Wow, Mesa 12 has officially been released and it's a huge release for them! Intel now supports Vulkan, their OpenGL is up to 4.3 and more.
Major new stuff
- Vulkan driver for Intel hardware from Ivy Bridge onward.
- OpenGL 4.3 for nvc0, radeonsi and i965 (Gen8+)
- OpenGL ES 3.1 on nvc0 and radeonsi
- GLVND support for GLX, OpenGL
- New gallium software driver - SWR.
- DRI3 enablement for VDPAU, OMX and VAAPI
Over 120 developers worked on this release, which is quite astonishing.
I am really pleased to see Mesa progress at a great pace now. Remember you can check the status of Mesa at the MesaMatrix website.
Looks like Mesa is one extension away from OpenGL 4.4 support, with OpenGL 4.5 already being finished. Won't be long now folks!
See the release announcement here.
Once they totally finish up the actual OpenGL support, it will be great to see if they can keep tuning the open source drivers towards high performance.
Major new stuff
- Vulkan driver for Intel hardware from Ivy Bridge onward.
- OpenGL 4.3 for nvc0, radeonsi and i965 (Gen8+)
- OpenGL ES 3.1 on nvc0 and radeonsi
- GLVND support for GLX, OpenGL
- New gallium software driver - SWR.
- DRI3 enablement for VDPAU, OMX and VAAPI
Over 120 developers worked on this release, which is quite astonishing.
I am really pleased to see Mesa progress at a great pace now. Remember you can check the status of Mesa at the MesaMatrix website.
Looks like Mesa is one extension away from OpenGL 4.4 support, with OpenGL 4.5 already being finished. Won't be long now folks!
See the release announcement here.
Once they totally finish up the actual OpenGL support, it will be great to see if they can keep tuning the open source drivers towards high performance.
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This is a really great release! Big thanks to all the devs involved! Much appreciated!
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Cheers to all the developers that made this happen. Can't wait for all the upcoming improvements/features.
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Nope. Only one extension is left, namely GL_ARB_enhanced_layouts. But this is just true for Broadwell and Skylake hardware.
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Nope. Only one extension is left, namely GL_ARB_enhanced_layouts. But this is just true for Broadwell and Skylake hardware.You're right, I miss-read it :)
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Vulkan driver for Intel hardware from Ivy Bridge onward.<3
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<3 from me too. I have i7 Ivy and I plan on using this laptop for a few more years, tho I will probably have to drop gaming on it pretty soon :) It's very nice to hear that they're going to support my hardwareVulkan driver for Intel hardware from Ivy Bridge onward.<3
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Now that Mesa has almost caught up, I expect Khronos to come up with OpenGL 4.6 soon.
Major new features incoming that will take 2 years to be properly supported by Mesa. :D
Major new features incoming that will take 2 years to be properly supported by Mesa. :D
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Now that Mesa has almost caught up, I expect Khronos to come up with OpenGL 4.6 soon.
Major new features incoming that will take 2 years to be properly supported by Mesa. :D
Doubt they get along well specifying 4.6 while Vulkan was just pushed out. Guess they still have a lot of work to do with Vulkan, even with the 1.0 spec out.
My bet is 4.6 will to some extend have spir-v support
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just have to ask; is this as usual just a few selected cards or is it for everyone?
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any links on what GLVND is? I didnt found anythinghttps://github.com/NVIDIA/libglvnd
Was the first result in google for me :)
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Thanks for this, was wondering about it myself :)any links on what GLVND is? I didnt found anythinghttps://github.com/NVIDIA/libglvnd
Was the first result in google for me :)
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great news!
i see that the guys at arch are testing the drivers, can't wait to upgrade!
i see that the guys at arch are testing the drivers, can't wait to upgrade!
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Now that Mesa has almost caught up, I expect Khronos to come up with OpenGL 4.6 soon.
Major new features incoming that will take 2 years to be properly supported by Mesa. :D
That is correct. Khronos has its full attention to Vulkan ATM. There are a few ideas for GL mainly from nVidia but none else wants to focus on both GL and Vulkan at the same time. For now and the foreseeable future the focus is on Vulkan.Now that Mesa has almost caught up, I expect Khronos to come up with OpenGL 4.6 soon.
Major new features incoming that will take 2 years to be properly supported by Mesa. :D
Doubt they get along well specifying 4.6 while Vulkan was just pushed out. Guess they still have a lot of work to do with Vulkan, even with the 1.0 spec out.
My bet is 4.6 will to some extend have spir-v support
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Hopefully next big project will be OpenGL through Vulkan.
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*still waiting for 12.0.1 to show up in debian/sid or /experimental*
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Hopefully next big project will be OpenGL through Vulkan.
How does this work? What are the benefits?
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Has anyone tried to run Divinity Original Sin with the new Mesa drivers? I have a laptop with an i3 CPU that would most likely handle the game now that OpenGL 4.x is supported (The CPU in question is an i3-5005u btw).
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Has anyone tried to run Divinity Original Sin with the new Mesa drivers? I have a laptop with an i3 CPU that would most likely handle the game now that OpenGL 4.x is supported (The CPU in question is an i3-5005u btw).In the forums Al3s implied that the game does not work with Mesa 12. He seems to be running an AMD GPU though. I see you posted in the same thread earlier, but maybe you missed it.
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