Overlord and the Overlord: Raising Hell expansion have been ported to Linux thanks to Virtual Programming. I was able to get advanced access yesterday and here are some thoughts.
Note: The Linux release is not yet on Steam. This is a DRM free release from their own store. It's using MojoSetup, so you can install it wherever you please.
I was only sent it late yesterday, so you will forgive me if this isn’t as in-depth as I would have hoped it would be.
While I do have issues with previous ports from VP, I always take each game with a fresh mind as some are really are fantastic (like Bioshock and DiRT Showdown) and some not so (Saints Row series ports).
I’m pretty damn happy that Overlord is now on Linux, as I’m pretty sure a good 90% of games see you being some sort of hero and rarely the bad guy. Somehow being the bad guy in games just seems more exciting.
Port report
I’m really impressed. First of all it has a decent launcher to pick resolution and game options before loading. I always like being able to do this before a game ends up giving me some wonky resolution:
So I started off impressed right away, great start.
It also appears on the correct monitor with my dual-monitor setup. The amount of games that utterly fall over themselves at trying to accomplish that one task is amazing, but Overlord gets it right first time without any messing about.
I haven’t had a single crash in multiple hours of testing, so it seems to be very stable.
The only issue I have encountered is the audio seems to be a little buggy. The speech is always fine, but the background music and other audio seem to vanish at random. Relaunching it seems to fix it. This has been reported to the developer.
Performance wise, with max settings at 1080p it’s constantly staying above 100FPS with not a single dip below it. It only dipped just below 100FPS while I was recording.
You can see how it performs with this Linux gameplay video I did, I left the GLXOSD overlay on so you can see all the gritty details:
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They also removed the "Exit to Windows" text (yeah I know, it’s an old game), so it just says "Quit" in the Linux port. Funny, because I noticed people whining about that on another website. Goes to show that VP do have a nice attention to the small details for us Linux gamers.
Gameplay
The gameplay is actually quite interesting and amusing. Not only do you control your movement, but you control the movement of your minions too. So you can send your minions in to fight, while you kick back and let off some spells, or you can join them with your sharpened axe.
It plays a bit like an action RPG, with a sort of strategy element too it with the minion control.
The minion control is a little wonky though, as it is an older title, but you get the hang of it after a while. Took me a good few minutes to get it right during the tutorial and I keep messing it up during gameplay so I have a while to go before I properly master it. You control your minions with the left and right mouse buttons, while your character uses the keyboard, it feels quite odd but it works.
It’s a little like the game Pikmin if anyone has ever played it, only you’re completely evil.
Sending my minions around destroying everything in their path feels pretty good, watching them smash crates, kill sheep and so on is pretty funny. One thing I didn’t realize until later on is your minions can actually pick up weapons and items if you direct them to walk over to them, so having minions geared up certainly makes it easier. I have to admit I let off an audible chuckle when some of them decided pumpkins make good helmets—idiots.
What is really cool is that it has a skirmish arena mode where you can pick any minions you have unlocked and battle with them against any enemies you have defeated. It’s a nice practice mode that sits nicely alongside the campaign to restore your tower to its former glory.
It’s quite hilarious, performs rather well and generally a fun experience. Do check it out it’s an easy recommendation.
You can grab it now from VP’s official store. No word on when it will be available on Steam yet.
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I've posted a support request regarding the force feedback issue and this is the response:
:/ I'm curious what that bug may be as I've never had something like that in any games (with FF or without)...
QuoteIt is caused by a bug in the Xpad driver, which has not yet been patched. Our current suggestion is to switch to using xboxdrv instead.
:/ I'm curious what that bug may be as I've never had something like that in any games (with FF or without)...
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I asked whether those who purchase it from deliver2.com would get steam keys and haven't gotten any response for three days. I still says awaiting assignment.
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Quoting: rkfgThanks for confirming, so it's not the kernel weirdness or something else. I wonder why Liam didn't tell about it in the review, either his controller was unplugged or the issue only happens to some models (doubt it).I don't use a 360 controller, I use a Steam Controller or mouse and keyboard. I do not own a 360 controller to test with.
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Quoting: liamdaweI don't use a 360 controller, I use a Steam Controller or mouse and keyboard. I do not own a 360 controller to test with.Thanks, it seems to be an xpad-only bug being triggered by their enumeration function in eON as it also happens in SR4. But Dust: an Elysian Tail works fine though it also uses force feedback so the bug is pretty elusive.
Should be fixed in 4.7 that's released yesterday but NVIDIA's driver isn't compatible with it just yet (compilation error during the install) so I reverted to 4.6 and added steamos-xpad-dkms from Ubuntu PPA. Works totally OK after that.
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If you look on steamDB now, both overlord and overlord2 have a "port_test" branch. These could appear on steam by the weekend
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Right now I have the Windows Steam version & the DRM free Linux version & they are identical in performance as far as I can tell, I can't seem to get GLXOSD working with the Linux version, I'm probably missing some technical bit of wizardry that Liam does to make it work. :D
Anyway I'm very happy with the Linux version of Overlord: Raising Hell. :D
Last edited by lucifertdark on 26 July 2016 at 11:23 am UTC
Anyway I'm very happy with the Linux version of Overlord: Raising Hell. :D
Last edited by lucifertdark on 26 July 2016 at 11:23 am UTC
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Quoting: NaibIf you look on steamDB now, both overlord and overlord2 have a "port_test" branch. These could appear on steam by the weekend
Or today:P
...along with Overlord Two as well.
Last edited by coryrj19951 on 26 July 2016 at 3:04 pm UTC
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I get missing executable on all of them & only about 300Mb downloaded, it'll be very soon though. :D
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I was going to post that I notice all three in my library under Steam now, I just don't have time to test yet, will when I get home :D
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Just in case anyone noticed, for owner of this game on Steam, they are now available through the Steam client. I just noticed because I test a new distro atm and Overlord just showed up after the Steam installation. ;)
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