SC Controller is really coming along nicely. Since I mentioned it on GOL it has been through a few new releases.
Recent releases have added in:
- Radial menu
- Button cycling
- Added udev rule that enables read and write access to controller and uinput module
- Added context menu with copy & paste options
- Added options for changing OSD colors and on-screen keyboard colors
- Added option to set different action on double-clicking and holding button
And more! This application is really coming along well and will be extremely useful, it's pretty incredible what they have achieved already!
While you can use the Steam Controller outside of Steam, this makes it incredibly easy to bind all the controls properly and actually enable it to behave like a gamepad. This project means you don't even need Steam if you plan to use the Steam Controller on other devices.
I'm actually thinking about picking up a third Steam Controller to exclusively live in my bedroom which I'm turning into a crappy mini-cinema, so this driver and GUI is going to be very useful to me. The wireless aspect and the programmable side of the SC make it such a wonderful device.
Find SC Controller on github here, under the GPL license.
Recent releases have added in:
- Radial menu
- Button cycling
- Added udev rule that enables read and write access to controller and uinput module
- Added context menu with copy & paste options
- Added options for changing OSD colors and on-screen keyboard colors
- Added option to set different action on double-clicking and holding button
And more! This application is really coming along well and will be extremely useful, it's pretty incredible what they have achieved already!
While you can use the Steam Controller outside of Steam, this makes it incredibly easy to bind all the controls properly and actually enable it to behave like a gamepad. This project means you don't even need Steam if you plan to use the Steam Controller on other devices.
I'm actually thinking about picking up a third Steam Controller to exclusively live in my bedroom which I'm turning into a crappy mini-cinema, so this driver and GUI is going to be very useful to me. The wireless aspect and the programmable side of the SC make it such a wonderful device.
Find SC Controller on github here, under the GPL license.
Some you may have missed, popular articles from the last month:
Quoting: nattydreadMy (landline) Phone has rechargeable AA batteries in and that has no problems charging them. You could include rechargeable batteries in the price of the steam machine (what £2?). This should not be an issue.
Honestly, if I had known it didn't charge the battery I probably wouldn't have bought the steam controller.
It's a design flaw.
No, in _your opinion_ it's a design flaw, however there are several reasons why it was the right choice.
As a person that has at least 5 cylindrical battery chargers, costing from $20 to $100, charging batteries of 5 different chemistries, I'm certain they did the right thing.
You would like it to charge the standard size battery, but obviously don't know the cost of adding such circuitry to the controller. How can you tell the difference between a nearly dead alkaline and a full NiMH? Do you know there are rechargable alkalines in addidtion to the more common NiMH and NiCd? You know you get rechargable AA batteries as 3.3V and 4.7V as well right?
It's not by chance that basically ALL consumer equipment that also charges the battery used, uses special battery packs.
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