As promised the System Shock Pre-Alpha Demo is now available on Linux due to demand for it and closing in on the Linux + Mac stretch goal.
They are doing it for Linux first as it has seen much more demand over a Mac version. As always, we are a very loud bunch.
See their announcement on it here. They say you need to install some audio library manually, but it worked for me without it.
At the time of writing they are about $63,670 away from hitting the Linux + Mac stretch goal. According to Kicktraq, at the current pledging level they will hit around $1.6 million so it looks like they will easily hit the goal.
I tested the Demo and it does seem to run fine on my PC, and wow it really does look good! It does have one issue where the sound will screw up and be distorted if you try to alt+tab. A minor issue considering this is really early stuff.
You can download the demo on Steam (scroll down to the download image/button), but it looks like the Linux demo is not up on GOG or Humble Store yet.
See the Kickstarter here.
Considering how good it looks and feels, I'm even tempted to help fund it.
Some you may have missed, popular articles from the last month:
lol: "As always, we are a very loud bunch." - true dat. :)
Downloading now!
Last edited by Beamboom on 16 July 2016 at 7:12 pm UTC
Downloading now!
Last edited by Beamboom on 16 July 2016 at 7:12 pm UTC
1 Likes, Who?
A bit Dull and clunky. But it is an alpha demo, so I didnt expect anything else.
It runs very good in Linux, even in triple screen.
Last edited by Zelox on 16 July 2016 at 7:12 pm UTC
It runs very good in Linux, even in triple screen.
Last edited by Zelox on 16 July 2016 at 7:12 pm UTC
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QuoteNote: The Wwise Unity Integration for Linux needs libSDL2 installed on the machine to work. Without this, a "DLLNotFoundException" message is displayed when launching the game. To install libSDL2 for Ubuntu 12.04, do the following:Are they even using the steam-runtime?
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Worked without installing anything on my machine. And wow - I think it's about time for me to reconsider the Unity engine. This was smooth sailing - and looking real good.
I had to crank down the resolution on my 680gtx to get a decent framerate, but this is pre-alpha so I can live with that. This looks extremely promising. This is a game I can see myself playing.
We need this game on Linux. I'm heading over to Kickstarter to throw money at it! Not gonna be fun if I only end up with a Windows game but f*ck it - yolo.
Last edited by Beamboom on 16 July 2016 at 7:42 pm UTC
I had to crank down the resolution on my 680gtx to get a decent framerate, but this is pre-alpha so I can live with that. This looks extremely promising. This is a game I can see myself playing.
We need this game on Linux. I'm heading over to Kickstarter to throw money at it! Not gonna be fun if I only end up with a Windows game but f*ck it - yolo.
Last edited by Beamboom on 16 July 2016 at 7:42 pm UTC
4 Likes, Who?
Quoting: Beamboomlol: "As always, we are a very loud bunch." - true dat. :)
Downloading now!
Correct
1 Likes, Who?
Maybe the missing library is only the case for Ubuntu 12.04, like they mention in the update?
A little weird they mention a workaround for an Ubuntu release over 4 years old (there have been two LTS releases since). Also a little weird they wouldn't just package up the library themselves and just give it to us alongside the game?
The most likely scenario is they just don't have anyone particularly knowledgeable about Linux on hand yet, and that's totally fine at this point. If any Nightdive devs are reading this, even if you're doing an in-house Linux port, I'd still suggest putting away a tiny amount of money and paying an experienced porter (like Ryan or Ethan?) just for consultations and getting some best-practices advice.
P.S. I'm a backer, looking forward to playing this on Linux (if they hit the stretch goal, which they will) ;)
A little weird they mention a workaround for an Ubuntu release over 4 years old (there have been two LTS releases since). Also a little weird they wouldn't just package up the library themselves and just give it to us alongside the game?
The most likely scenario is they just don't have anyone particularly knowledgeable about Linux on hand yet, and that's totally fine at this point. If any Nightdive devs are reading this, even if you're doing an in-house Linux port, I'd still suggest putting away a tiny amount of money and paying an experienced porter (like Ryan or Ethan?) just for consultations and getting some best-practices advice.
P.S. I'm a backer, looking forward to playing this on Linux (if they hit the stretch goal, which they will) ;)
3 Likes, Who?
In my test works buts is very heavy still with minimum details
View video on youtube.com
^_^
Last edited by mrdeathjr on 16 July 2016 at 10:05 pm UTC
View video on youtube.com
^_^
Last edited by mrdeathjr on 16 July 2016 at 10:05 pm UTC
3 Likes, Who?
Quoting: TincheA little weird they mention a workaround for an Ubuntu release over 4 years old (there have been two LTS releases since)
My guess is that it's the official Linux distribution supported by Steam if I recall correctly.
I'm primarily a Windows gamer for the sake of selection, but I'm really rooting for Linux and Vulkan!
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This has to be one of the best looking games I've played out of Unity.
1 Likes, Who?
Quoting: mrdeathjrIn my test works buts is very heavy still with minimum details
View video on youtube.com
^_^
Well... I have an average of 40FPS with a GTX 960 and a core i5 4690K at 1080p on Ubuntu 14.04.3 64bit...
Very bad optimized game...
The game even close by itself..
Any one of You know if there are log files?
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