Victor Vran is a very good action RPG, if you haven't picked it up yet, just do it already! Anyway, the game has been updated again recently with an interesting new graphical feature named Dynamic Resolution.
You can see the full explanation of the feature here.
Essentially you can ask the game to try to keep a stable 60FPS or a 30FPS, it will adjust the resolution down when you're not hitting that performance level (say during a big battle) and bump it back up when it can.
That's quite a cool sounding feature to make sure you get a really smooth game, nice work!
On top of that, they added in some preparation code for the upcoming local co-op update, now that will be fun to do with the girlfriend that's for sure. The local co-op update is due mid-September.
You can find Victor Vran on GOG and Steam. I obviously highly recommend this one.
Some you may have missed, popular articles from the last month:
Quoting: aironeousBeen playing this for a while now on my KDE Neon laptop with a gtx 960m with a logitech 710 controller. You don't get the levels automatically like aging, you have to press the back button on the controller or click L on the keyboard. I went 34 levels wondering when I was going to level and finally went to the forums and asked. I'm kind of done with the game. I am playing divinity original sin now.
I'm glad it wasn't just me, took me an eternity to reliase that little 'help box' was actually the level up thing. When I did I felt stupid as I did 7 level ups, then started laughing until I hit 12 and then just wanted it to stop until it finally did at level 18. Up until then I'd been wondering why people rated it so highly since I was using a basic shotgun to slowly blast enemies since as is the modern norm, loot and monsters level up with you so no level, no interesting enemies or weaponry!
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