YouTube videos require cookies, you must accept their cookies to view. View cookie preferences.
Direct Link
Direct Link
Slain: Back From Hell is an arcade style platformer with a heavy focus on action, gore and a few minor puzzles.
I never did try the game on the original release, so my thoughts haven't been soured by any previous experience.
With that said, there are still some things it does poorly. The first of which being the intro text, it's a really badly worded and uninspired intro, luckily the music and graphics do make up for that.
The heavier music matches the scene rather well, along with the pixel gory graphics that really are quite fantastic.
Don't be fooled by the early game, the combat seemed annoyingly simplistic at the start, but it actually gets pretty good once you get into it.
Timing your blocks at a crucial moment will stun your opponent, leaving them vulnerable for you to perform a powerful attack. It was a pretty awesome sight the first time I managed to do it and it's not all that easy to get the timing right.
The power ability you can use while crouched and having full mana is bloody glorious, hearing the power up high pitch noise and then boom. Simply marvellous!
It's actually not all that easy either, multiple parts of the game had me stuck for a while, so it managed to keep my interesting enough to keep trying.
Two things did annoy me: The first of which is the checkpoint locations, often in annoying places that see you re-play annoying parts. Secondly, the keyboard controls feel a little awkward.
Overall I found it to be a competent action platform, with beautifully gory visuals and a great soundtrack to go with it.
You can grab Slain: Back From Hell on GOG and Steam.
Some you may have missed, popular articles from the last month:
All posts need to follow our rules. For users logged in: please hit the Report Flag icon on any post that breaks the rules or contains illegal / harmful content. Guest readers can email us for any issues.
8 comments
The Boss Battles are really challenging....
I died many times and sometimes the bosses had like 1% of health...
just one hit!!! OMG JUST ONE $#)(%#$(%*#$ HIT!!! ME RAGE QUIT!!!
Well I had finished the game in like 2 Days so I guess the playtime is like 2-4 hours depending how skillful you are.
Is not a game that I would play again though :P
When you master your Sword and skills all become much more easier at the end...
So Good Luck Fellow Warriors
I died many times and sometimes the bosses had like 1% of health...
just one hit!!! OMG JUST ONE $#)(%#$(%*#$ HIT!!! ME RAGE QUIT!!!
Well I had finished the game in like 2 Days so I guess the playtime is like 2-4 hours depending how skillful you are.
Is not a game that I would play again though :P
When you master your Sword and skills all become much more easier at the end...
So Good Luck Fellow Warriors
0 Likes
Kinda like a Goth Opera version of Volgaar?
0 Likes
I watched it being played on absnerdity's stream. It looked awesome and he said it was, definitely seems like it would be worth picking up, I checked for a Linux version back then and saw that it wasn't yet released so didn't proceed to buy but now I may.
0 Likes
Reminds me of Castlevania.
0 Likes
The game crashes if the quality is set to anything but the default.
Good otherwise.
Good otherwise.
0 Likes
It's not as insanely hard as Maldita Castilla, but it's still quite challenging (both were inspired by Ghosts n' Goblins in some way.). Good platformer overall. Graphics and animations are very well done, as well as music. Combat is refreshing with all the special moves and attacks.
Last edited by Shmerl on 26 August 2016 at 6:27 am UTC
Last edited by Shmerl on 26 August 2016 at 6:27 am UTC
0 Likes
How about playing it with steam controller? Still workable and fun?
Last edited by liju on 26 August 2016 at 6:49 am UTC
Last edited by liju on 26 August 2016 at 6:49 am UTC
0 Likes
The game crashes if the quality is set to anything but the default.Works for me on max.
Good otherwise.
0 Likes
See more from me