Valve was officially formed on August 24th 1996, so today Valve turns 20 years old. The company was founded by both Gabe Newell and Mike Harrington and who knew the kind of impact they would have on Linux gaming.
Steam wasn't officially released years later in 2003, so it did take them a long time to get where they are today. I bet they didn't imagine just how big a behemoth Steam would truly become at the time.
I had no idea Valve was this old! Here's a rather quick look at what they have done for us.
I'm going to be honest, I was sceptical about Steam coming to Linux despite the reports from Phoronix at the time. Due to how long it was hinted at, it didn't seem like it would ever actually happen.
In 2012 they opened the Linux blog about their adventures in porting to Linux, but it's still sad to see it never really gained many posts. It was nice to get some insight into what was going on.
Feb 14, 2013 is probably one of the most important dates to remember, as the Steam client was officially released for the Linux desktop. It was a turning point for us, after being ignored by people for so long a lot of eyes were finally looking at Linux.
In June 2014 I personally interviewed Feral Interactive, where the stated very clearly they decided to bring games to Linux thanks to SteamOS and Steam Machines:
I also personally interviewed Aspyr Media in July 2014, where they specifically stated they got into porting games to Linux due to SteamOS:
We have a lot of bigger titles thanks to both Aspyr Media and Feral Interactive, so it's clear SteamOS had already had a big impact even before the official release.
In November 2015 Valve officially released their Steam Machines, Steam Link and the Steam Controller into the wild. It remains to be seen if Steam Machines ever truly take off, but I remain positive about their impact on Linux gaming.
It is fun seeing titles like Disgaea 2 PC specifically state "Steam Machines" as a new feature. Quite a few games state SteamOS or Steam Machines specifically, so it's good to see it is still having an impact even with the wider press claiming it's a failure.
It goes without saying that we really do owe a lot to Valve right now, there is no way we would be having such a major push in Linux gaming without them.
Since Valve pushed into Linux we have been given thousands of games, better graphics drivers and so much more it's hard to even remember.
Happy Birthday Valve! You may not be a perfect company, you certainly do have a lot of issues, but thanks for all the fun.
Steam wasn't officially released years later in 2003, so it did take them a long time to get where they are today. I bet they didn't imagine just how big a behemoth Steam would truly become at the time.
I had no idea Valve was this old! Here's a rather quick look at what they have done for us.
I'm going to be honest, I was sceptical about Steam coming to Linux despite the reports from Phoronix at the time. Due to how long it was hinted at, it didn't seem like it would ever actually happen.
In 2012 they opened the Linux blog about their adventures in porting to Linux, but it's still sad to see it never really gained many posts. It was nice to get some insight into what was going on.
Feb 14, 2013 is probably one of the most important dates to remember, as the Steam client was officially released for the Linux desktop. It was a turning point for us, after being ignored by people for so long a lot of eyes were finally looking at Linux.
In June 2014 I personally interviewed Feral Interactive, where the stated very clearly they decided to bring games to Linux thanks to SteamOS and Steam Machines:
QuoteThe catalyst has been the Steam OS and the Steam Machine. That convinced us that Linux could support AAA games.
I also personally interviewed Aspyr Media in July 2014, where they specifically stated they got into porting games to Linux due to SteamOS:
QuoteWe have over 17 years of experience in OpenGL development on the Mac, so when Valve decided to enter the market with SteamOS we knew we would be well positioned to service a small but growing community with our expertise and strong publishing partnerships.
We have a lot of bigger titles thanks to both Aspyr Media and Feral Interactive, so it's clear SteamOS had already had a big impact even before the official release.
In November 2015 Valve officially released their Steam Machines, Steam Link and the Steam Controller into the wild. It remains to be seen if Steam Machines ever truly take off, but I remain positive about their impact on Linux gaming.
It is fun seeing titles like Disgaea 2 PC specifically state "Steam Machines" as a new feature. Quite a few games state SteamOS or Steam Machines specifically, so it's good to see it is still having an impact even with the wider press claiming it's a failure.
It goes without saying that we really do owe a lot to Valve right now, there is no way we would be having such a major push in Linux gaming without them.
Since Valve pushed into Linux we have been given thousands of games, better graphics drivers and so much more it's hard to even remember.
Happy Birthday Valve! You may not be a perfect company, you certainly do have a lot of issues, but thanks for all the fun.
Some you may have missed, popular articles from the last month:
Quote"Linux is the future of gaming" - G. Newell
View video on youtube.com
Quote"An open platform for innovation" - G. Newell
View video on youtube.com
Last edited by Duck Hunt-Pr0 on 24 August 2016 at 5:50 pm UTC
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Quoting: skinnyraf2016 is the year of Linux gaming backlog for me :D
I think it was 2014 for me.
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Happy Birthday Valve! I hope you're reading this because I think you guys deserve it more than anyone!
Thanks for the great games you created.
Thanks for taking Linux as a gaming platform seriously. It wouldn't be the same without your efforts!
Thanks for the ease of Steam platform and products.
Thanks for the Steam Controller, a small piece of hardware with such a lot of potential!
Thanks for believing and for doing things right.
Hopefully I can add a thank you for HL3 on Linux on launch-day soon... ;-)
Thanks for the great games you created.
Thanks for taking Linux as a gaming platform seriously. It wouldn't be the same without your efforts!
Thanks for the ease of Steam platform and products.
Thanks for the Steam Controller, a small piece of hardware with such a lot of potential!
Thanks for believing and for doing things right.
Hopefully I can add a thank you for HL3 on Linux on launch-day soon... ;-)
3 Likes, Who?
I saw a thing yesterday saying that Debian was 23 (granted I was a few days late, since it was founded on 8-16-93). Crazy that Valve has been around that long.
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Quoting: Duck Hunt-Pr0Quote"Linux is the future of gaming" - G. Newell
View video on youtube.com
Quote"An open platform for innovation" - G. Newell
View video on youtube.com
That was a great watch thanks! :)
It's been a amazing, exciting and turbulent takeoff these last few years in the Linux sector of gaming, but hot damn It's incredibly exciting - In the future I will be proud to tell others about my personal efforts to persuade developers and overturn misinformation and beat down trolls showing plainly why Linux is the future to onlookers on the fence.
We all deserve commendation for all of our efforts thus far, we're snowballing now and the avalanche is coming next, so buckle up we got a few more trolls to plow through and developers to entice and pull with us, we're booming and the Linux Industry in general is booming.
LinuxIsTheFuture™
Last edited by ElectricPrism on 24 August 2016 at 9:47 pm UTC
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I may prefer DRM free games over Steam these days but even I know I have to thank Valve for it's dedication to Linux. If they hadn't supported Linux then the likes of GOG, Itch.io, etc may not have either.
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Quoting: PublicNuisanceI may prefer DRM free games over Steam these days but even I know I have to thank Valve for it's dedication to Linux. If they hadn't supported Linux then the likes of GOG, Itch.io, etc may not have either.
Is Steam an equivalent to DRM though?
Yes, Steam provides DRM for developers that wish to use it, but many games come with DRM independent from Steam and there are games on Steam that don't use any DRM and you can start them directly by running the executable.
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Quoting: MikePrior to the Steam client on Linux I was dualbooting with Windows. Since 2013, I use only Linux to work and play. Even if barely 25% of my Steam library is available on Tux's OS, those 56 games are enough to keep me entertained.I've been using the Windows steam-client with wine on Linux. Initially about a third of my collection on steam ran on Linux (mostly steam-keys from humble bundle and such), but now two thirds run natively. And of the rest, around 80% runs with wine.
Anyway, thank you Valve!
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Valve has been supporting Linux longer than a lot of us know. In the uncorrected proof of Valve's book about their game development, Half-Life 2: Raising The Bar, they mentioned doing Linux builds for Day of Defeat or Team Fortress Classic, I can't remember which one.
Also, you can find some very old Linux makefiles and linux-specific code in the leaked source code for Half-Life 2, all the way back in 2003.
Also, you can find some very old Linux makefiles and linux-specific code in the leaked source code for Half-Life 2, all the way back in 2003.
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