CD PROJEKT RED replied to me about The Witcher 3 and Linux, flat-out denying to answer any questions
With all the hoo-ha about The Witcher 3 and the replies GOG have given (first being it was never planned, second being they don't know), I finally have an answer from the actual developer of The Witcher 3.
Yeah, I know, I'm writing about this again after saying I probably wouldn't, "please make it stop" and all that.
This is the first time CDPR have ever actually communicated with me directly.
I replied right after this, and immediately got an out of the office auto-reply. Hmmm.
There you go, an official comment from the developer of The Witcher 3. It clears up nothing, it's a flat-out denial to answer my basic and easy to understand questions.
It does raise the question though: why reply at all when you're essentially saying nothing?
I don't think we will ever truly know what happened, I expect no one to talk about it as I imagine both Valve and CDPR want this snafu buried.
I will just leave this here again for posterity, to remind myself and you to never pre-order based on developer promises, not even a big banner on Steam itself:
Yeah, I know, I'm writing about this again after saying I probably wouldn't, "please make it stop" and all that.
This is the first time CDPR have ever actually communicated with me directly.
QuoteHey Liam,
Thanks for getting in touch.
I'm afraid we have nothing to communicate about this at this point in time.
Best,
Robert
I replied right after this, and immediately got an out of the office auto-reply. Hmmm.
There you go, an official comment from the developer of The Witcher 3. It clears up nothing, it's a flat-out denial to answer my basic and easy to understand questions.
It does raise the question though: why reply at all when you're essentially saying nothing?
I don't think we will ever truly know what happened, I expect no one to talk about it as I imagine both Valve and CDPR want this snafu buried.
I will just leave this here again for posterity, to remind myself and you to never pre-order based on developer promises, not even a big banner on Steam itself:
Some you may have missed, popular articles from the last month:
Quoting: MadVillainThis game is made with DX11, so if their engine was not capable of supporting OpenGL at the moment of development (which I really doubt).
It supports PS4. So it has no problem with a very different API. This is about whether the effort of the people who need to do it is more effectively used elsewhere. In other words, money.
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Quoting: ShmerlI don't think Wine will lag. They expect DX11 performance in their translation not to be any worse than their DX9 one. Of course implementing it all is a major task.Well ok, it's not lagging, it's simply not working)
As much as I don't like windoz I also don't like such software which is used only as a "crutch" for other applications. Especially if you use those for games and not for some important applications that are necessary for your business or something.
Can you tell me what's the point of all this? To me it's seems like a waste of time. You could just install windoz as a second OS, you don't even need to activate it.
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Quoting: MadVillainQuoting: ShmerlI don't think Wine will lag. They expect DX11 performance in their translation not to be any worse than their DX9 one. Of course implementing it all is a major task.Well ok, it's not lagging, it's simply not working)
Not yet, but it's moving.
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Quoting: MadVillainYou could just install windoz as a second OS, you don't even need to activate it.
No, thanks. I'm not interested in that MS spyware.
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Quoting: ShmerlI use it for games only and have no personal data on win drive whatsoever. Of course no one knows whats it's really capable of, but in todays world where even CPUs have backdoors you can't be sure about anything.Quoting: MadVillainYou could just install windoz as a second OS, you don't even need to activate it.
No, thanks. I'm not interested in that MS spyware.
Also buying windoz-only game is pretty much supporting it as a game platform. But what choice do we really have? Waiting for 10 years for someone to make it work on Wine?
Maybe Vulkan will change things, but not very soon, I'm afraid.
Quoting: EhvisYou are right, didn't think about it.Quoting: MadVillainThis game is made with DX11, so if their engine was not capable of supporting OpenGL at the moment of development (which I really doubt).
It supports PS4. So it has no problem with a very different API. This is about whether the effort of the people who need to do it is more effectively used elsewhere. In other words, money.
Last edited by MadVillain on 16 September 2016 at 5:26 am UTC
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I also doubt that CDPR changes its mind ... but in the GOG forum there is a wish list with a petition for W3. It can not hurt to vote for it there (+9612 already did this):
-> https://www.gog.com/wishlist/games/to_cd_projekt_red_bring_witcher_3_and_your_other_games_to_linux_please
Last edited by KuJo on 9 February 2017 at 10:00 am UTC
-> https://www.gog.com/wishlist/games/to_cd_projekt_red_bring_witcher_3_and_your_other_games_to_linux_please
Last edited by KuJo on 9 February 2017 at 10:00 am UTC
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