Every article tag can be clicked to get a list of all articles in that category. Every article tag also has an RSS feed! You can customize an RSS feed too!
We do often include affiliate links to earn us some pennies. See more here.
Dogma: Eternal Night was emailed in and I took a look as we still don't have many MMO games on Linux. It's looking quite interesting, but it seems it's in the early stages.

You can see a preview video here:
YouTube Thumbnail
YouTube videos require cookies, you must accept their cookies to view. View cookie preferences.
Accept Cookies & Show   Direct Link

They recently put up a new video showing some more of it off too:
YouTube Thumbnail
YouTube videos require cookies, you must accept their cookies to view. View cookie preferences.
Accept Cookies & Show   Direct Link

I have to say I think it looks pretty cool, the idea of being a vampire like that in an MMO would be pretty fun.

Their FAQ on the order page clearly lists Linux too:
QuoteA: Windows, Mac and Linux! Later, after the official launch of Dogma: Eternal Night, we plan to release the game on other consoles as well.


It's using Unity, so that's not really all that surprising. Hopefully they are actually testing the Linux builds though.

About the game
Dogma: Eternal Night is a game project being made by a team of enthusiasts, who want to create a new MMORPG with the atmosphere of modern gothic and horror. This new game will allow players to try on an image of vampires and other mythical creatures who live among the mortals. The development team was formed by roleplayers and gaming community members for the purpose of exercising their common dream.

The name of the project is a working title and might be changed before release.

It looks like they already raised $13,143.00 through their store and other methods, as their original Kickstarter failed.

I'm following them on Twitter now, so hopefully I can keep an eye on it for you.

Thanks for sending it in Maki. Article taken from GamingOnLinux.com.
Tags: Indie Game, MMO, Unity
0 Likes
About the author -
author picture
I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly checked on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly.
See more from me
The comments on this article are closed.
15 comments
Page: «2/2
  Go to:

Keyrock Sep 20, 2016
When I first saw "Dogma" I thought Dragon's Dogma and got SUPER excited. Then I realized my mistake and disappointment set in. Oh well, this could be cool. If the writing is even half as good as The Secret World and the gameplay is only half as awful, this could be good.
Shmerl Sep 21, 2016
Anyway, I just had a chance to see the actual trailer. Definitely inspired by Bloodlines. By they need to work on graphics more. Those dancing in the nightclub looked rather weird.


Last edited by Shmerl on 21 September 2016 at 12:31 am UTC
Beamboom Sep 21, 2016
Quoting: ShmerlAnyway, I just had a chance to see the actual trailer. Definitely inspired by Bloodlines.

I know, right?

Quoting: ShmerlThose dancing in the nightclub looked rather weird.

I agree. I also think there was something wrong with the speed and animation when he jumped down from one rooftop to the next. Like he was floating more than falling.

But it looks very very early yet, so a lot can happen.

I'll definitely follow the progress on this one. Man, if they do this right... It may end up being a (probably) quite small but dedicated RP'ers hanging about in this world. That can be *awesome*. Hope it'll be based on monthly subscription and not microtransactions and so forth.
Shmerl Sep 21, 2016
Quoting: BeamboomHope it'll be based on monthly subscription and not microtransactions and so forth.

I prefer GW2 method - one time fee.
Beamboom Sep 21, 2016
Quoting: ShmerlI prefer GW2 method - one time fee.

They need a steady income if they are to keep maintaining and expanding upon it. A game with a one time fee runs a much higher risk of being cancelled once the initial sales are over - especially if the player base isn't that big. Makes no business sense to keep investing in it then.


Last edited by Beamboom on 21 September 2016 at 6:36 pm UTC
While you're here, please consider supporting GamingOnLinux on:

Reward Tiers: Patreon. Plain Donations: PayPal.

This ensures all of our main content remains totally free for everyone! Patreon supporters can also remove all adverts and sponsors! Supporting us helps bring good, fresh content. Without your continued support, we simply could not continue!

You can find even more ways to support us on this dedicated page any time. If you already are, thank you!
The comments on this article are closed.