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Review: Linux gave me one of my best gaming experiences yet with Life is Strange

By Liam Murphy (Ashtasu) -
A few times in your life, you have a life changing experience. Maybe it’s getting married, having your first child, or finishing your college degree.

Well, I just had a life changing experience. And it was because of a video game. Not just a video game, but a video game that I played on Linux.

As I am sure many of you are aware, Linux gets the unfortunate notoriety of being a poor operating system for games (this seems to be changing in the public's eyes). Sure, we do have less games than other platforms, but that certainly doesn’t mean the games themselves are of poor quality.

I was reminded of this when I completed the recently ported game to Linux, ‘Life is Strange’ [Official Site, Steam]. Developed by Dontnod Entertainment, and ported to Linux by the awesome folks at Feral interactive. With the combined work on developing the game itself from Dontnod, and the wonderful port by Feral, I have just had one of my best gaming experiences ever. And it was all done on Linux.

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Life is Strange starts with an eighteen year old girl named Max who finds out she has the power to reverse time, an ability which becomes the game's main mechanic. Does it sound incredibly simple? Well, that’s probably because it is. This is not a game driven by mechanics, it’s made excellent by its story. Many would prefer mechanics to story, which I usually do myself, but Life is Strange, in my mind, is a rare exception.

Now that I’ve gotten some of the technical details out of the way, let’s get to my possibly overly emotionally charged point. That emotional part isn’t helped by the fact that I am listening to this song from the soundtrack:

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Perhaps this game was set to affect me on another level from the very get go. My place in life is very similar to that of Max. We’re both eighteen, and in my case, about to start college. Life is Strange is a true coming of age story. I feel that way as I am about to start my next phase of life, that I am coming of age.

All I’m missing is the ability to reverse time, damn.

This game nailed me with a feeling I haven’t had with a game before: being protective of the character I was playing, as if she was a family member or a dear friend. Whenever Max gets into a dark situation (which there are many of in this game) I almost feel responsible, and I feel a sense of duty to get her out of it. If a character harmed Max, I’ll make it my life's mission to deal with them.

This story of a girl going to school and finding out she has powers strangely hits home somehow. She is an ‘ordinary’ person thrown into an extreme circumstance. It’s a similar feeling I get when watching E.T. or Stranger Things. You think “Wow, I could actually see this happening.” Who knows, perhaps I’m crazy?

But what’s a Spielberg-esque story without a good friend or two? Well, the character of Chloe adds even more to this story. I won’t say more for the sake of spoilers, but the two main characters are in for one heck of a ride, and you’re going to be on the front seat with them.

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Thanks Gamespot for the image

The art style/graphics of the game truly surprised me. It all looks like a painting. Despite this, the characters look strangely believable. It makes you feel enamored with the characters, as if you are having a real connection with them in real life. Right in front of you.

Thinking about it now, this will be the last game I complete before I go to college. It almost feels like the last game that will make me feel like a kid, before I enter the world of adulthood. A bittersweet feeling, truly.

And if it didn’t come to Linux, I probably would never have played it. And if I had, it would have been at a different time of my life, where it wouldn’t hit me so hard up the head with emotions. Because of the timing, I can’t stop thinking about this game. I think that’s when you know you played the right game, at the right time.

The game may not affect you as much as it did me, but if you would like to try it, you can download the first episode for free from Steam, paying $20 for the remaining 4 episodes.

What about you, GOL readers and Linux lovers? Have you ever played a game that changed your life? I would love to hear your own stories. Article taken from GamingOnLinux.com.
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41 comments
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Kimyrielle Sep 18, 2016
I can relate on so many levels why someone would love this game, and for the most part, so do I. I was a little bit like Max too, although in my case it's quite a while ago. The insecure geek girl the "cool kids" didn't want to have any dealings with, despite she's actually a nice person to be with - yeah, that sounds familiar.
For the most part, the game's writing is nothing short of brilliant. One of the best, ever. The setting, the characters, the plot - it all works and amounts to the best adventure experience I had since Indiana Jones and the Fate of Atlantis (yes, I am -that- old!). And the gameplay is awesome too - finally no silly obscure gimmick puzzles, like they do in so many other modern adventure games. Just using good old logic and reason. What's not to love?

And then there was this completely uninspired, horrible ending that made me wonder if their main writer took a break and let some accounting intern finish it over lunch break. Up until this moment I absolutely wanted to play the game again and explore the other choices. But I never did, because the ending rendered the entire story essentially meaningless. None of your choices actually matters. Not. One. It all ends exactly were it started. Literally so. It was by far the most unsatisfying ending I had to endure in any video game, ever. And to insult insult to injury, we have seen that exact outcome in dozens of time travel stories before. After all this great storytelling, I had hoped for something...more imaginative.
Shmerl Sep 18, 2016
Can't comment on the game since it's not available DRM-free, but there are a number of games I like quite a lot.


Last edited by Shmerl on 18 September 2016 at 3:51 am UTC
morbius Sep 18, 2016
The new genre of story adventures is my kind of thing. When I first played The Wolf Among Us episode 1 I fell in love immediately and bought all the episodes. But the same thing didn't happen when I played Life is Strange. I will still buy it though, but I'll wait for a 50% discount.

The game just doesn't have interesting characters, all is too cliché. Second, even those characters are not believable, in Oxenfree for instance main character indeed reasons and speaks like a teenage girl to the point where I as a middle aged man could not relate to the character. On the other hand, Max feels like a grown man pretending to be a teenage girl. Don't post any spoilers as I do want to finish the game at some point, but just barely.
gojul Sep 18, 2016
The game is fantastic, except the last chapter which is both frustrating and deceiving... Too bad the ending is not as good as the rest of the game.
tuubi Sep 18, 2016
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Quoting: morbiusOn the other hand, Max feels like a grown man pretending to be a teenage girl.
Who do you think writes this stuff? Teenage girls? ;)

But sure, a story either clicks for you or it doesn't. No need to argue or rationalise in my opinion. Games that get praised for their stories often tend to seem clichéd or faux-deep to me (Gone Home, Bioshock Infinite spring to mind), but there's nothing wrong with others enjoying them. And I do enjoy them as well despite the fact that I'm not crying through the end credits.

I haven't played Life is Strange yet, but it's on my wishlist. Somehow I doubt I'll be moved to tears, but that's okay. Real life is strange and dramatic enough. I play adventure games for the same reason I watch movies or read novels; to be entertained.
wolfyrion Sep 18, 2016
As far as I can remember the only thing that affected my life was WoW since I put 10-15 kilos of weight during my road of Getting the Grand Marshal Status Rank 14 at Vanilla Time :P
(only very few people managed to get that rank and I dont play anymore WoW)

Well about Life Is Strange I have played only some minutes of the 1st part (managed to get out of the school and thats it, bored to death already, pressed my lovely ALT+F4 magic button and never looked back).

Dramas,walking simulators,story telling games and a lot of bla bla bla blaaaaaaaa .....are not the games I prefer.
As about emotions etc more or less I have to agree with Halifax point of view..

I am so bad with emotions......
for example we went to watch Titanic and I was laughing my ass off while the ladies next to me were crying...
dmantione Sep 18, 2016
I had such a feeling with The Talos Principle: I have played many fantastic games since the start of my gaming career on the Commodore 64, but I can't think of a greater masterpiece than TTP. And the entire superb experience all natively on Linux, in full glory.
Anjune Sep 18, 2016
This could or should be a game for me as a former nerdily pretentious art school 20-something. It plays well, controls well, looks good, and I know I can enjoy not-too-puzzly adventure games. But the clumsy faux-teen dialogue and internal monologue are putting me off, as does the music style. (I was also a tad annoyed when Max and Chloë just drove away to let Entitled Aggro Bloke punch Helpfully Intervening Friendly Funny Boy some more.) Oddly enough realistic settings like this one can make it harder to identify with what's going on than purely escapist fantasy worlds. You're just close enough to it all to chafe against differences like these. And I'm much older now -- maybe that's part of it, too. Anyway, it still comes down on the "like it" side of the fence. There's just this layer of I-don't-like-this-scene between it and me.


Last edited by Anjune on 18 September 2016 at 10:57 am UTC
rkfg Sep 18, 2016
Quoting: morbiusOn the other hand, Max feels like a grown man pretending to be a teenage girl.
She's asperger's I guess as many other quiet smart people with little to no friends. They develop faster mentally, I can totally relate to that.
stud68 Sep 18, 2016
Did I play the same game here?
I was bored stupid. I only played through all 5 soul destroying episodes because of the mislaid promises that it would get better and that the ending was amazing.
The only moving bit was paying for them and the lost time I'll never get back.
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