Rocket League is now officially available for SteamOS, due to the time of the release I will be unable to give any actual impressions as I am likely asleep while this gets published.
I will be able to get impressions up rather early tomorrow morning (UTC time), as it will be my first priority. It will likely be the main game on our Friday livestream too.
It's been a bit of a wild ride, but it's here ‒ finally.
They are currently only supporting SteamOS during the beta as originally mentioned in their announcements. Hopefully there won't be too many issues for those of us on desktop Linux.
Find Rocket League on Steam.
UPDATE: BTRE's quick test
I live in a more convenient time zone than Liam and so I've already given the game a quick look. It works on my Arch box, so those worried about the beta being SteamOS-only can now breathe a sigh of relief. Those Mesa fans out there might also be pleased to know it works on my aging Radeon 7870 with the latest git build (haven't tried with the stable builds of Mesa). I played a couple of quick matches vs the AI and performance is good, sticking almost always near 60 fps during gameplay with the default of high quality settings (save anti-aliasing) . There is some stutter as the game loads assets for the first time when a match starts or when you first open the main menu but it goes away for me rather quickly. Hopefully it's something the devs will improve on as I imagine that it can be real annoying in online matches.
I'm sure Liam will have a fuller port report sometime soon.
About the game
Soccer meets driving once again in the long-awaited, physics-based sequel to the beloved arena classic, Supersonic Acrobatic Rocket-Powered Battle-Cars!
A futuristic Sports-Action game, Rocket League®, equips players with booster-rigged vehicles that can be crashed into balls for incredible goals or epic saves across multiple, highly-detailed arenas. Using an advanced physics system to simulate realistic interactions, Rocket League® relies on mass and momentum to give players a complete sense of intuitive control in this unbelievable, high-octane re-imagining of association football.
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Picked it up. Can't wait!
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Quoting: torpetTry now.Quoting: linuxgamerSeems all controller bundle owners cant download atm.
Yup, can confirm. Rocket League shows up in the games list, but the download is empty.
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Quoting: dubigrasuQuoting: torpetTry now.Quoting: linuxgamerSeems all controller bundle owners cant download atm.
Yup, can confirm. Rocket League shows up in the games list, but the download is empty.
Working now! :)
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Probably about an hour after it came available for Linux/SteamOS, I began downloading (less than 3GB) and was ready to play fairly soon. It started off with a small-ish windows start menu, and from there I was able to select the options. I selected 3840x2160 full screen mode, and soon I was up and playing. First place I went was the Training mode, and had a go with keyboard and mouse. Not so bad, but decided to try gamepad instead, and that was definitely working out better for me.
Then connected a second gamepad (Xbox 360 wired controller) and played split-screen with a friend. Working very nicely indeed, good frame rate, controls responsive. Took some time before getting used to the play and the controls. I found the game play nice and responsive, once I was playing better. At the start, I was all over the place.
Got Rocket League, decently cheap on the Humble Monthly subscription, a few month's back. I'd heard it was due to come to Linux (Actually, the messages were hinting it'd be out end of July, so I've been expecting it for a while). Still, finally it is here. My "Windows Only" and unused Humble Monthly Steam copy of Rocket League is now no longer "Windows only" and I'm able to enjoy it on my preferred operating system (Debian Linux).
The pair of Xbox 360 wired controllers were detected fine by the game, and ready to use with no fiddling around. I was actually impressed at how seamlessly they were just up and running.
Then connected a second gamepad (Xbox 360 wired controller) and played split-screen with a friend. Working very nicely indeed, good frame rate, controls responsive. Took some time before getting used to the play and the controls. I found the game play nice and responsive, once I was playing better. At the start, I was all over the place.
Got Rocket League, decently cheap on the Humble Monthly subscription, a few month's back. I'd heard it was due to come to Linux (Actually, the messages were hinting it'd be out end of July, so I've been expecting it for a while). Still, finally it is here. My "Windows Only" and unused Humble Monthly Steam copy of Rocket League is now no longer "Windows only" and I'm able to enjoy it on my preferred operating system (Debian Linux).
The pair of Xbox 360 wired controllers were detected fine by the game, and ready to use with no fiddling around. I was actually impressed at how seamlessly they were just up and running.
1 Likes, Who?
It may be considered a beta, but this is running better than some other Linux ports that have been out for a while now.
6 Likes, Who?
Plays pretty smooth here even on my laptop with integrated graphics. Min settings of course. I really expected Rocket League to be a hot mess when it launched.
1 Likes, Who?
it was kind of funny when it was released how it said "windows vista" for OS requirement for SteamOS/Linux. now the OS section is completely removed.
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I hadn't bought this yet. Just corrected that mistake.
2 Likes, Who?
The multiplayer mode does not work for me. I am using Fedora 23. Anyone else with this problem?
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Quoting: AldoRaineThe multiplayer mode does not work for me. I am using Fedora 23. Anyone else with this problem?Hmm, I also have this issue on Fedora 20.
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