Do not adjust your monitors, you read that correctly. Warhammer 40,000: Dawn of War II, Chaos Rising and Retribution are officially coming to Linux and will be released on September 29th [Feral Mini-site].
The port is being done by Feral Interactive, so it will have their usual great spit and polish on it.
Yes, AMD is supported:
Minimum Linux system requirements call for a 2.0 GHz CPU with at least 4GB RAM, 1GB or better graphics card, and SteamOS 2.0 or Ubuntu 16.04 or better. The game also requires an NVIDIA 6xx/AMD 6xxxx/Intel Iris Pro series graphics card or better.
Note: Multiplayer is Linux+Mac, it will not be cross-platform with Windows.
All three are standalone games and don't depend on each other, so you can buy one or all. Pretty great to see all three get released at the same time!
Chaos Rising takes place one year after the events of Dawn of War II, and is set on Aurelia, long-lost home world of the Blood Ravens. Players once again take command of the Blood Ravens in order to free the planet from the forces of Chaos.
Retribution takes place ten years after Chaos Rising and presents a new threat to the Imperium of Man in which players may command any one of six races in a campaign that ranges across all the planets of sub-sector Aurelia.
In addition to their imaginative single-player campaigns, all three games feature highly-accomplished multiplayer in which players can either plunge into skirmish mode or team up with others in The Last Stand, a cooperative survival mode.
On September 29th, three grimdark games arrive on Mac and Linux — Warhammer® 40,000®: Dawn of War II®, Chaos Rising and Retribution. pic.twitter.com/F2RICpkSNx
— Feral Interactive (@feralgames) September 23, 2016
From the press release:
Quote“We're delighted to be bringing such enduringly popular games to Mac and Linux,” said David Stephen, Managing Director of Feral Interactive, “Their quality and appeal have more than stood the test of time and it’s a privilege to introduce them to a new audience.”
About the game (Official)
With a focus on fast-action RTS gameplay, Dawn of War II brings to life the science fiction universe of Warhammer 40,000 like never before. Experience the intimate brutality of battle as you play through your chosen race’s epic campaign. Clash with the enemies on battlefield ablaze with visceral melee and ranged combat. Lead and develop your squads from raw recruits into the most battle hardened veterans in the galaxy. Also included is The Last Stand, a co-operative game mode featuring user controlled heroes fighting waves of enemies.
So not only are Feral bringing us the brand new Deus Ex: Mankind Divided this year, but this month we get DoWII and the standlone expansions. Feral are good to us!
This will be the closest thing to Starcraft on Linux then, I guess.It's not like Starcraft in any kind of way. Except it's an RTS.
Native games should be celebrated.
Kinda sad that someone needs to point this out every single time an older game gets a port.
Sounds awesome, except the separated multi-player. They really should make this a priority for future titles. Finding matches in online games is sometimes hard enough even in Windows.
Oh no. Didn't knew this is like it will be.
I really was looking forward playing with a windows-using friend of mine
:(
This will be the closest thing to Starcraft on Linux then, I guess.
It's probably closer to XCOM than Starcraft - the main difference being that you can get resupplies during the mission. The first edition of Dawn of War was more Starcraft-like, with base building and harvesting resources.
Hmmm good news, try first, and double dip to the secondary Steam account if it's fine, because i have the games already :)You can also grab a copy to support Feral (and Linux) and trade it in or gift it. (after 2wks of resting in your inventory it should count as Linux sale even if its activated on Windows/Mac later)
Can't wait to test it on AMD :)
Also, I don't really know how things work for Feral but I guess they don't select a game to port, they probably receive some proposals from a publisher and then choose to port it or not.
Sega is behind Dawn of War II and also behind some other Feral ports (some Total War, Company of Heroes 2, Alien Isolation).
If they wanted to truly release Warhammer games for a new audience, they should have ported Space Marine! That's a game that does not work under Wine, probably only because of copy protection.
this one?
Last edited by g000h on 23 September 2016 at 9:03 pm UTC
for now i'm very very happy that the DoW II games come to linux
we can only hope for SPACEMARINE in the future
I already own them, though. Meh, I'll just buy Life is Strange full price, then, I guess :)
This will be the closest thing to Starcraft on Linux then, I guess.
Wow I never realised it was a RTS. This could be big in my book.
Though, AMDGPU plays StarCraft 2 wine like a champ (If only the Map Editor worked so gracefully.)
The problem is the same as always, people will claim Wine is great, but in reality it fails miserably at too much.Let's see...
Even games rated "Platinum" often still require tweaks and end up having lots of issues. Native all the way.
https://systemsaviour.com/finished-games/
78 games "finished" (as in completed the single player campaign) under Wine. 56 games finished using native builds. Speaks for itself really.
Native is better much less complicated than wine (wine is usefull but native is more affordable for final user)
However good tip about which game are finished with wine however them need put system specs: distribution used - cpu used - mount of memory - videocard used - type of driver used for each title (this information maybe can give better idea for new users)
^_^
Last edited by mrdeathjr on 24 September 2016 at 5:12 am UTC
Now off-topic
Alright, let's steer this back away from Wine I let that go on too long already.Sorry Liam, but escaping from this topic is pointless. Especially that we see new kind of situations - for example the one we have with Witcher - it looks like the announced game does not come to Linux and without Wine we won't be able to play it. And it looks like Wine is getting closer to DirectX11 support, so we may be able to play newest games. But so far we're not. Let's wait but do not comunicate to people that discussing Wine makes no sense because you do not use it anymore. Keep in mind that other people still use it and thanks to it they may experience games that will never get Linux version.
I agree that native ports are better. But without Wine I would not finish DIRT 3: Complete Edition or Witcher 1: Enhanced Edition. And I cannot imagine situation that I would have to run Windows to play those games. Wine is great, of course it has issues, many games do not work or crash, but without Wine we wouldn't be able to play so many great games.The problem is the same as always, people will claim Wine is great, but in reality it fails miserably at too much. Even games rated "Platinum" often still require tweaks and end up having lots of issues. Native all the way.Why??!?!? These games all work perfectly under Wine. Have for a very long time.
If they wanted to truly release Warhammer games for a new audience, they should have ported Space Marine! That's a game that does not work under Wine, probably only because of copy protection.
It's all about building up our library without having to resort to hacks like Wine, which never truly work properly.
That's a very unpopular opinion, but very much my experience. Wine gaming is a compromise and relying on it sends developers the wrong message. I don't buy Windows games any more - my last purchase was the Dishonoured expansion back in early 2013, but I've bought around 200 Linux-only games in the subsequent years.
Great to see a title of this quality arrive on the Linux platform. Well done Feral! (again)
Even some "ports" are just a Windows versions of game bundled with Wine (However those games have some issues for me).
And of course I agree with you Liam that even if the game runs on Wine we should be happy when the game is ported. But I also see boltronics's point, that it would be great to have port of a game that does not run on Linux at all. And such a comments are valuable, because they show the direction of the titles that publisher can focus on.
It's easier to get more money for Linux version if it was impossible to run the game on Linux at all. It's obvious that title that was released in 2009 and runs fine under Wine was played by some people (and they have it already in the library) so it will be harder to earn much on such a title.
The best way to earn a lot while porting is to port a game at day one, like with the XCOM 2. I'm not saying that the numbers will be perfect, but it will be available for Linux users for much longer time, from start when it is expensive (50 euro) to a moment when it will be as cheap as XCOM:EU. And for that reason I hope newest Deus Ex will be released soon.
Last edited by wojtek88 on 24 September 2016 at 9:40 am UTC
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