Quite a number of people have asked me to talk about where to buy Linux games, how to make sure developers are supported and so on, so here I am.
First of all, I am fully aware there will likely be a small backlash in the comments on certain points. We do seem to have a small minority of very vocal people who like to boast about buying dirt cheap games from places like G2A, which makes me sad. We also have a few who like to advocate piracy, which is not only sad, but makes us look really bad in the eyes of developers. For the most part though, the people commenting here are fantastic to talk to.
To make this a point: I am not aiming to single anyone out, nor am I aiming to be hostile towards anyone. Read this as if we are all sitting around the table having a *insert favourite drink* and discussing the best way to support our platform. That’s what this is all about, everything I do is to help Linux gaming progress somehow.
To get this out of the way; I flat out do not recommend buying from places like G2A and Kinguin, Samsai already wrote about that here. Read that as a starting point if you please. Basically, don’t pre-order, don’t buy from random reseller stores.
While Samsai touched on some dubious stores in his linked post, I wanted to talk about Steam key resellers in general. I would completely steer clear of all of them, that’s the single safest option here. I actually already wrote about this before here.
As you can see, we’ve already written about all of this before in various places, so it’s time to bring it together under one roof. Instead of having the information scattered across various previous articles.
So, how do you know if your purchase is counted as a Linux sale? Most of the time it’s actually pretty simple. I’ve come up with some general guidelines and information for you, it’s your call on how to act upon it. I don’t want to seem like I am forcing anything on anyone, these are my personal thoughts as always. As someone who is a gamer at heart who firmly believes in supporting developers, as well as an editor.
Cheap games & Resellers
If you’re extremely strapped for cash, rather than go to some dubious key reseller, try to wait out for spring/summer/autumn/winter sales. Most major stores now do massive sales for each season like Steam and GOG do. Sales happen so often, you really have no reason to go to some random reseller where your purchase is not just likely to count for Windows, but feed the pocket of none of the actual developers or publishers.
Steam rather often does specific Publisher or Developer sales, weekend sales, free weekends to test games and more. You have so many chances to get legitimate cheap games. If money really is the issue, you’re just not being patient enough. You are in full control of your own wallet, be smart with it. There's nothing wrong with waiting for a sale, that's not the issue here at all.
I’ve seen so many people worry about how little Linux games sell in comparison to other platforms, and buying your games dirt cheap on reseller stores only does one thing: Weaken our sales statistics even more and reduce the possibility of future ports happening.
Seeing people say things about their financial situation, well, I have news for you, you’re not entitled to anything. It’s a shame if you can’t afford it (and I feel for you!), but why should that entitle you to pay sometimes 90% less than the rest of us from a store that supports no one but itself? You know what I do if I can’t afford something? I wait until I can, I don’t buy it for 90% off the price from the back of a truck. That’s essentially what key resellers do. Not all of them mind you, but most use dubious methods of acquiring their keys.
I admit there are reasons why you may want to seek other sources, like region locking, bad dubbing of the audio in certain versions and other reasons I haven’t thought of. I don’t mean to lump everyone under the same umbrella here. The same thing, sadly, still applies to you. You’re not entitled to it, it’s best to voice your opinion to the developer directly. By going to these questionable stores, you’re still possibly hurting Linux gaming.
I really hate the word “entitled”, it sounds terrible, but it’s an accurate way of portraying some of the attitudes I’ve seen. If this offends you somehow, you should realize it’s probably a perfect description of your attitude.
If you’re still going to buy cheap games from random places, remember who you’re supporting by doing it (certainly not the developer), and remember when developers and publishers talk down Linux ports, you’re probably at least a small part of the problem. This may sound a little unfair, but it’s the honest truth of the matter. A small amount of sales being cut down even smaller is good for no one.
To quote Edwin from Feral Interactive:
I've spoken to numerous other developers who all say a similar thing. I linked to this before, but Bundle Stars is a good example of this when I asked them if they have Linux keys or just Windows keys a while ago:
Steam - Buying directly from Steam on Linux is a Linux sale. That’s a fact, so long as the game has a playable Linux version. It doesn’t matter if it doesn’t have a SteamOS icon, if it has a Linux version, the developers will see a sale for it.
It doesn't really matter what operating system you buy your game on when it's directly on Steam, the main thing that counts is where it's first installed and played on for the first two weeks.
If you buy a key from elsewhere and don’t activate it until that particular game gets ported to Linux, that’s still a Windows sale. Why? Your key would have been generated before a Linux version existed, it would be part of a set of keys designed for a specific platform. The developer may see a Linux download, but not a Linux sale. I’ve had this confirmed from multiple different developers.
GOG - My GOG contacts have been unable to tell me how Linux games are tracked. I refuse to believe in 2016 a store as big as GOG don’t have something in place, and I don’t take their refusal to be open about it as a “we don’t track them”, but more as they are a business not wanting to divulge private business information.
It’s most likely that they track the number of downloads per-platform for each game.
I’ve tried asking developers about their stats from GOG, but no one is talking about it. It’s possible GOG specifically prohibits this.
Humble Bundle/Store - Humble as mentioned above in our quote from Edwin usually have keys for each platform.
Humble track the platform that was used to purchase each game, which is how they do their pie chart. So, if you buy it while on Linux, it’s generally a Linux purchase. The same applies as before though, if you buy it on Humble before it has a Linux version, prepare to be a Windows customer.
I am unsure how buying it from a mobile will count, as that’s never been mentioned anywhere. They most likely have a default set on it, which would probably be Windows for mobile sales. It’s possible they may wait to see what desktop system tries to redeem them, but we can’t be sure here.
Originally, Humble had a checkbox to tick which operating system to be counted for, but that hasn’t been around for some time. I did some test purchases today for researching this and never saw anything like it.
Itch.io (updated)- A statement from their head:
Games Republic - Their answer to me from last time:
Developers stores
One major way to support developers is to buy directly from their own store or website. Like the Feral store, Aspyr Media store, Virtual Programming store as some examples. That way, you are guaranteed to not only count as a Linux sale, but support developers directly with more of your money (Steam gets no cut then for example).
Final note, please try to remain respectful in the comments. There's no need to be rude or disrespectful to others. Disagreements are fine and part of life, insults and bad attitudes are not needed here.
With thanks to Samsai and Flesk for giving their input on this article.
First of all, I am fully aware there will likely be a small backlash in the comments on certain points. We do seem to have a small minority of very vocal people who like to boast about buying dirt cheap games from places like G2A, which makes me sad. We also have a few who like to advocate piracy, which is not only sad, but makes us look really bad in the eyes of developers. For the most part though, the people commenting here are fantastic to talk to.
To make this a point: I am not aiming to single anyone out, nor am I aiming to be hostile towards anyone. Read this as if we are all sitting around the table having a *insert favourite drink* and discussing the best way to support our platform. That’s what this is all about, everything I do is to help Linux gaming progress somehow.
To get this out of the way; I flat out do not recommend buying from places like G2A and Kinguin, Samsai already wrote about that here. Read that as a starting point if you please. Basically, don’t pre-order, don’t buy from random reseller stores.
While Samsai touched on some dubious stores in his linked post, I wanted to talk about Steam key resellers in general. I would completely steer clear of all of them, that’s the single safest option here. I actually already wrote about this before here.
As you can see, we’ve already written about all of this before in various places, so it’s time to bring it together under one roof. Instead of having the information scattered across various previous articles.
So, how do you know if your purchase is counted as a Linux sale? Most of the time it’s actually pretty simple. I’ve come up with some general guidelines and information for you, it’s your call on how to act upon it. I don’t want to seem like I am forcing anything on anyone, these are my personal thoughts as always. As someone who is a gamer at heart who firmly believes in supporting developers, as well as an editor.
Cheap games & Resellers
If you’re extremely strapped for cash, rather than go to some dubious key reseller, try to wait out for spring/summer/autumn/winter sales. Most major stores now do massive sales for each season like Steam and GOG do. Sales happen so often, you really have no reason to go to some random reseller where your purchase is not just likely to count for Windows, but feed the pocket of none of the actual developers or publishers.
Steam rather often does specific Publisher or Developer sales, weekend sales, free weekends to test games and more. You have so many chances to get legitimate cheap games. If money really is the issue, you’re just not being patient enough. You are in full control of your own wallet, be smart with it. There's nothing wrong with waiting for a sale, that's not the issue here at all.
I’ve seen so many people worry about how little Linux games sell in comparison to other platforms, and buying your games dirt cheap on reseller stores only does one thing: Weaken our sales statistics even more and reduce the possibility of future ports happening.
Seeing people say things about their financial situation, well, I have news for you, you’re not entitled to anything. It’s a shame if you can’t afford it (and I feel for you!), but why should that entitle you to pay sometimes 90% less than the rest of us from a store that supports no one but itself? You know what I do if I can’t afford something? I wait until I can, I don’t buy it for 90% off the price from the back of a truck. That’s essentially what key resellers do. Not all of them mind you, but most use dubious methods of acquiring their keys.
I admit there are reasons why you may want to seek other sources, like region locking, bad dubbing of the audio in certain versions and other reasons I haven’t thought of. I don’t mean to lump everyone under the same umbrella here. The same thing, sadly, still applies to you. You’re not entitled to it, it’s best to voice your opinion to the developer directly. By going to these questionable stores, you’re still possibly hurting Linux gaming.
I really hate the word “entitled”, it sounds terrible, but it’s an accurate way of portraying some of the attitudes I’ve seen. If this offends you somehow, you should realize it’s probably a perfect description of your attitude.
If you’re still going to buy cheap games from random places, remember who you’re supporting by doing it (certainly not the developer), and remember when developers and publishers talk down Linux ports, you’re probably at least a small part of the problem. This may sound a little unfair, but it’s the honest truth of the matter. A small amount of sales being cut down even smaller is good for no one.
To quote Edwin from Feral Interactive:
QuoteIf you buy from a third party and they don't explicitly say they are selling Linux or Mac keys then you've bought a Windows key. Bundle-star for example sell Windows keys.
Doesn't matter where you play the game on third party stores the sale is based on the steam keys they have purchased. Humble Bundle for example have a set of keys tagged as Windows, Mac and Linux and hand out the correct ones based on your platform so that the correct platform sale is recorded.
I've spoken to numerous other developers who all say a similar thing. I linked to this before, but Bundle Stars is a good example of this when I asked them if they have Linux keys or just Windows keys a while ago:
Bundle StarsHi Liam, Sorry for the delay in responding over the weekend. I can confirm that we have not been sent new keys for Shadow of Mordor since the Linux release and only Windows is mentioned on the page. However, where we promote games as being available for Linux, these will all activate correctly for the platform.
Steam - Buying directly from Steam on Linux is a Linux sale. That’s a fact, so long as the game has a playable Linux version. It doesn’t matter if it doesn’t have a SteamOS icon, if it has a Linux version, the developers will see a sale for it.
It doesn't really matter what operating system you buy your game on when it's directly on Steam, the main thing that counts is where it's first installed and played on for the first two weeks.
If you buy a key from elsewhere and don’t activate it until that particular game gets ported to Linux, that’s still a Windows sale. Why? Your key would have been generated before a Linux version existed, it would be part of a set of keys designed for a specific platform. The developer may see a Linux download, but not a Linux sale. I’ve had this confirmed from multiple different developers.
GOG - My GOG contacts have been unable to tell me how Linux games are tracked. I refuse to believe in 2016 a store as big as GOG don’t have something in place, and I don’t take their refusal to be open about it as a “we don’t track them”, but more as they are a business not wanting to divulge private business information.
It’s most likely that they track the number of downloads per-platform for each game.
I’ve tried asking developers about their stats from GOG, but no one is talking about it. It’s possible GOG specifically prohibits this.
Humble Bundle/Store - Humble as mentioned above in our quote from Edwin usually have keys for each platform.
Humble track the platform that was used to purchase each game, which is how they do their pie chart. So, if you buy it while on Linux, it’s generally a Linux purchase. The same applies as before though, if you buy it on Humble before it has a Linux version, prepare to be a Windows customer.
I am unsure how buying it from a mobile will count, as that’s never been mentioned anywhere. They most likely have a default set on it, which would probably be Windows for mobile sales. It’s possible they may wait to see what desktop system tries to redeem them, but we can’t be sure here.
Originally, Humble had a checkbox to tick which operating system to be counted for, but that hasn’t been around for some time. I did some test purchases today for researching this and never saw anything like it.
Itch.io (updated)- A statement from their head:
QuoteWe don't have a metric to associated purchases to a platform. But we do monitor what files are downloaded with a purchase so we could calculate what purchases result in Linux downloads.
Games Republic - Their answer to me from last time:
QuoteWe work directly with developers & online retailers like Nexway, which work directly with publishers too. We got that information on our About Us page: https://gamesrepublic.com/service/about-us.html
We sell only legitimate and authorized keys received directly from the publishers
Developers stores
One major way to support developers is to buy directly from their own store or website. Like the Feral store, Aspyr Media store, Virtual Programming store as some examples. That way, you are guaranteed to not only count as a Linux sale, but support developers directly with more of your money (Steam gets no cut then for example).
Final note, please try to remain respectful in the comments. There's no need to be rude or disrespectful to others. Disagreements are fine and part of life, insults and bad attitudes are not needed here.
With thanks to Samsai and Flesk for giving their input on this article.
Some you may have missed, popular articles from the last month:
I emailed Feral and was told that if a game is coming out, and its on sale on steam and I buy it on Linux and I don't install it until the game is out on Linux they still get paid. I want to make sure this is correct and I did not misread something.
Last edited by chui2ch on 5 October 2016 at 8:04 pm UTC
Last edited by chui2ch on 5 October 2016 at 8:04 pm UTC
3 Likes, Who?
I've never seen these store links before. Of course it makes sense that buying direct would be a great way of putting the cash directly into their pockets.
I really dont feel like bookmarking them in amongst hundreds of other bookmarks. Is this the kind of thing that could get a page or go into the sidebar?
Maybe a page "Linux Stores" or something.
I really dont feel like bookmarking them in amongst hundreds of other bookmarks. Is this the kind of thing that could get a page or go into the sidebar?
Maybe a page "Linux Stores" or something.
3 Likes, Who?
I used to believe that humble store was only Windows purchase!!
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Thanks for this article Liam.
I think it should be "stickied" on the website since it's really usefull.
I think it should be "stickied" on the website since it's really usefull.
5 Likes, Who?
Could be cool to divide a game sale into packages : buy main content 90% of full price, and then buy any platform binaries 10% of full price.. Then if you want another platform, pay it another 10% of full price (I always thought it was not fair to have for free a linux release for a game owned years ago only on windows). Like this porters will always have correct due. (of course game content should have same validity on any store..)
Last edited by sigz on 5 October 2016 at 8:23 pm UTC
Last edited by sigz on 5 October 2016 at 8:23 pm UTC
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Updated, added in a statement from itch.
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To me, resellers fall in (or atleast worryingly close to) the category of cutting corners for saving money. Usually, someone else will suffer for that. So I will not participate in that. To the extreme: I've gone and waited for a sale to end before buying, just to send the message that I really thought the product worth the original price - and then felt really silly afterwards.
With respect to the whole support the developer thing: If you buy from Feral/Aspyr/VP, then sure, you will support Linux gaming. But I can imagine that smaller developers might have their own store, yet do not have the means to determine if you've paid for a Linux or a Windows version? Even if you download binaries directly from their page and they count the downloads - it's not a very precise method because people could download binaries multiple times, for instance after a re-install or a distro-hop.
Edit:
Last edited by lvlark on 5 October 2016 at 8:48 pm UTC
With respect to the whole support the developer thing: If you buy from Feral/Aspyr/VP, then sure, you will support Linux gaming. But I can imagine that smaller developers might have their own store, yet do not have the means to determine if you've paid for a Linux or a Windows version? Even if you download binaries directly from their page and they count the downloads - it's not a very precise method because people could download binaries multiple times, for instance after a re-install or a distro-hop.
Edit:
Quoteso we could calculate what purchases result in Linux downloads.Could... Do they though? If a developer asked for it?
Last edited by lvlark on 5 October 2016 at 8:48 pm UTC
1 Likes, Who?
Thanks Liam, that is nice to have that info collected.
Do you happen to know more how gamesrepublic.com handles those?
When I asked them about their recent sale how they count they answered back that they do not report the platform used to buy the key, but that the developers will know when you activate a key on Linux
Then I noticed that games with a different Linux Publisher like Feral or Aspyr have different store pages for Linux and Windows, for example:
Windows with 2K Games as publisher: https://gamesrepublic.com/game/action,borderlands-the-pre-sequel,8008.html
Mac/Linux with Aspyr as publisher: https://gamesrepublic.com/game/action,borderlands-the-pre-sequel-mac---linux,8015.html
There are more examples like that where they have different store pages with different publishers. Games that are ported in house or by a contractor that doesn’t publish seem all to have one page for all platforms.
Do you happen to know more how gamesrepublic.com handles those?
When I asked them about their recent sale how they count they answered back that they do not report the platform used to buy the key, but that the developers will know when you activate a key on Linux
Then I noticed that games with a different Linux Publisher like Feral or Aspyr have different store pages for Linux and Windows, for example:
Windows with 2K Games as publisher: https://gamesrepublic.com/game/action,borderlands-the-pre-sequel,8008.html
Mac/Linux with Aspyr as publisher: https://gamesrepublic.com/game/action,borderlands-the-pre-sequel-mac---linux,8015.html
There are more examples like that where they have different store pages with different publishers. Games that are ported in house or by a contractor that doesn’t publish seem all to have one page for all platforms.
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I've added in a bit about Games Republic too, thanks for reminding me.
Games Republic - Their answer to me from last time:
Edit: I wouldn't have ever expected less from Games Republic, since they are owned by 11bit (developer of This War of Mine, Anomaly).
Last edited by Liam Dawe on 5 October 2016 at 8:55 pm UTC
Games Republic - Their answer to me from last time:
QuoteWe work directly with developers & online retailers like Nexway, which work directly with publishers too. We got that information on our About Us page: https://gamesrepublic.com/service/about-us.html
We sell only legitimate and authorized keys received directly from the publishers
Edit: I wouldn't have ever expected less from Games Republic, since they are owned by 11bit (developer of This War of Mine, Anomaly).
Last edited by Liam Dawe on 5 October 2016 at 8:55 pm UTC
1 Likes, Who?
QuoteHumble Bundle/Store - Humble as mentioned above in our quote from Edwin usually have keys for each platform.Thanks! Now I feel reassured¹ for the bunch of games I've bought there.
____
¹: Had to look this up on dict.cc, not sure if it's the correct word.
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