The developers of Cossacks 3 [Official Site, Steam] have now put up an official forum post on Steam about the Linux version. They say it will be officially available in the second half of October.
The game released with a few major bugs which the developers have been busy hammering out, so they have been a little busy.
I spoke to the developers about the Early Bird Bonus that was previously offered to people who played it in the first two weeks of release, I was concerned this locked out Linux gamers. It seems they agreed going by their update on the matter:
QuoteCossacks 3 will become available on your platforms in the second half of October. We’ll announce an exact release date a bit later. You’ll also get an ability to get a free Early Bird upgrade bonus by playing Cossacks 3 during two weeks after your release.
They also confirmed that the multiplayer will be cross-platform compatible, which is fantastic news.
I have been told I will get access to test it early, so hopefully I can have some thoughts on it at release.
Some you may have missed, popular articles from the last month:
The game looks great! Getting a fair amount patches since release on Windows. Going on my wish list. Once the Linux version is ready I hope they have the bugs ironed out.
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I confess i already bought it day one, and it plays well on PlayOnLinux, but i'm glad it's coming to Linux.
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Quoting: TcheyI confess i already bought it day one, and it plays well on PlayOnLinux, but i'm glad it's coming to Linux.Why when it was already confirmed to have a Linux release? Now you're just a Windows sale.
2 Likes, Who?
I've never played Cossacks, but this looks like a 3D mashup of Age of Empires and Total War. This might be the first RTS I get into since the Empire Earth and Empires games!
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Only 4 comments?
This is great news! That's an RTS legend coming on our OS and only a month after the Windows release. Oh and it's the first game from GSC Gameworld to come our way.
Last edited by omer666 on 3 October 2016 at 4:50 am UTC
This is great news! That's an RTS legend coming on our OS and only a month after the Windows release. Oh and it's the first game from GSC Gameworld to come our way.
Last edited by omer666 on 3 October 2016 at 4:50 am UTC
1 Likes, Who?
Yay, looking forward to this game. Just hoping that all major bugs have been tackled by then. Looks like an awesome game (especially considering the pricetag), just after my taste, that was released a bit too early... but alas, so are the times.
2 Likes, Who?
Quoting: omer666Only 4 comments?I think Cossacks is a series a lot of Linux gamers missed out on, which is likely one of the reasons it's getting such little traction here.
This is great news! That's an RTS legend coming on our OS and only a month after the Windows release. Oh and it's the first game from GSC Gameworld to come our way.
Personally, I'm extremely excited. We NEED more good RTS games like this!
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Looking forward to it, but will wait for your port report liamdawe :D
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Quoting: SeekTheShrubberyLooking forward to it, but will wait for your port report liamdawe :DWill try to do my best, as always :)
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Some people are just silent;)
Cossacks were good, not great, but good.
Cossacks one were nice strategy were one had to mass units, additionally, fortification actually played huge role, unlike in most RTS where walls and towers usually fall quite fast to enemy units. Even in pre-African Kingdoms Age of Empires, towers werent too strong and most players never bothered to upgrade them from the watchtowers. However, from what I remember, all the things with formations and so were a bit iffy and didn't played that great role at all, which is a bit sad.
Cossacks 2 were good as well, completely different game to one. It was much more tactical, one had to micro much more with individual units. It was not bad game at all, but unfortunately poor reception meant end of series.
Now, there is Cossacks 3, or to be precise, remake of the first one. From what I saw, it is buggy as hell and it seems that a little was improved from the first one, which is quite a sad.
The question is, will devs be able to correct all the bugs so game would be actually good? And will the base game be enough?
It is sad that new RTS are either bad rewash of previous games, where devs show complete incompetence of understanding the basic ideas of how those RTS actually working, remakes or just HD upgrade, plain bad and buggy or attempt at something completely new that is unfortunately not a fun at all or the result is bland, barely playable or actually unoriginal.
Just look at all the Stronghold games, hopelessly attempting to create experience as in the first Stronghold or Stronghold Crusaders.:/
Cossacks were good, not great, but good.
Cossacks one were nice strategy were one had to mass units, additionally, fortification actually played huge role, unlike in most RTS where walls and towers usually fall quite fast to enemy units. Even in pre-African Kingdoms Age of Empires, towers werent too strong and most players never bothered to upgrade them from the watchtowers. However, from what I remember, all the things with formations and so were a bit iffy and didn't played that great role at all, which is a bit sad.
Cossacks 2 were good as well, completely different game to one. It was much more tactical, one had to micro much more with individual units. It was not bad game at all, but unfortunately poor reception meant end of series.
Now, there is Cossacks 3, or to be precise, remake of the first one. From what I saw, it is buggy as hell and it seems that a little was improved from the first one, which is quite a sad.
The question is, will devs be able to correct all the bugs so game would be actually good? And will the base game be enough?
It is sad that new RTS are either bad rewash of previous games, where devs show complete incompetence of understanding the basic ideas of how those RTS actually working, remakes or just HD upgrade, plain bad and buggy or attempt at something completely new that is unfortunately not a fun at all or the result is bland, barely playable or actually unoriginal.
Just look at all the Stronghold games, hopelessly attempting to create experience as in the first Stronghold or Stronghold Crusaders.:/
1 Likes, Who?
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