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Paradox Development Studio’s popular empire-building grand strategy game has gotten its latest expansion. Rights of Man and the plethora of free features in the accompanying patch do much to change the game.

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Since its release over three years ago, Europa Universalis 4 is a game that’s changed much with the subsequent patches and DLC. Some of the new content has been more interesting than others but generally I would say that it’s a game that’s improved with time. The Rights of Man expansion continues in that tradition, bringing with it goodies such as personalities for rulers, traits for military leaders and the implementation of great power status for nations which opens up more diplomatic options. To the uninitiated things like factions within revolutionary republics and a new martial-focused government type for Prussia might sound a little boring but, for fans like me that have sunk hundreds of hours into the game, it sounds like more fun for an already very engaging game.

PDS has taken a cue from Stellaris and Hearts of Iron IV patches and have codenamed the accompanying patch for EUIV, “Prussia”. This patch is available to all players and is arguably a bigger deal than the actual paid-for content. The technological system in-game has been overhauled and made more dynamic and things like cultural acceptance have gained more granularity. A whole graphical DLC, called the Evangelical Majors, is also available for free to players so you can enjoy more of diversity in the looks of armies. This is in addition to all the numerous small additions like additional monarch names, interface improvements and countless balance and bug fixes.

Owners of past DLC also benefit from additions; the CK2→EUIV converter has seen plenty of fixed and updates, owners of El Dorado will get portraits for South American female advisers, and Mare Nostrum users will get the ability to create trading cities from their owned provinces.

You can see the full range of patch and expansion features here but PDS has also created this handy image with the highlights of the patch:

image

You can grab Rights on Man directly through Paradox’s webshop or through Steam. Apart from the expansion itself, there’s also a new music and graphical paid DLCs available for those interested. Article taken from GamingOnLinux.com.
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6 comments

ElectricPrism Oct 11, 2016
I'm looking for a favorite new RTS, not sure which game will be the funnest.

Anyone got anything to share about linux RTS'
MayeulC Oct 11, 2016
I'm looking for a favorite new RTS, not sure which game will be the funnest.

Anyone got anything to share about linux RTS'

Dawn of War 2.

Company of Heroes 2 is also in the current humble bundle :)
Colombo Oct 12, 2016
Honestly, neither of those two I would put into "traditional RTS" group (Starcraft, Age of Empires, C&C) with basebuilding and stuff:/. Personally, I would really like some good traditional RTS on linux, with basebuilding and so on, if it is historical, namely ancient ages, the better. (0AD is not very good IMHO).
Nor Mantis Oct 12, 2016
Honestly, neither of those two I would put into "traditional RTS" group (Starcraft, Age of Empires, C&C) with basebuilding and stuff:/. Personally, I would really like some good traditional RTS on linux, with basebuilding and so on, if it is historical, namely ancient ages, the better. (0AD is not very good IMHO).

OpenRA
http://www.openra.net/

Planetary Annihilation Titans
http://store.steampowered.com/app/386070/


Last edited by Nor Mantis on 12 October 2016 at 5:35 am UTC
Ehvis Oct 12, 2016
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I ran into Evolution ( http://store.steampowered.com/app/291150/ ) at some point. Never tried it, but it seems a bit like Total Annihilation at a first glance. Not the best reviews, although most seem to be about it not working. Anyway, it's free, so it only costs time to try.
Philadelphus Oct 14, 2016
I've been enjoying the 1.18 patch so far (can't afford Rights of Man at the moment :( ). With the change that allows migratory nations to migrate over one sea zone I played Carib, migrated into the Lesser Antilles in the Caribbean, then started colonizing like crazy so that I had about 7–8 provinces by the time Portugal showed up. They then took my capital in a total curb-stomp of a war, which let me reform my government, catch most of the way up in technology, and take it back a decade or so later. ^_^

At some point my dynasty spread to nearby Muisca due to a royal marriage I had with them, but when I converted to Catholicism I kept getting messages while my ruler was heirless about falling under a personal union with them. This intrigued me enough that I actively pursued it, taking event choices that ended up with my heir dying and turning down three separate events that would have given me a new one, until I finally pulled it off, my ruler died, and I came under a PU with Muisca. Who is still Inti.

Just realized that doesn't really have anything to do with the patch, per se, so…I like the new institutions and how they affect technology cost. It's a really cool idea for making technology cost increases over time a bit more organic, and it's amazing to watch them spreading out across the globe from their points of origin.
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