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Here's something awesome to see, the Valve demo of the HTC Vive on Linux was using Kubuntu, and we have some pictures.

imageimage

Thanks to Daniel Blair for the pics.

As mentioned before, SteamVR on Linux will use Vulkan and not OpenGL. This is probably one of the main things that held up SteamVR/HTC Vive support on Linux.

I'm really pleased it was shown off, as it now means Linux will stop missing out on this new hardware. It's one less barrier for people wanting to game on Linux.

What's interesting is that they didn't use SteamOS for the demo, what are your thoughts as to why they used Kubuntu?

I imagine it's due to Kubuntu being a more desktop-friendly OS just to "get it done" until support is properly ready in SteamOS. As for Kubuntu itself, probably just developer-choice.

No word yet on when the VR support for Linux will be officially released. Article taken from GamingOnLinux.com.
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I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly.
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tmtvl Oct 15, 2016
Quoting: MGOidI don't think Firefox make it unpure, the theme and wallpaper are still untouched :-)

But, what choice did they have? Both Konqueror and Rekonq went MIA a long time ago, and there is no other QT browser well maintained and integrated with KDE, so the best is to stick with Firefox or Chromium.

The Gnome folks have Epiphany, but I wonder how many stick with it instead of Chrome or Firefox.

KaOS uses QupZilla. In fact, KaOS has its repositories set up to contain as few GTK applications as possible. If I wanted a pure KDE distro, that's where I'd go.
Not that there's anything wrong with Kubuntu per se (besides being based on Ubuntu, of course).

Quoting: EhvisIt's still better to have *a* golden standard than no at all. At least game devs have a fixed system to test against. Otherwise they may have been scared off by the excessive amount of choice.

Yeah but... Fedora. If you want any distro to be standard, go with Fedora, it's backed by a big player (Red Hat, the original big fish in Linux), often set the standards followed by other distros (Pulseaudio, SystemD, Wayland,...), and, most important of all, actually has up-to-date packages. Arch would also be neat, but it's not always super stable and it hasn't got a big player backing it.

Note: I don't run Fedora because I vastly prefer KDE over anything GTK based.
m2mg2 Oct 16, 2016
Quoting: tmtvl
Quoting: MGOidI don't think Firefox make it unpure, the theme and wallpaper are still untouched :-)

But, what choice did they have? Both Konqueror and Rekonq went MIA a long time ago, and there is no other QT browser well maintained and integrated with KDE, so the best is to stick with Firefox or Chromium.

The Gnome folks have Epiphany, but I wonder how many stick with it instead of Chrome or Firefox.

KaOS uses QupZilla. In fact, KaOS has its repositories set up to contain as few GTK applications as possible. If I wanted a pure KDE distro, that's where I'd go.
Not that there's anything wrong with Kubuntu per se (besides being based on Ubuntu, of course).

Quoting: EhvisIt's still better to have *a* golden standard than no at all. At least game devs have a fixed system to test against. Otherwise they may have been scared off by the excessive amount of choice.

Yeah but... Fedora. If you want any distro to be standard, go with Fedora, it's backed by a big player (Red Hat, the original big fish in Linux), often set the standards followed by other distros (Pulseaudio, SystemD, Wayland,...), and, most important of all, actually has up-to-date packages. Arch would also be neat, but it's not always super stable and it hasn't got a big player backing it.

Note: I don't run Fedora because I vastly prefer KDE over anything GTK based.

You can always use a Fedora spin, Fedora KDE

I use the Fedora MATE spin, as I am not at all fond of Gnome3/Unity
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