Tomorrow at midday (12pm UTC time) myself and Matt from Feral Interactive will be playing Warhammer 40,000: Dawn of War II online. Join us, or come watch the livestream.
As promised, in addition to playing our weekly game of Company of Heroes we will now be doing Warhammer 40,000: Dawn of War II every Monday.
Countdown:
Our Twitch: https://www.twitch.tv/gamingonlinux
As promised, in addition to playing our weekly game of Company of Heroes we will now be doing Warhammer 40,000: Dawn of War II every Monday.
Countdown:
2016-10-03 12:00:00
Our Twitch: https://www.twitch.tv/gamingonlinux
Some you may have missed, popular articles from the last month:
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6 comments
Could you ask them when they will add multi platform support?
(For me atleast thats a total deal breaker)
(For me atleast thats a total deal breaker)
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Could you ask them when they will add multi platform support?Not likely to ever be added.
(For me atleast thats a total deal breaker)
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Such a shame this stuff is always when I'm at the office :( But good luck to Matt & Liam :)
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Cross platform multiplayer is unlikely to happen due to the age of the game and the complexity of the problem. Here is an explanation of the problem (it's the same as we encountered with Company OF Heroes 2 & the Total War games)
https://steamcommunity.com/groups/maclinux/discussions/0/528398719787800607/
https://steamcommunity.com/groups/maclinux/discussions/0/528398719787800607/
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Such a shame this stuff is always when I'm at the office :( But good luck to Matt & Liam :)Don't worry, we can always do another one together ;)
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Cross platform multiplayer is unlikely to happen due to the age of the game and the complexity of the problem. Here is an explanation of the problem (it's the same as we encountered with Company OF Heroes 2 & the Total War games)
https://steamcommunity.com/groups/maclinux/discussions/0/528398719787800607/
Hey edddeduck,
actually I know about these problems from the post you just linked. To be honest (I'm a dev myself) the information presented over there is not quite precise. Since I don't know any backgrounds about the involved technologies it's hart for me to give any solution to the problem given.
Still I think to have multiplayer games that do split the already small community into windows vs mac/linux is a desater! I want to play with my friends! I'd also be willing to buy and donate the game to them. But what's the reason if I then still can't play with them?
I'd be happy if feral might still look into the issue. Maybe a rewrite of the whole multiplayer for the windows cliens as well might solve the problem. Also an emulated solution/middleware to synchronize the clients might be an idea.
Thank you for your hard work anyway!!!
cRaZy
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