It seems Homefront: The Revolution [Steam] is seeing some fresh Linux-related activity on SteamDB, with it being giving a launch configuration.
If I may direct your attention to this and this it seems that someone has started focusing on the Linux version some more. The latest update being today and only a few hours ago too.
We already knew it was confirmed for Linux, and back in June the publisher did state it was still in the works.
While it doesn't have the best reviews, a lot of people are still enjoying it. It is also a game that is still updated and supported with patches and DLC so it's certainly not a dead on arrival game.
As usual, when it releases I will give it a look and a report without bias as I have not played it. We still don't have a big choice when it comes to good-looking FPS games, so I am still hoping it's at least reasonably fun somehow.
Some you may have missed, popular articles from the last month:
Im straight on this, I realise its been largely ignored by big media and other platforms, as they have a greater choice when it comes to AAA fps'
Its a fps using cryengine, with what looks like a decent single player campaign, it should be gorgeous and hopefully push the hardware.
I hope its not badly optimised. I liked the sound of the game and the trailers looked good, held off buying it on a console for the steam os / linux release.
I don't generally trust games reviewers they mostly have an agenda to push. Also only way I see us getting other games companies to notice us, is by more purchases. I certainly want to support deepsilver as they have done a good job supporting us with new releases.
Its a shame none of valves fps games are really graphically taxing and they are old games to be honest, it would be good if they came out with a new instalment of left 4 dead, or anything new to be honest.
I hope steam controller support is good for this, I've got one of my ps4 controllers working on steamos and its excellent (I'm still not sold on the touchpad on the steam controller - it just doesn't feel right for me)
Also any more news for civ 6 ? I cant wait for that to launch as well.
Its a fps using cryengine, with what looks like a decent single player campaign, it should be gorgeous and hopefully push the hardware.
I hope its not badly optimised. I liked the sound of the game and the trailers looked good, held off buying it on a console for the steam os / linux release.
I don't generally trust games reviewers they mostly have an agenda to push. Also only way I see us getting other games companies to notice us, is by more purchases. I certainly want to support deepsilver as they have done a good job supporting us with new releases.
Its a shame none of valves fps games are really graphically taxing and they are old games to be honest, it would be good if they came out with a new instalment of left 4 dead, or anything new to be honest.
I hope steam controller support is good for this, I've got one of my ps4 controllers working on steamos and its excellent (I'm still not sold on the touchpad on the steam controller - it just doesn't feel right for me)
Also any more news for civ 6 ? I cant wait for that to launch as well.
2 Likes, Who?
Quoting: BeamboomWord of advice: Ignore amateur "reviews", read real reviews to make up your mind. You'll find them on the metascore sites, for example here:
http://www.gamerankings.com/pc/643672-homefront-the-revolution/articles.html
See this one also for a pretty balanced view
https://www.rockpapershotgun.com/2016/05/17/wot-i-think-homefront-the-revolution/
1 Likes, Who?
Quoting: EhvisI don't find that those "pro" reviews have any more value than the "amateur" ones.This is a widespread misconception and one that frustrates me to quite a degree.
Reviewing something is a craft, just like journalism, artistry or most other crafts. It's NOT just about opinion. It's about experience and insight into what's being reviewed, the ability to place the product in the right spot in a landscape of that category. To see BEYOND personal opinion and be able to communicate the essence of the product reviewed so that the audience can make their own decisions.
Just because you CAN doesn't mean you're good at it. And a solid review requires a lot of things, most of which amateurs don't have any kind of awareness about. And why should they? They are just random people on the Internet.
Last edited by Beamboom on 4 October 2016 at 3:36 pm UTC
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ehem! ;)
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Quoting: kellerkindtDidn't CryTek say they are going to release CryEngine 5.3 with Vulkan support in mid october?
Just saying that it would be more reasonable to get the port going with a Vulkan renderer instead of trying to somehow get the broken OpenGL renderer to work properly...
Highly unlikely that they will rewrite all the shaders from OpenGL to Vulkan. That the engine supports Vulkan is just one minor step on the way so to speak.
1 Likes, Who?
Quoting: BeamboomIt's NOT just about opinion. It's about experience and insight into what's being reviewed, the ability to place the product in the right spot in a landscape of that category. To see BEYOND personal opinion and be able to communicate the essence of the product reviewed so that the audience can make their own decisions.Sounds nice but means very little.
No entertainment review can ever be truly objective, unless you ignore anything beyond technical qualities. And that's not very useful. Game reviews are not that different from music or film reviews in this sense. You'll just have to find reviewers whose taste is similar to yours.
4 Likes, Who?
I personally thought this game was hot garbage on windows. I honestly hope you guys get your money's worth, because I think you guys are better off buying a better game.
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Quoting: BeamboomQuoting: EhvisIt's difficult what to make of the reviews. This game has a pretty low rating, but most of the reviews on the front page are positive. Which contrasts quite a lot with "Valley", which has a very high rating but quite a few bad reviews on the front page.
Word of advice: Ignore amateur "reviews", read real reviews to make up your mind.
Why?
Sure, real reviewers are on average more practiced at writing well and analyzing gameplay elements and so on. But if I'm an average gamer, it's also the case that the ratings of average gamers may be closer to my experience than those of reviewers, who are not average gamers but rather jaded aficionados and so may, for instance, put a higher value on novelty than I would and generally like somewhat different games.
Not only that, but professional reviewers generally have significant systematic motivations other than giving the most honest or objective reviews. There definitely seems to be, for instance, a serious skew towards over-positive reviews of big hyped AAA games.
Last edited by Purple Library Guy on 4 October 2016 at 6:03 pm UTC
1 Likes, Who?
Super exited for this port!
We definitely need more FPS on Linux
We definitely need more FPS on Linux
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i liked homefront and i will definitly like homefront revolution
buti like to pay for deus-ex:mankind divided.
buti like to pay for deus-ex:mankind divided.
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Quoting: bradgySee this one also for a pretty balanced view
https://www.rockpapershotgun.com/2016/05/17/wot-i-think-homefront-the-revolution/
Kudos to you for posting a link to this excellent review, Bradgy.
Every time the Homefront Hope has flitted through the Linuxian group mind, I've linked to this same review at RPS as being well-balanced but --- more importantly --- informational and specific enough for readers to determine for themselves whether or not they will enjoy Homefront: Rev..
DeepSilver has been great about getting AA and AAA titles ported to Linux, and Darksiders disappointment nothwithstanding, I'm excited to see this game is at last coming to Linux. But I remember the very good sale prices This game has sold for as well, so while I'm absolutely certain I will be buying this game, I am not yet certain what price I'm willing to pay for it.
Last edited by Nanobang on 5 October 2016 at 2:10 pm UTC
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Quoting: BillNyeTheBlackGuyI personally thought this game was hot garbage on windows. I honestly hope you guys get your money's worth, because I think you guys are better off buying a better game.
Do you own the game, have you played it? If you have, did you play after the recent patches that seem to have fixed a lot of the performance issues/bugs?
Asking because I've been following the game and a lot of people indicated a recent patch fixed most of the issues they were having and made the game much more enjoyable.
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Quoting: PicoboomDeepSilver has been great about getting AA and AAA titles ported to Linux, and Darksiders disappointment nothwithstanding, I'm excited to see this game is at last coming to Linux.
Darksiders doesn't belong to Deepsilver; THQNordic is the owner of the franchise... Nordic doesn't care about Linux recently.
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Quoting: Comandante oardoQuoting: PicoboomDeepSilver has been great about getting AA and AAA titles ported to Linux, and Darksiders disappointment nothwithstanding, I'm excited to see this game is at last coming to Linux.
Darksiders doesn't belong to Deepsilver; THQNordic is the owner of the franchise... Nordic doesn't care about Linux recently.
I submitted the Darksiders games in the Feral requestinator stating that if Feral were doing them they would actually get done!
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Not quite so fast...
One dev commented on the Steam Forum 3 hours ago..
"The linux version is still development, but we still don't quite have a date yet - work is on going and hopefully soon, we can share some more news with you."
Good to see they are at work.. but it will still take some time.
One dev commented on the Steam Forum 3 hours ago..
"The linux version is still development, but we still don't quite have a date yet - work is on going and hopefully soon, we can share some more news with you."
Good to see they are at work.. but it will still take some time.
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Quoting: webcreatureNot quite so fast...
One dev commented on the Steam Forum 3 hours ago..
"The linux version is still development, but we still don't quite have a date yet - work is on going and hopefully soon, we can share some more news with you."
Good to see they are at work.. but it will still take some time.
Yeah, I haven't come to the soon conclusion either. From my perspective they only just actually started working on it, so we're probably several if not many months out.
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