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Shadow Warrior 2 was due to get a Linux version, then suddenly information on it vanished from the Steam page and Humble Store. The plot thickens from there.

When queried about it, a developer for Flying Wild Hog blamed it on a publisher decision (Devolver Digital) not to have Linux at day-1. I personally spoke to Devolver on twitter, who claimed this was false and they didn't know why the developer said so. That developer very quickly deleted their post after this, and then made a new one that was entirely different.

Now, the German games magazine Gamestar had a twitch stream of a preview version of the game with Paweł Książek of the developer Flying Wild Hog. They asked watchers' questions as well, including this one...

gamestarWhich graphics API will the game use and will there be a Linux version?

Paweł, DeveloperLinux version - no, I don't think so.


See this video at 43:55, partly in German, partly in English (direct link to the question):

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Paweł Książek is level designer, so he's likely not the one to make decisions on this.

We also know that Aaron from Knockout Games who ported the previous Shadow Warrior will not be in on the porting job this time around, as he is too busy.

It's still possible there's yet more miscommunication going on, so don't lose hope just yet.

Thanks to Eike for letting us know! Article taken from GamingOnLinux.com.
Tags: Action, Editorial, FPS
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Colombo Oct 7, 2016
From that mentioned steam pinned thread:

Quoting: "Kris (developer) Sep 19"FWH is a small studio and we need to pick our battles carefully. We decided to focus on good single player experience and add optional co-op to that. Despite that, we had to delay some things like consoles or Linux/Mac. We simply don't have the required manpower and budget to do good PvP on top of planned features.
Eike Oct 7, 2016
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Quoting: oddHa, ha... It was me who asked the question on Twitch...

Cool - thanks!

Quoting: oddBut my gut-feeling tells me, that we will see a Linux port in the future. It seemed that Pawel even wasn't aware of the existing port of the first game. He also said something strange: "First on PC, Steam and Gog..." ... PC, Steam and Gog?!

I thought about writing it down as well for the article, but as it's not directly related to Linux, I didn't. I would have written it as "First in PC (Steam and GoG), then...". Sounds like a suitable answer to me, as people often want to know if it comes on GoG as well.

The answer "Linux version - no, I don't think so.", if listened to, sounded quite firm to me. But I'm still not sure if he had got a clue about everything he answered. :) What's more disturbing to me is the Linux version vanishing from the stores.
Guest Oct 7, 2016
Hi,
I found this news on gamestar.de today. Its from yesterday evening.

"Linux and Mac versions are upcoming. No support at launch."


http://www.gamestar.de/spiele/shadow-warrior-2/news/shadow_warrior_2,52402,3303581.html
Eike Oct 7, 2016
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Quoting: webcreatureHi,
I found this news on gamestar.de today. Its from yesterday evening.

"Linux and Mac versions are upcoming. No support at launch."


http://www.gamestar.de/spiele/shadow-warrior-2/news/shadow_warrior_2,52402,3303581.html

Sounded good on first sight, but it seems to be a copy of this old list:
http://steamcommunity.com/app/324800/discussions/0/343785574529270965/
Ehvis Oct 7, 2016
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That steam thread sounds like a more reliable source than something said by a random dev in a random stream.
killyou Oct 7, 2016
Is it just me or lately devs are backing out of the Linux support more often than before? I think this might be a delayed response to the Valve Steam Machines fiasco.
Guest Oct 7, 2016
Quoting: killyouIs it just me or lately devs are backing out of the Linux support more often than before? I think this might be a delayed response to the Valve Steam Machines fiasco.

Maybe its like Divinity Original Sin. They promised Linux Support a little to lightly. Then they had middleware problems, then they extendet the engine with Linux Support, with DOS2 in Mind, then they finally delivered the Linux Version. Everything seems ready for part 2, and yet they refrain from making any more promises. Its understandable...
N30N Oct 9, 2016
quote=[KriS (developer)]Paweł is our level designer and didn't know about our target platforms.[/quote]
Eike Oct 10, 2016
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Quoting: N30Nquote=[KriS (developer)]Paweł is our level designer and didn't know about our target platforms.
[/quote]
Cool!
g000h Oct 14, 2016
Well, Shadow Warrior 2 has now been released, and the people who've bought it, for Windows, seem to be loving it. Sounds like it is well optimised, and runs well even on older graphics hardware, and the gameplay is great.

Fingers crossed for a Linux release *soon*. I, for one, am very interested in getting this on Linux and enjoying it. (Yes, I know it may never happen, but then... look at Mad Max and Rocket League.)
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