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The game is really simplistic, all based on simple movements and timing, the level design is where this game really comes into its own. I started off thinking that is was one of the most basic platformers I had ever played, but boy was I wrong.
The levels get more and more interesting the longer you play. With big parts of the levels moving, places you can't touch that will harm you and so on. One level early-on (it has about 80 levels) was like something out of Super Hexagon. The map was spinning around and you had to get from inside the belly to the outer section without touching too many of the coloured bits that harm you.
Each chapter is based on a different colour and style, and the second chapter was way more difficult than the first, I had real difficulty with one particular level. Boxes flying up and down while you try to avoid them and progress through it, simple design again, but challenging.
It's actually really well designed overall, so if you like platformers and fancy a little challenge give it a go.
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