Today is a very good day, first Mad Max and now Stellaris DLC [Steam] and a big patch. As usual they have a bunch of new stuff for free in the patch to go alongside a few new bits in a DLC.
The patch is rather large, so you may want to visit the official update post. It has a mix of everything, it really is a huge change to the game for the better.
The DLC adds in massive space creatures, new music, a new "War in Heaven" event that will engulf the galaxy in war and more.
I'm really looking forward to playing it again, I am hoping I will get a copy of the DLC soon to write up some thoughts on it, otherwise it will be a few weeks until I can purchase it personally.
I think it's easily the best space strategy game available on Linux right now. It's really fantastic to have Paradox support us so well now.
Are you picking up the DLC?
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The patch is rather large, so you may want to visit the official update post. It has a mix of everything, it really is a huge change to the game for the better.
The DLC adds in massive space creatures, new music, a new "War in Heaven" event that will engulf the galaxy in war and more.
I'm really looking forward to playing it again, I am hoping I will get a copy of the DLC soon to write up some thoughts on it, otherwise it will be a few weeks until I can purchase it personally.
I think it's easily the best space strategy game available on Linux right now. It's really fantastic to have Paradox support us so well now.
Are you picking up the DLC?
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Let's look at some of your complaints:
"And those exploration events! Are mostly same as last time."
Anybody who has played CK2 or EU4 multiple times will have inevitably encountered the same events in subsequent games.
"And those randomly-generated races are not behaving uniquely at all, so it lacks flavour."
They have at least as much "flavour" as individual rulers in CK2, or nations in EU4.
"Sectors are horrible designed, developing planets is mostly boring clicking and not any strategic decision."
I've heard people complain that developing provinces in both CK2 and EU4 is just boring "point and click" busy work with no real strategic benefit behind it. Of course I disagree with them just as I disagree with you.
"...in battles, range is king..."
The battle system in Paradox games has never been especially deep or complex (except for the Hearts of Iron series). In CK2 and EU4, you basically go for the biggest numbers and the most advanced tech.
Maybe you just don't like the space setting?
"And those exploration events! Are mostly same as last time."
Anybody who has played CK2 or EU4 multiple times will have inevitably encountered the same events in subsequent games.
"And those randomly-generated races are not behaving uniquely at all, so it lacks flavour."
They have at least as much "flavour" as individual rulers in CK2, or nations in EU4.
"Sectors are horrible designed, developing planets is mostly boring clicking and not any strategic decision."
I've heard people complain that developing provinces in both CK2 and EU4 is just boring "point and click" busy work with no real strategic benefit behind it. Of course I disagree with them just as I disagree with you.
"...in battles, range is king..."
The battle system in Paradox games has never been especially deep or complex (except for the Hearts of Iron series). In CK2 and EU4, you basically go for the biggest numbers and the most advanced tech.
Maybe you just don't like the space setting?
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I find Stellaris to be more... approachable than EUIV or CK 2, and have been having good fun. The Heinlein patch was a major upgrade. It's certainly worth the 25% off proce.
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