If you're a bit low on funds, you might like to know that Steam is doing a 2016 Halloween sale with some nice Linux games on offer.
Here's some choice picks for you:
7 Days to Die - 60% off
System Shock 2 - 75% off
Oxenfree - 75% off (I've been told this is really good, so I just picked up a copy)
Layers of Fear - 50% off
Warhammer 40,000: Dawn of War II - 75% off
Mad Max - 50% off
Shadow of Mordor - 50% off
Company of Heroes 2 - 75% off
Black Mesa - 60% (only just came to Linux!)
There's plenty more, but those are some of what I think are the best deals going. Quite amazing that Mad Max is already 50% off and it has only recently come to Linux. Here's a chance for people on the fence to pick the game up cheaper, while still supporting Feral and Linux gaming directly from Steam.
I've been told great things about Oxenfree, so I've personally purchased it and I'm excited to finally give it a go, it's been on my list for ages. I've also picked up Black Mesa now it's on Linux.
What have you picked up? I do love a good sale.
Here's some choice picks for you:
7 Days to Die - 60% off
System Shock 2 - 75% off
Oxenfree - 75% off (I've been told this is really good, so I just picked up a copy)
Layers of Fear - 50% off
Warhammer 40,000: Dawn of War II - 75% off
Mad Max - 50% off
Shadow of Mordor - 50% off
Company of Heroes 2 - 75% off
Black Mesa - 60% (only just came to Linux!)
There's plenty more, but those are some of what I think are the best deals going. Quite amazing that Mad Max is already 50% off and it has only recently come to Linux. Here's a chance for people on the fence to pick the game up cheaper, while still supporting Feral and Linux gaming directly from Steam.
I've been told great things about Oxenfree, so I've personally purchased it and I'm excited to finally give it a go, it's been on my list for ages. I've also picked up Black Mesa now it's on Linux.
What have you picked up? I do love a good sale.
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About buying only a key "when you are absolutely sure it counts as linux". Its just useless to pay more for a game only to promote linux. The percentage of linux games that actually pay attention to this way of buying is way to low to be significant.
The smaller the amount of people, the more significant is your part.
Just buy the cheapest key you can get and let valve do their own counting, currently their counting system is broken, i'm not going to pay more for that.
If you don't care for it, ok. But other people do care - and you might benefit from their caring. You shouldn't try to persuade them not to, even if it might make you feel better.
I care, I just don't care about doing stuff without merrit.
This don't buy windows keyes isshortsighted, for one spending more money on a game to get an honest count on our Platform is weird, the one who does the counting (or needs the counting for getting payed) should count differently... and they do.
Second, steam also looks after a few days at the player’s play time and reassigns their platform category based on that permanently. Any linux porter doing bussiness knows this and makes this part of their contracts to get payed accordingly.
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This don't buy windows keyes isshortsighted, for one spending more money on a game to get an honest count on our Platform is weird, the one who does the counting (or needs the counting for getting payed) should count differently... and they do.
Second, steam also looks after a few days at the player’s play time and reassigns their platform category based on that permanently. Any linux porter doing bussiness knows this and makes this part of their contracts to get payed accordingly.
When buying a key from a reseller, you cannot play shortly after the key has been sold by Steam, because this possible has been long time ago. The money has already been paid to someone else (the Windows publisher) and cannot be redirected anymore. You are losing the influence you could have. This has clearly been stated by e. g. Feral representatives. How comes you think you know more about the money they get then they do?
Last edited by Eike on 29 October 2016 at 9:00 pm UTC
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I care, I just don't care about doing stuff without merrit.
This is the way it may go:
* keyreseller.com Inc. buys a thousand keys from Steam. (Or wherever they get them...)
* None of the keys is getting activated and used for playing for some weeks. (They are still selling older keys, or people are just not buying at the moment, ...)
* All money is paid out to the Windows publisher. (Valve cannot hold back the money for indefinite amounts time, and they've got no reason to do so either. As we know, the default platform is spupposed to be Windows.)
* Linux users not aware (or, even worse, not caring about this) are buying such keys.
* They are playing on Linux.
* => nothing happens. The money is already gone. Whoever counts in whichever ways cannot redirect it anymore.
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About buying only a key "when you are absolutely sure it counts as linux". Its just useless to pay more for a game only to promote linux. The percentage of linux games that actually pay attention to this way of buying is way to low to be significant. Just buy the cheapest key you can get and let valve do their own counting, currently their counting system is broken, i'm not going to pay more for that.
If everyone was thinking like you we would be forgoten already... one of the reasons why developers still produce linux games is a lot of times it's not even worth to them but they know that we are humans too and we like to play games as well so they don't want to be discriminating, and as a thanks we can try and be good to them as they are good to us, otherwise we can go back in 2010 where there were almost literally no AAA games for linux.
No we would not have been forgotten, they would notice there is something wrong with their metrics and adjust accordingly, but they don't need to, see my previous reply.
And to be clear, I'm an very supportive linux user, promoting games with linux support, writting reviews, even getting free copies these days to test but won't prop myself here, working as a devecloper on our beloved kernel and always leave a few happy messages on the forums of games I play.
I just think differently about metrics.
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No we would not have been forgotten, they would notice there is something wrong with their metrics and adjust accordingly, but they don't need to, see my previous reply.
Unfortunately, the world cares more about money than about metrics. And, as shown, the money is already elsewhere when the metrics could be corrected in the world you imagine.
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This don't buy windows keyes isshortsighted, for one spending more money on a game to get an honest count on our Platform is weird, the one who does the counting (or needs the counting for getting payed) should count differently... and they do.
Second, steam also looks after a few days at the player’s play time and reassigns their platform category based on that permanently. Any linux porter doing bussiness knows this and makes this part of their contracts to get payed accordingly.
When buying a key from a reseller, you cannot play shortly after the key has been sold by Steam, because this possible has been long time ago. The money has already been paid to someone else (the Windows publisher) and cannot be redirected anymore. You are losing the influence you could have. This has clearly been stated by e. g. Feral representatives. How comes you think you know more about the money they get then they do?
I did't say I know more then they do, that is you asumption.
Normally I would react politely to any argument you make and admit any mistakes I made... but really dislike people who are making passive agressive assumptions, gives me the feeling I'm talking to a 10 year old. Which you probably are not, just my feeling.
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No we would not have been forgotten, they would notice there is something wrong with their metrics and adjust accordingly, but they don't need to, see my previous reply.
Unfortunately, the world cares more about money than about metrics. And, as shown, the money is already elsewhere when the metrics could be corrected in the world you imagine.
No we would not have been forgotten, they would notice there is something wrong with their metrics and adjust accordingly, but they don't need to, see my previous reply.
Unfortunately, the world cares more about money than about metrics. And, as shown, the money is already elsewhere when the metrics could be corrected in the world you imagine.
Very true.
I see the problem that arrises when I'm not playing a game with a windows key shortly after purchasing it, but still feel its not my responsibility to repair faulty counting systems. The ones depending on it for their income or succes of their new OS should fix it. But thanks for the information, learned something new.
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I see the problem that arrises when I'm not playing a game with a windows key shortly after purchasing it, but still feel its not my responsibility to repair faulty counting systems. The ones depending on it for their income or succes of their new OS should fix it. But thanks for the information, learned something new.
Trouble is, most parties involved seem to be happy with how it goes. Valve gets its money (and having some viable OS alternative at hands just in case seems to be enough for them), the resellers are getting their money, the original publishers and developers get their money, the gamers get their games for cheap. Say a game has been ported by Feral, they are the only interested party being unhappy with using key resellers - but they don't have the power to change anything about it. We, the Linux gamers, might be the only party who could try to make a (very small) difference.
I'm not saying people are bad if they don't. But I'd like people to at least think about it.
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No we would not have been forgotten, they would notice there is something wrong with their metrics and adjust accordingly, but they don't need to, see my previous reply.
Unfortunately, the world cares more about money than about metrics. And, as shown, the money is already elsewhere when the metrics could be corrected in the world you imagine.No we would not have been forgotten, they would notice there is something wrong with their metrics and adjust accordingly, but they don't need to, see my previous reply.
Unfortunately, the world cares more about money than about metrics. And, as shown, the money is already elsewhere when the metrics could be corrected in the world you imagine.
Very true.
I see the problem that arrises when I'm not playing a game with a windows key shortly after purchasing it, but still feel its not my responsibility to repair faulty counting systems. The ones depending on it for their income or succes of their new OS should fix it. But thanks for the information, learned something new.
This is not about Valve's platform they want to succeed, it is our platform that we want to succeed and support the developers that bring great titles to us, linux users, we use it on a daily basis and we play games on it, :) Steam is what makes that so much easier for us, sure it has its flaws but it is still great! Regarding the counting system: it is not bad, the keys that we would buy from resellers already existed when there was no Linux version around and this is the reason they must give original developer credit for selling that key because it was generated before the Linux version of the game... However, they could improve the counting system of the people's hardware without the hardware survey.
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I see the problem that arrises when I'm not playing a game with a windows key shortly after purchasing it, but still feel its not my responsibility to repair faulty counting systems. The ones depending on it for their income or succes of their new OS should fix it. But thanks for the information, learned something new.
Trouble is, most parties involved seem to be happy with how it goes. Valve gets its money (and having some viable OS alternative at hands just in case seems to be enough for them), the resellers are getting their money, the original publishers and developers get their money, the gamers get their games for cheap. Say a game has been ported by Feral, they are the only interested party being unhappy with using key resellers - but they don't have the power to change anything about it. We, the Linux gamers, might be the only party who could try to make a (very small) difference.
I'm not saying people are bad if they don't. But I'd like people to at least think about it.
Fair enough, ill give it some thought.
Is there a forum/thread somewhere about alternative options for valve to consider? I'm curious what solution people would like to have in place. Probably going to be a hard one if people don't want to increase the window of opportunity to play the game and developers getting payed later.
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Is there a forum/thread somewhere about alternative options for valve to consider? I'm curious what solution people would like to have in place. Probably going to be a hard one if people don't want to increase the window of opportunity to play the game and developers getting payed later.
I'm not aware of any effective channel to Valve in the first place. There's a suggestions forum, but I didn't see any hint of them actually reading it. It seems like they're doing what they want, for good and for bad.
If we had any, I find it hard to come up with a better scheme that the interested parties might be happy with. Of course, Valve could hold back money until a key is actually used (or some expiration date), but developers and publishers would be up in arms against it. They want/need their money quick...
Maybe the money for sells to unknown systems could at least be split according to the known OS shares on Steam. A little improvement, but better than nothing.
PS: It feels like internet is the place where people state their opinos without really listening to other people. I hope I do that better, but you for sure do. Kudos.
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Bought Mad Max ... sadly I've issues with the steam controller on the desktop and using in-home streaming (it's just not working / recognized by the game).
It was recognized on the first start though, but failed to be recognized on any further start.
Very sad, that would be a cool game to play from the living room.
It was recognized on the first start though, but failed to be recognized on any further start.
Very sad, that would be a cool game to play from the living room.
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