Check out our Monthly Survey Page to see what our users are running.
We do often include affiliate links to earn us some pennies. See more here.

The Wine Development Release 1.9.21 Is Now Available

By -
tagline-image
The Wine team released today another development release of their software. Version 1.9.21 has many small changes including 18 bugfixes.

The few most interesting features introduced in this release:
  • Initial version of the HID minidriver.
  • Support for lists in the RichEdit control.
  • System tray improvements.
  • Various bug fixes.

To learn more about this release please visit this announcement.

The source code for this release is available here:
http://dl.winehq.org/wine/source/1.9/wine-1.9.21.tar.bz2
http://mirrors.ibiblio.org/wine/source/1.9/wine-1.9.21.tar.bz2

To get the most recent changes, a git repository is a good starting point.

Binary packages should be available for a download as soon as the build process is finished.
Article taken from GamingOnLinux.com.
0 Likes
About the author -
author picture
Chicken chicken chicken chicken chicken chicken chicken chicken chicken chicken chicken chicken chicken*

*Translation:
If you do not get the reference, it is your fault not mine.
See more from me
The comments on this article are closed.
7 comments

Avehicle7887 Oct 14, 2016
Quote11819 The Longest Journey Demo: characters mostly invisible (broken TransformVertices with D3DVIEWPORT2)

Could this BE IT? The moment Wine lets you play TLJ from start to end without visiting the seven gates of hell?


Must search for my old TLJ CD's.
mrdeathjr Oct 15, 2016
As appear in wine changelog longest journey as playable again

View video on youtube.com

^_^

​​​​​​​
legluondunet Oct 15, 2016
We can finally play this game, thanks a lot to the Wine Dev Team!
Perkeleen_Vittupää Oct 15, 2016
Quoting: mrdeathjrAs appear in wine changelog longest journey as playable again

View video on youtube.com

^_^

​​​​​​​

Wonderful! Talk about point and click, also impatiently waiting for Ron Gilbert's (Monkey Island etc.) new one, Thimbleweed Park!

https://blog.thimbleweedpark.com/
Comandante Ñoñardo Oct 17, 2016
WinE devs must take the development process more seriously, specially the paid ones like Codewavers.
We are finishing 2016 and 64bit support is not oficially implemented yet and there aren't any signs if it will be..
Add the fact that DX10 and DX11 are very far away from here...

The only games you can play on wine are older DX9 games...
Even older games like Bioshock 2 have problems; It crash if You play it with high resolution textures...I can tell you that this game consume a little bit more than 1GB of RAM and no more that 1GB of VRAM. I know very well that this problem is not present in Windows7 64 bit (because I have the OS and the game installed on another PC), so is a Wine problem.
tuubi Oct 17, 2016
View PC info
  • Supporter Plus
Quoting: Comandante oardoWinE devs must take the development process more seriously, specially the paid ones like Codewavers.
We are finishing 2016 and 64bit support is not oficially implemented yet and there aren't any signs if it will be..
Add the fact that DX10 and DX11 are very far away from here...
Clean-room reverse-engineering a complex set of closed API's is no walk in the park. If it was, we'd have perfect, free Windows clones coming out of the woodwork.

Also, what keeps Codeweavers going is making boring old business software and things like that work on Linux and Mac. If 64bit and DX11 would significantly boost their income, I'm sure they'd be scrambling to get it done. And even if games were a priority, it's only recently that some Windows games have gone exclusively 64bit.
dubigrasu Oct 19, 2016
Alas TLJ is not quite playable yet. The "eye/mouth/hand" icons are still not showing when clicking the usable objects.
You can see in the video posted above at min 7.10 how mrdeathjr is trying to use the axe and nothing happens.
You can repeatedly click and try to slightly move the mouse at the same time and sometimes the symbols shows. After a while you can get good at it, but is a very cumbersome way to play.
While you're here, please consider supporting GamingOnLinux on:

Reward Tiers: Patreon. Plain Donations: PayPal.

This ensures all of our main content remains totally free for everyone! Patreon supporters can also remove all adverts and sponsors! Supporting us helps bring good, fresh content. Without your continued support, we simply could not continue!

You can find even more ways to support us on this dedicated page any time. If you already are, thank you!
The comments on this article are closed.