Fans of good ol’ RPG adventures rejoice, you’ll be able to experience the world where evil won on November 10th. Paradox and Obsidian have put out a new trailer showing off more of the game.
Direct Link
This is a game I’m personally very excited for. I enjoyed Pillars of Eternity a great deal – even if it had more than its fair share of kinks at launch. The premise for Tyranny is a world where the evil overlord has won and the player is entrusted to pacify and hand down judgment in the conquered lands. Developer diaries and videos emphasize that choices can have very far-ranging consequences on the game world and so this should be a title with plenty of replayability. The setting and lore also seem pretty interesting so I can’t wait until the game is out to explore it.
You can preorder directly on Paradox’s webshop, GOG or Steam if you’re so inclined. There’s a few small incentives for doing and Obsidian and Paradox have a good track record of Linux support but the same general warnings about preordering always apply!
Update: Liam reached out to the publisher and confirmed that the release will be day-1!
@gamingonlinux @PdxInteractive @YouTube The lord Kyros wouldn't have it any other way!
— Tyranny (@TyrannyGame) October 13, 2016
Thanks DrMcCoy for pointing out the news on IRC
... :p
I'll still buy it though. But primarily cause I want Obsidian to notice Linux.
Many Paradox published games, though, are quite reasonable regarding DLC. Pillars of Eternity had 2 rather large expansions (yes, those are more akin to expansions that DLCs) that expanded the story but were in no way required for a complete play through. You might argue that the two expansions should have been combined as one, but I still think play time versus price was quite reasonable. Also, it was clear a lot of work had been put into them (it wasn't just some shit unit reskin and a new song!).
From "it was not worth it" about the pillars port to "we don't know if we'll do a linux release on the next game" to "day-1"...
Really looking forward to this one.
The only things, so far, seem to be the two pre-order in-game bonus items.
Last edited by emphy on 14 October 2016 at 11:28 am UTC
Quoting: GuestAnother Paradox game to be ruthlessly bombarded by DLC afterward (or have a huge portion of the game withheld during development) so if you want the complete game you have to fork over way more $$$$$ later on? No thank you, I'll wait for the GOtY edition, as with all Paradox games.Oh, please, not this BS again. Pillars of Eternity is a complete game with two meaty expansion packs. It's actually a rather old school approach if you think about it. As for Paradox's other games like Crusader Kings II, Europa Universalis IV, etc., Paradox has always released the most critical gameplay features as part of their regular patches. Even if you never buy a single expansion, you will still have a complete game with substantial new content released for free with every major patch. If you want a little more then you're asked to pay a little more for the DLC which seems perfectly reasonable to me because we can't realistically expect Paradox to give everything away for free. Furthermore, since none of the DLC is essential, you're free to pick and choose only the DLC which actually appeals to you while ignoring the rest. If you're playing multiplayer against someone who has DLC that you don't, you will have access to the extra content for that play session. I find this approach to be the gold standard for DLC as far as I'm concerned.
Last edited by Mountain Man on 14 October 2016 at 1:24 pm UTC
Quoting: BeamboomAnother week, another turn-based rpg.We certainly seem to have a glut of "old school" RPGs in Linux, don't we? :D
I won't be buying Tyranny but only because I currently have Wasteland 2, Pillars of Eternity, and Shadowrun: Dragonfall in my backlog waiting to be played and/or finished. But once I'm done with those I will definitely consider it!
Quoting: GuestExpansions are capable of being sequels, they have that much content, they are like the original game times two.All I'm saying is that DLC has that same potential since everything that isn't the core game is marketed as DLC nowadays. Even the new Baldur's Gate title could have been sold as DLC for either BG1 or BG2 since it uses the same engine and game saves and expands on their storyline. Calling it that and linking its purchase to either game (who would play episode 1.5 of anything without playing the first anyway?) wouldn't have changed its nature and made it terrible business practice, would it?
Quoting: GuestIf they actually needed more money for developing a bigger game, then ask for more money for the complete version.And this is when the anti-DLC crowd has me scratching my head.
If you don't mind paying extra for "the complete version" (whatever that means to you) then why do you have a problem with paying extra for DLC? Either way, you're paying more to get more, so what's the problem?
Oh and the name doesn't mean anything but coincidentally could be pronounced as "Buttery" which suits me just fine.
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