I've said it before and I will say it again, I think Albion Online [Official Site] is going to be amazing for Linux gamers in desperate need of an MMO. This next huge content update further shows how much effort they are putting in.
Note: The game is currently in Beta and it will be wiped before the final release. It has supported Linux for a long time now.
It will add in: Forest biome, new territories for guilds to fight over, character emotes, 19 music tracks to make the world feel more alive, persistent mounts and tons more. See the Faye update announcement page for the scoop.
A full musical score is something I think will really help the game, I can't understate how much it improves how a game feels. It's one of the polishing elements I'm excited to see.
Check out their trailer:
The only reason I'm now playing an hour or two every night is the incoming wipe when it leaves beta, a game like this I want to put real time into.
Fun fact: One of the developers lurks in our comments, which was really fun for me to see as a fan and owner of the game.
Note: The game is currently in Beta and it will be wiped before the final release. It has supported Linux for a long time now.
It will add in: Forest biome, new territories for guilds to fight over, character emotes, 19 music tracks to make the world feel more alive, persistent mounts and tons more. See the Faye update announcement page for the scoop.
A full musical score is something I think will really help the game, I can't understate how much it improves how a game feels. It's one of the polishing elements I'm excited to see.
Check out their trailer:
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The only reason I'm now playing an hour or two every night is the incoming wipe when it leaves beta, a game like this I want to put real time into.
Fun fact: One of the developers lurks in our comments, which was really fun for me to see as a fan and owner of the game.
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Quoting: EzyRhinoQuoting: Crystal DaggerAlso MMO's as we know them are a dying breed, newer generation of gamers are more interested into other genres of online gaming.
Camelot Unchained! But alas, no linux support :( Maybe it'll run with Wine, we shall see.
DAOC was amazing didn't know they were releasing another game. DAOC/GW1/Warhammer Online were my favorite pvp systems in MMO's.
Problems with MMO's...
player gap (newer players are ever increasingly gaped from early adopters, GW capped items making it all about skins so that solved that mostly)
insane amounts of time needed to get anywhere (an adult with a job makes playing a grinding game a second job, this isn't acceptable for those of us with children (well attentive parents anyhow)).
monthly payments (GW again was great in this respect)
Games like this succeeded in giving us players false sense of achievement. Playing EQ when it originally came out was a game changer (3D!), people HAD to work together because everyone was weak as all hell. Whenever a raid went well, or a god fell, the whole server knew about it because it was such an amazing accomplishment. since then.. MMO's have been simplified further and further making them more accessible to those who many not want to live in a fantasy world but can follow simple arrows, like to harvest/craft (God this is so stupid, my warrior isn't a freaking master chef/tailor/armor I just want to adventure), and then you get an influx of young players who don't respect the world they're in and are just bored kids with no life.
A good MMO shouldn't try to be everything to everyone... it's why all the newer ones are too identical to each other (minecraft meets sims with a splash of D&D for fantasy settings)
I just hope Pantheon: Rise of the Fallen is able to be ran in wine.
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Quoting: PicoboomI am by nature an amiable loner, and so I tend to avoid most PvP gameplay and shy away from joining formal guilds, groups, and teams. I want to support Albion Online --- I've looked it over several times after Liam has written about it here --- but its focus on PvP and Guilds just doesn't sound like it's for me. I'm pinning most of my MMORPG hopes on either open-sourced Ryzom or Runescape, I'm afraid.
Mostly the same here. I am actually quite chatty and make friends easily in MMOs. I also actually group. But here comes the caveat - I only ever group with 1-2 others. Not 5. Not 15. Most group content in MMOs is aimed at -larger- groups, not husband-and-wife teams. But despite me being social, I am hyper-reluctant to join guilds and usually don't. Because while I have interest in chatting and making friends, I have zero interest in formal organization, hierarchies, rulebooks, politics and all the other drama that ALWAYS comes paired with guilds. But most group content in MMOs is made not only for guilds, but for LARGE guilds. Let's face it - guild content in MMOs is always about numbers. Biggest zerg guild wins. Many MMOs even actively discourage smaller guilds or unguilded play overall. I also don't have any interest in raiding and their gimmick boss mechanics. Scripted fights bore the hell out of me, particularly if they are as silly as most raid fights are.
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Quoting: Crystal DaggerI'm a huge UO fan, but then when I saw it I was kind of disappointed ... too many dissapointments from that *coughs* Shroud Of The Avatar *coughs*
I too have great fondness for old UO, in my case freeshards though, I couldn't stand OSI. I'm looking forward to trying this one because there's definitely similarities, however it's not a drop-in replacement for UO, for that you might want to check out 'Shards Online' ( http://shardsonline.com/video/ ), this is designed as a type of modern day freeshard uo, you could run your own rp-heavy shard, or a pure pvp shard, or, well, imagination's the limit I suppose. It's looking closer to pure UO than Shroud (though I'm hoping Shroud will eventually take its place as a fun game as well).
That said, Albion's looking like the first one out the door, so that's what I'll go with first =)
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Quoting: PicoboomI am by nature an amiable loner, and so I tend to avoid most PvP gameplay and shy away from joining formal guilds, groups, and teams. I want to support Albion Online --- I've looked it over several times after Liam has written about it here --- but its focus on PvP and Guilds just doesn't sound like it's for me. I'm pinning most of my MMORPG hopes on either open-sourced Ryzom or Runescape, I'm afraid.
I loved Runescape, the only thing that put me a bit down is that it is super solo centered and there is not much to do if you want to play with friends or others, like Dungeoneering, raids or well... trading lol... Don't get me wrong I like to lone a lot on MMO's but I also like to group or join guilds once in a while.
EVE Online is pretty "loneable" specially if you are in HighSec and Ultima Online as well, they both run flawlessly with Wine.
How's ryzom like, I've never actually tried it.
Another MMO that is pretty good and it's out there for Linux is Wakfu, but the aesthetics of the game just killed it for me, but I must say that the gameplay is pretty solid.
Quoting: GrifterI too have great fondness for old UO, in my case freeshards though, I couldn't stand OSI. I'm looking forward to trying this one because there's definitely similarities, however it's not a drop-in replacement for UO, for that you might want to check out 'Shards Online' ( http://shardsonline.com/video/ ), this is designed as a type of modern day freeshard uo, you could run your own rp-heavy shard, or a pure pvp shard, or, well, imagination's the limit I suppose. It's looking closer to pure UO than Shroud (though I'm hoping Shroud will eventually take its place as a fun game as well).
That said, Albion's looking like the first one out the door, so that's what I'll go with first =)
I didn't knew of the existence of Shards Online, I'll take a look at it definitely, thanks for the info! OSI is kind of MEH nowdays, as I said I loved T2A (mage-fighter template!) and AOS was nice as well...
Last edited by Crystal Dagger on 17 November 2016 at 9:24 pm UTC
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