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The creator of Maker's Eden, Screwy Lightbulb, is developing a new series of short adventures called Kith: Tales From the Fractured Plateaus. The series is set in a world called Kith. The first game in this series has been released on Linux for free on Itch.io.

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The game uses the Unity engine and has been built using Linux and other FOSS software, as can be seen upon startup of the game:

The game is looking for votes on Steam Greenlight, where the developer describes the game:

QuoteKith is a small planetoid with a dry crust, covered in canyons and ravines. Between these there are plateaus upon which the cast of characters live. Many superstitions exist about the canyons. See, nobody has ever been down there. A dark ominous mist obscures any sign of a bottom, and some even believe there is no bottom.

The developer further explains the development of the game on Itch.io:

QuoteWith this free series I hope to use the webcomic model of providing free regular content, with occasional sponsors and donators and merch keeping it going. If all goes well I can use this to keep my belly fed while I work on projects that are either not making money any more (The Maker's Eden Act 3), or projects that are not making money yet. like the first of the threesome of bigger games in my to do list.


The game is short, but does a good amount of world-building. It's a rewarding taste of a fascinating new game world that shows the potential of future games. While the game is free, the developer can be supported on their Patreon.

Article taken from GamingOnLinux.com.
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Linas Nov 30, 2016
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It's always feels strangely satisfying to read about cool stuff being made on Linux. This is no exception. :)
Leopard Dec 1, 2016
Unfortunately,it doesn't even started.


Cheeseness Dec 1, 2016
Quoting: LeopardUnfortunately,it doesn't even started.
It's working here for me.

Does the game create this file?
~/.config/unity3d/Screwy\ Lightbulb/Kith_\ Tales\ from\ the\ Fractured\ Plateaus/Player.log

If so, could you upload its contents to somewhere like pastebin.com?
rustybroomhandle Dec 1, 2016
Quoting: LeopardUnfortunately,it doesn't even started.

What Cheese said.

I'm also pushing a new build this morning built with the latest Unity - right after solving some screen/window/monitor goofiness. Wondering if it's not a 32bit/64bit thing. Latest build has a proper launch script too that might solve that.

EDIT: Try now. You itch.io app should kick off an update.


Last edited by rustybroomhandle on 1 December 2016 at 6:38 am UTC
tuubi Dec 1, 2016
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I hope this works out for you, rusty.
Liam Dawe Dec 1, 2016
Quoting: tuubiI hope this works out for you, rusty.
Me too, interesting looking game keep them coming :)
rustybroomhandle Dec 1, 2016
Thanks all. "Earn living from free games" is the worst business plan though. But whatever - never said I was smart. :P
tuubi Dec 1, 2016
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Quoting: rustybroomhandleThanks all. "Earn living from free games" is the worst business plan though. But whatever - never said I was smart. :P
I think it could work if you don't get too ambitious. Keep the releases nice, short and regular. Build up a buffer of material if possible to give yourself some breathing room. Be absurdly patient. Pretty much the same advice people seem to give aspiring webcomic artists.

But don't take my word for it. As the sad state of my wallet attests, I'm not smart either when it comes to making money.
Liam Dawe Dec 1, 2016
Quoting: rustybroomhandleThanks all. "Earn living from free games" is the worst business plan though. But whatever - never said I was smart. :P
If you somehow manage to get by with other means like a part time job or something, it can be a damn good way to get a following though, hopefully.
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