Don't want to see articles from a certain category? When logged in, go to your User Settings and adjust your feed in the Content Preferences section where you can block tags!
We do often include affiliate links to earn us some pennies. See more here.
X-Plane 11 [Official Site] is the next version of the advanced flight simulator and the system requirements are now up. It looks like it needs a large amount of RAM, but other than that you won't need the best system.

Check out their latest preview first, looks cool:
YouTube Thumbnail
YouTube videos require cookies, you must accept their cookies to view. View cookie preferences.
Accept Cookies & Show   Direct Link

Recommended requirements
CPU: Intel Core i5 6600K at 3.5 ghz or faster
Memory: 16-24 GB RAM or more
Video Card: a DirectX 12-capable video card from NVIDIA, AMD or Intel with at least 4 GB VRAM (GeForce GTX 1070 or better or similar from AMD)

For Linux support, they don't support specific distributions. They do note that their developers have successfully run it on Ubuntu 16.04 and 16.10.

They also note only the proprietary drivers for AMD and Nvidia are supported, they outright do not support Mesa right now.

What's new in X-Plane 11?
- A completely redesigned, intuitive user interface that makes setting up and editing your flight a breeze.
- Consistently usable 3-D cockpits and stunningly high-resolution exterior models for all included aircraft.
- A new effects engine for lighting, sounds, and explosions.
- Realistic avionics: all planes are IFR-ready right out of the gate.
- Busy, “living” airports with pushback tugs and roaming fuel trucks, able to service both your aircraft and the simulator’s AI planes.
- New buildings & roads to better simulate European cities
- …and more!

It's due this month, but they haven't given an exact date yet. Article taken from GamingOnLinux.com.
1 Likes
About the author -
author picture
I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly.
See more from me
The comments on this article are closed.
26 comments
Page: «2/3»
  Go to:

grigi Nov 16, 2016
View PC info
  • Supporter Plus
I run my Linux games on a "workstation" laptop, as I tend to have to run lots of VMs etc. Note that a really large portion of developers run Linux. at my company I'd say it is 50-60% of the developers are on Linux.

Due to how many debuggers and stuff I run, I have run out of memory often with 8GB, so upgraded to 16GB. This was about 4 years ago now. Still using the same system all this time. (the only real issue is the GPU could probably be upgraded)
GustyGhost Nov 16, 2016
Quoting: gojulGraphics do not look sooo beautiful for such a demanding game. I have the system requirements (except for my CPU which may be stronger but unsure as it is an i7-4790) but well, I'll wait a bit before buying it.

With a flight sim, there is a whole lot more going on than just visuals.
WorMzy Nov 16, 2016
Quoting: wleoncioI see almost 1/3 of surveyed users with 12 GB or more. What the heck, guys, are you gaming on server machines? :D

RAM is cheap, and more is better. :P
Jajcus Nov 16, 2016
There is a good side of such requirements: RAM is cheaper than a high-end GPU and you can usually easily add RAM to a laptop.
Guest Nov 16, 2016
Quoting: WorMzy
Quoting: wleoncioI see almost 1/3 of surveyed users with 12 GB or more. What the heck, guys, are you gaming on server machines? :D

RAM is cheap, and more is better. :P

Decent RAM is expensive.
Mountain Man Nov 16, 2016
Quoting: gojulGraphics do not look sooo beautiful for such a demanding game. I have the system requirements (except for my CPU which may be stronger but unsure as it is an i7-4790) but well, I'll wait a bit before buying it.
Flight simulators are inherently more demanding on system resources than a first-person shooter or real-time strategy game just because of the nature of the software, so the recommended specs don't surprise me. They also tend to be higher than average because of "future proofing". I think we're just now seeing hardware that can run X-Plane 10 at maximum settings, so it will be a few years before anybody will be able to run version 11 in all of its glory.

I'll most likely stick with version 10 for now, but I'll definitely check out the demo for 11.
Lordpkappa Nov 16, 2016
16 Gb will be enough, fly sims are always avaricious of ram.
Nasra Nov 16, 2016
How they could test on 16.04 and 16.10 distributions and recommand only proprietary drivers for AMD cards ?
Mountain Man Nov 16, 2016
Quoting: NasraHow they could test on 16.04 and 16.10 distributions and recommand only proprietary drivers for AMD cards ?
Because those are probably the drivers they tested.
LinuxGamesTV Nov 16, 2016
Quoting: wleoncio
Quoting: melkemindThe minimum requirement is 8 GB of RAM, still quite a bit for a game, but probably low enough for most people.

I was about to contest that, then I checked Steam's Hardware & Software Survey and it shows over 50% of surveyed users have at least 8 GB of RAM. Considering only Linux OSs, I see almost 1/3 of surveyed users with 12 GB or more. What the heck, guys, are you gaming on server machines? :D

X-Plane is not a Game, it's a Simulator and Simulators need Ram, many Ram.
While you're here, please consider supporting GamingOnLinux on:

Reward Tiers: Patreon. Plain Donations: PayPal.

This ensures all of our main content remains totally free for everyone! Patreon supporters can also remove all adverts and sponsors! Supporting us helps bring good, fresh content. Without your continued support, we simply could not continue!

You can find even more ways to support us on this dedicated page any time. If you already are, thank you!
The comments on this article are closed.