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Again, it's really nice to see Topware bring older titles to Linux using Wine. As long as it works and it works well I couldn't care less. It means it counts as a Linux sale (the most important thing) and it's less hassle to not have to setup anything yourself.
Anyway, if you're interested here's their instructions from the announcement:
Quote1)Right Mouse Buttom (RMB) on Iron Sky Invasion in Your game library.
2)At the bottom - Properties.
3)At the top of the new window - BETAS
4)Enter this code - "isilinuxbetatest" and click "Check Code"
5)Select the beta "Linux Beta Test".
6)Close window and it should update Your game.
About the game (Official)
Set during the main conflict of the movie, “Iron Sky: Invasion” puts players in the cockpit of an advanced new starfighter, to test his or her might, flight and dog-fighting skills against the forthcoming Blitzkrieg-on-high. The main objectives are to defend Earth and its space installations from enemy attacks, blast as many Nazi ships into oblivion as humanly possible, collect and skillfully manage necessary resources, and make it alive to the final confrontation… where the ultimate secret weapon of the Fourth Reich awaits those foolishly brave enough to take up the hammer and chisel of heroism and attempt to carve their names onto the tablets of history.
Thanks for messaging me about it BdMdesigN!
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Quoting: EnverexWhich bit(s) were assumptions? You used the word "hacks" so I assume you meant "not really great bits of code, but at least it gets the game working" which is typically what the word hacks means when applied to code.Ah, the nuances of language. I didn't use the word "hacks". It's true the noun "hack", like if you say something is "a hack", generally means what you said. But the verb "to hack" does not generally have those implications. If someone is "hacking" on something, it does not imply that they are creating inferior code. I used the verb. And I can't think of any obvious reason in context why I would be claiming that all game programmers are inferior.
So it seemed to me that you were making the assumption that if someone is programming games, and they make some fixes to Wine, those fixes will be lousy, presumably because they are game programmers and either unskilled, unskilled in things relevant to Wine, or completely focused on their immediate problem to the exclusion of general utility. As I say, this strikes me as loading in rather a lot of assumptions.
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