AMDGPU-PRO 16.60 is now officially available for AMD GPU owners and it adds support for even more cards including GCN 1.0.
It might not cover the whole of GCN 1.0, as their generations and naming schemes are mixed in together. Some cards in the same series are from different generations, for example. Cards like the 7900 series still aren't listed.
Newly supported cards as of this release:
AMD Radeon™ R7 M260/M265/M340/M350/M365/M370/M380/M465/M465X
AMD Radeon™ R7 240/250/250X/260/260X/350
AMD Radeon™ HD7700/7800/8500/8600
AMD Radeon™ HD7700M/7800M/8500M/8530M/8600M/8700M/8790M/8800M
Issues fixed:
- Hard-hangs are sometimes observed during display hot-plug.
- Launching Steam client sometimes causes system hang.
- Rendering error in glxgears in performance mode.
Features supported:
- Supported APIs:
* OpenGL 4.5 and GLX 1.4
* OpenCL™1.2
* Vulkan™ 1.0
* VDPAU
- Basic display features
- Basic power management features
- KMS (Kernel Mode Setting) and ADF (Atomic Display Framework) support
- GPL compliant kernel module
- FirePro™ Features (EDID Management and 30-bit color)
- FreeSync support (Please refer to this FAQ for more information)
- DirectGMA for OpenGL
You can find the release notes here.
Thanks to this tweeter for pointing it out to me.
It might not cover the whole of GCN 1.0, as their generations and naming schemes are mixed in together. Some cards in the same series are from different generations, for example. Cards like the 7900 series still aren't listed.
Newly supported cards as of this release:
AMD Radeon™ R7 M260/M265/M340/M350/M365/M370/M380/M465/M465X
AMD Radeon™ R7 240/250/250X/260/260X/350
AMD Radeon™ HD7700/7800/8500/8600
AMD Radeon™ HD7700M/7800M/8500M/8530M/8600M/8700M/8790M/8800M
Issues fixed:
- Hard-hangs are sometimes observed during display hot-plug.
- Launching Steam client sometimes causes system hang.
- Rendering error in glxgears in performance mode.
Features supported:
- Supported APIs:
* OpenGL 4.5 and GLX 1.4
* OpenCL™1.2
* Vulkan™ 1.0
* VDPAU
- Basic display features
- Basic power management features
- KMS (Kernel Mode Setting) and ADF (Atomic Display Framework) support
- GPL compliant kernel module
- FirePro™ Features (EDID Management and 30-bit color)
- FreeSync support (Please refer to this FAQ for more information)
- DirectGMA for OpenGL
You can find the release notes here.
Thanks to this tweeter for pointing it out to me.
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16 comments
I wonder if there is something particular difficult or wrong with the 79x0 series that it is not supported by that release?
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According to the last two articles,Liam became this in my mind
![](http://cdn.hbowatch.com/wp-content/uploads/2012/09/Varys.jpg)
![](http://cdn.hbowatch.com/wp-content/uploads/2012/09/Varys.jpg)
2 Likes, Who?
So HD 8570M still not supported? Common...
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R7 250 support, hell yes.
Goodbye Padoka, you served me well.
Goodbye Padoka, you served me well.
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00:01.0 VGA compatible controller [0300]: Advanced Micro Devices, Inc. [AMD/ATI] Mullins [Radeon R4/R5 Graphics] [1002:9851] (rev 05) (prog-if 00 [VGA controller])
So, is that in there or what? :P These naming-problems are ridiculous!
Anyway, is there any real performance benefit yet, going AMDGPU?
So, is that in there or what? :P These naming-problems are ridiculous!
Anyway, is there any real performance benefit yet, going AMDGPU?
1 Likes, Who?
what aput APU support? the last time i've used AMDGPU-PRO on my notebook with AMD APU A10 8700p (GCN 1.2) i had really bad performance and really high temperature (and worse power managment)
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The R9 270 & 270X still aren't listed
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Hey, guys, the open source driver are still better in a lot of cases, unless you have special needs, of course.
I need to upgrade my old card (will probably build a whole new rig), I saw the Furry X at 250€, same price as the 480. Should I buy one of these? (which?), or wait for vega? (I do not plan to spend more than ~350 anyway, 250 is OK.
I need to upgrade my old card (will probably build a whole new rig), I saw the Furry X at 250€, same price as the 480. Should I buy one of these? (which?), or wait for vega? (I do not plan to spend more than ~350 anyway, 250 is OK.
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I just wonder why wont they officially support arch yet? all this seems good and all but its just so limited, not to mention the mesa drivers are better than this ... but i guess all progress is good atleast.
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i have a r9 270 and my friend have a r9 280, we're still waiting.
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> Fixed: Launching Steam client sometimes causes system hang.
I really hope this means that they fixed the issue where the entire system could just hang up whenever you had Steam open. If that is the case, this is huge - I'll set up an Ubunutu system tomorrow and see how it goes. Unfortunately, the AUR package is still horribly outdated and I don't know of a way to manually install the driver in Manjaro. Oh well, still a step in the right direction.
Also, I'm really curios as to how AMDGPU-PRO does after these recent changes. The last time I checked it wasn't faster in any games (at least not by a huge amount), but it did make Rocket League playable by preventing the freezes that happen frequently with the radeon driver. That is pretty much the only reason why I'm interested in it right now anyways. :D Well, that and Vulkan support, though there really isn't a game that could profit from it right now. No, Dota doesn't really count
Last edited by Thane_DE on 28 January 2017 at 2:35 am UTC
I really hope this means that they fixed the issue where the entire system could just hang up whenever you had Steam open. If that is the case, this is huge - I'll set up an Ubunutu system tomorrow and see how it goes. Unfortunately, the AUR package is still horribly outdated and I don't know of a way to manually install the driver in Manjaro. Oh well, still a step in the right direction.
Also, I'm really curios as to how AMDGPU-PRO does after these recent changes. The last time I checked it wasn't faster in any games (at least not by a huge amount), but it did make Rocket League playable by preventing the freezes that happen frequently with the radeon driver. That is pretty much the only reason why I'm interested in it right now anyways. :D Well, that and Vulkan support, though there really isn't a game that could profit from it right now. No, Dota doesn't really count
Last edited by Thane_DE on 28 January 2017 at 2:35 am UTC
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Tested on Radeon HD 7870, [email protected], Ubuntu 16.10. Yes!! It works! Installation worked flawlessly. OpenGL in Blender, check! H.264 Baseline GPU encoding/rendering support, check! Dying Light works, but low framerate around 25 fps at low to medium settings. Rust slower than on RadeonSI (Padoka PPL). Metro Redux vastly slower than on RadeonSI. Xonotic about as fast or slightly faster than RadeonSI. Haven't checked Vulkan yet. So glad AMD kept its promise. Now I hope to see further optimization.
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I am really puzzled by all the PRO driver users. As far as I know, it has been stated before (I didn't bother to find a reference from an AMD developer, as I am writing this on my phone) that it is useful only if:
- you need OpenCL (clover is slower, and has no support for OpenCL 2.1)
- you need an OpenGL compatibility profile (professional CAD tools often do)
- you need a driver that has been validated against a certain piece of software (or OpenGL 4.5 certified with conformance tests)
- you need Vulkan support (although it has been said many times that this part would be opened, and radv looks like a viable alternative)
- arguably, if you have abysmal performance with one of your games or applications.
In most other cases, you would be better with the FLOSS driver.
So, what's your special use case? I suspect for instance that @Vandenplas might require OpenCL to use it with blender.
- you need OpenCL (clover is slower, and has no support for OpenCL 2.1)
- you need an OpenGL compatibility profile (professional CAD tools often do)
- you need a driver that has been validated against a certain piece of software (or OpenGL 4.5 certified with conformance tests)
- you need Vulkan support (although it has been said many times that this part would be opened, and radv looks like a viable alternative)
- arguably, if you have abysmal performance with one of your games or applications.
In most other cases, you would be better with the FLOSS driver.
So, what's your special use case? I suspect for instance that @Vandenplas might require OpenCL to use it with blender.
0 Likes
I am really puzzled by all the PRO driver users. As far as I know, it has been stated before (I didn't bother to find a reference from an AMD developer, as I am writing this on my phone) that it is useful only if:
- you need OpenCL (clover is slower, and has no support for OpenCL 2.1)
- you need an OpenGL compatibility profile (professional CAD tools often do)
- you need a driver that has been validated against a certain piece of software (or OpenGL 4.5 certified with conformance tests)
- you need Vulkan support (although it has been said many times that this part would be opened, and radv looks like a viable alternative)
- arguably, if you have abysmal performance with one of your games or applications.
In most other cases, you would be better with the FLOSS driver.
So, what's your special use case? I suspect for instance that @Vandenplas might require OpenCL to use it with blender.
Mostly a habit from Windows days.Hardware manufacturer does the drivers,that's it.
0 Likes
Mostly a habit from Windows days.Hardware manufacturer does the drivers,that's it.
I found this comment on the Phoronix server:
Seems they have added the option to pass --compute to the install script and it will install only the kernel and the OpenCL bits. Now it's easier to use the closed OpenCL with Mesa.
Thats nice
Didn't test it yet, but if it works it would meet exactly my requirements ^_^
...at least until the day Mesa fully supports OpenCL.
P.S. I am not using windows since many years. So, definitely no habit in my case. Just striving to find drivers that give me the best performance in games while supporting OpenCL and GPU rendering in non-gaming-applications.
Last edited by Vandenplas on 30 January 2017 at 6:07 pm UTC
1 Likes, Who?
Mostly a habit from Windows days.Hardware manufacturer does the drivers,that's it.
I found this comment on the Phoronix server:
Seems they have added the option to pass --compute to the install script and it will install only the kernel and the OpenCL bits. Now it's easier to use the closed OpenCL with Mesa.
Thats nice
Didn't test it yet, but if it works it would meet exactly my requirements ^_^
...at least until the day Mesa fully supports OpenCL.
P.S. I am not using windows since many years. So, definitely no habit in my case. Just striving to find drivers that give me the best performance in games while supporting OpenCL and GPU rendering in non-gaming-applications.
Nice, I didn't know that. It turns out there is also an amd-opencl package on the AUR. I don't know about vulkan, though. Either way, I still have an Evergreen card for now :D
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