We do often include affiliate links to earn us some pennies. See more here.
YouTube Thumbnail
YouTube videos require cookies, you must accept their cookies to view. View cookie preferences.
Accept Cookies & Show   Direct Link
Dead Cells, a 2D roguelike and castlevania-inspired action-platformer was emailed in by Sintineddu and wow, the art in this one is fantastic.

The game listed Linux on the Steam Greenlight campaign, as well as that lovely tux logo being featured in the trailer there. It has been greenlit, so it will be on Steam when it's ready for Early Access.

Sadly though, going by their press page, Linux is planned for the full release and not during Early Access. Still, looks awesome!

About the game
Dead Cells is a roguelike, Castlevania-inspired action-platformer, allowing you to explore a sprawling, ever-changing castle… assuming you’re able to fight your way past its keepers. To beat the game you’ll have to master 2D souls-like like combat with the ever present threat of permanent death looming. No checkpoints. Kill, die, learn, repeat.

Features
- RogueVania: Intense 2D action with the adrenaline pumping threat of permadeath in a castle full of cuddly creatures.
- Souls-like combat: Pattern-based bosses and minions, weapons and spells with unique gameplay. - Roll roll roll your boat gently down the stream…
- Nonlinear progression: Unlock new levels with every death, take a new path. Tired of the stinking sewers? Why not take the ramparts?
- Exploration: Secret rooms, hidden passages, charming landscapes. A fine place for a holiday. Article taken from GamingOnLinux.com.
6 Likes
About the author -
author picture
I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly checked on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly. You can also follow my personal adventures on Bluesky.
See more from me
The comments on this article are closed.
All posts need to follow our rules. For users logged in: please hit the Report Flag icon on any post that breaks the rules or contains illegal / harmful content. Guest readers can email us for any issues.
7 comments

Ripster Jan 26, 2017
It seems there are quite a few really fun roguelike's for Linux. I wonder if it's just my perception of things or if they are more likely to be cross platform for some reason. This game looks amazing. I don't usually buy anything in EA but I may make an exception here.
Geppeto35 Jan 26, 2017
The prblm with rogue like is that there are more and more of this kind that are just too frustrating. I play video game to relax, and some would be fun to play, if and only if the difficulty was lower and the rewarding increased. Is this one of this kind?
hardpenguin Jan 26, 2017
I like it because it looks kinda like Unepic!
iskaputt Jan 26, 2017
The art looks nice. Any plans for DRM-free on release?

That aside, I've been wondering about the probability of a game being platformer or roguelike/-lite given it is an indie.
JudasIscariot Jan 27, 2017
I like the looks of it but it's more of a rogueLITE than rogueLIKE [curmudgeon mode activated] :P
Buzzleclair Jan 27, 2017
It seems there are quite a few really fun roguelike's for Linux. I wonder if it's just my perception of things or if they are more likely to be cross platform for some reason. This game looks amazing. I don't usually buy anything in EA but I may make an exception here.

It's not just your perception. Most of the significant roguelikes/roguelites are available on Linux.
To quote just a few:
Acient Domain of Mystery
The binding of Isaac: Rebirth
Crypt of the NecroDancer
Don't Starve
FTL: Faster Than Light
Hand of Fate
Invisible, Inc.
Neo Scavenger
Nuclear Throne
Rogue Legacy
Tales of Maj'Eyal

And these are the ones I play, there are even more...
Also most of the "real" roguelikes listed here are available on Linux:
https://www.reddit.com/r/roguelikes


Last edited by Buzzleclair on 27 January 2017 at 2:42 am UTC
no_information_here Jan 27, 2017
This is so strange. I always associate Metroidvania as being the exact opposite of Rogue-Like. The former requires a persistent world to explore and obstacles to come back to when your character has found the next power. Perma-death and procedural generation make no sense here.
While you're here, please consider supporting GamingOnLinux on:

Reward Tiers: Patreon. Plain Donations: PayPal.

This ensures all of our main content remains totally free for everyone! Patreon supporters can also remove all adverts and sponsors! Supporting us helps bring good, fresh content. Without your continued support, we simply could not continue!

You can find even more ways to support us on this dedicated page any time. If you already are, thank you!
The comments on this article are closed.