The developer of Solaroids: Prologue [Official Site] tweeted out to let everyone know that the indie arcade/action shooter will be coming to Linux. The developer is using FNA for the port and doing it themselves.
Direct Link
Yes! @Solaroids: Prologue running on Linux through the miracle of @flibitijibibo's FNA. #gamedev #IndieGameDev #screenshotsaturday pic.twitter.com/Qw3dY3lIjP
— Chad Yates (@ChadCYates) November 20, 2016
If you want to give it a helping hand, you can vote for it on Steam Greenlight.
About the game
With the same basic controls as the classic, you must learn to navigate and fight with inertia ever present. Solaroids: Prologue is not a game for the twin-stick junkie. You’ll need to evolve or perish trying. Take complete control of your vessel, amass advanced weaponry, and take back the stars…
Features
- Classic Asteroids© game play
- Huge wrapping arena
- Power-ups and new threats unlocked throughout the levels
- Various bosses
- Customize player ship colors
- Damage system
- Forward and reverse thrusters
- Progressive difficulty
- Continuous leveling
- Up to 4 local players
- Join at any time
- Unlimited credits
- Cooperative or not - you decide
If FNA is the same as XNA, but works on on all platforms, why would anyone use XNA in the first place? Honest question.A lot of the time it's games that started with XNA getting updated to use FNA.
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