Steam has officially hit a new high for concurrent users online, with over 14 million people being online today.
The amount was actually 14,207,039 which is an incredible number. It shows that PC gaming (well, Steam anyway) is alive and actually growing. It's not really all that surprising though, especially since Steam has just gone through a bunch of big sales so they would have likely pulled in a bunch of new users on the service.
It looks like Counter-Strike: Global Offensive and Dota 2 really helped with this, considering both had over 500K peak players online today. Dota 2 by itself hit nearly 1 million players online, which is staggering.
One thing to note is that this is people online and not people actually playing a game. Still, it's a damn impressive number.
What would be interesting to find out is how many active user accounts Steam has now, as last reported in November 2015 it had 125 million active accounts.
The amount was actually 14,207,039 which is an incredible number. It shows that PC gaming (well, Steam anyway) is alive and actually growing. It's not really all that surprising though, especially since Steam has just gone through a bunch of big sales so they would have likely pulled in a bunch of new users on the service.
It looks like Counter-Strike: Global Offensive and Dota 2 really helped with this, considering both had over 500K peak players online today. Dota 2 by itself hit nearly 1 million players online, which is staggering.
One thing to note is that this is people online and not people actually playing a game. Still, it's a damn impressive number.
What would be interesting to find out is how many active user accounts Steam has now, as last reported in November 2015 it had 125 million active accounts.
Some you may have missed, popular articles from the last month:
Linux angle:
Making the 0.80% of Linux users online at that time around:
113,656
Although, the 0.80% is debatable. Considering an adult website recently reported stats of 3% being Linux and torrent trackers tending to have a higher percentage of users as well (for example, these stats from a private music tracker with 35k users: http://i.imgur.com/QbSWV1G.png
It seems steams stats for Linux are always lower than everyone else's problem is everyone takes stream stats as "the gold standard" :-/
But if we were to ignore steams 0.80% reported figure and instead go with everyone else's 3%:
426,211
Edit: Fix image link..
Last edited by BlackBloodRum on 7 January 2017 at 11:38 pm UTC
Making the 0.80% of Linux users online at that time around:
113,656
Although, the 0.80% is debatable. Considering an adult website recently reported stats of 3% being Linux and torrent trackers tending to have a higher percentage of users as well (for example, these stats from a private music tracker with 35k users: http://i.imgur.com/QbSWV1G.png
It seems steams stats for Linux are always lower than everyone else's problem is everyone takes stream stats as "the gold standard" :-/
But if we were to ignore steams 0.80% reported figure and instead go with everyone else's 3%:
426,211
Edit: Fix image link..
Last edited by BlackBloodRum on 7 January 2017 at 11:38 pm UTC
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Today I had the first steam survey on linux. After... 2 or 3 years, I don't remember exactly.
They should start to make a survey with more people.
They should start to make a survey with more people.
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Quoting: BlackBloodRum[...]Although, the 0.80% is debatable.Highly... Can't wait for them to start counting clients working in BigPicture (including SteamOS).
Quoting: BlackBloodRum[...]Considering an adult website recently reported stats of 3% being LinuxWhich one? Can't google it. Seems lower than what I observe at work.
Quoting: BlackBloodRum[...] for example, these stats from a private music tracker with 35k users: http://i.imgur.com/QbSWV1G.png [...]This tracker shows 3.45% Ubuntu and 3.10% Linux (I'm guessing, all other distributions) so 6.55% overall. This would be more consistent with our stats on a Polish payment website and a few bank statistics I have access to, ranging from 7.3% to 11.1% for December 2016. Although over 23% of clients doesn't disclose the platform so it might be more.
Last edited by cprn on 7 January 2017 at 11:49 pm UTC
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Regarding the adult website stats:
http://phoronix.com/scan.php?page=news_item&px=Linux-Marketshare-2016-PH-3
:-).
Edit: Fi phoronix Link
Last edited by BlackBloodRum on 7 January 2017 at 11:38 pm UTC
http://phoronix.com/scan.php?page=news_item&px=Linux-Marketshare-2016-PH-3
:-).
Edit: Fi phoronix Link
Last edited by BlackBloodRum on 7 January 2017 at 11:38 pm UTC
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Quoting: BlackBloodRumRegarding the adult website stats: [...]Ahh, I didn't know this one. :D
However, after reading their (Pornhub's) article it seems like they don't admit it directly but the Linux rise is mostly due to them doing some work on the platform recognition code. How else would all three (Linux, Mac, Windows) grow 23% and Others only drop this tiny bit? Unless I'm missing something and these shares are not supposed to add up to 100%.
Last edited by cprn on 7 January 2017 at 11:50 pm UTC
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We literally wrote about other sites Linux stats a few posts ago: https://www.gamingonlinux.com/articles/multiple-statistics-have-shown-linux-market-share-doing-better-than-ever.8866
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Quoting: liamdaweWe literally wrote about other sites Linux stats a few posts ago [...]Oh, well... Google displays notifications ordered new to old. I'll get there. ;)
I promise to think more in portals next time. :D
Last edited by cprn on 7 January 2017 at 11:54 pm UTC
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THey should also count users who are using OS type Wine or similar.
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Quoting: TheRiddickTHey should also count users who are using OS type Wine or similar.It's not impossible but very very tedious. I doubt it will ever happen. If you want to do good by the community just don't use wine with Steam distributed titles. This way Valve won't count your desktop as a Windows machine.
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Quoting: TheRiddickTHey should also count users who are using OS type Wine or similar.
They do, and possibly as Linux. If you run Steam in Wine and get a survey it records the wine version (you can see this in the information before you submit it).
QuoteWhat would be interesting to find out is how many active user accounts Steam has now, as last reported in November 2015 it had 125 million active accounts.
Last I saw (probably 12 months ago) the trend was for 1 million new accounts added per month. So perhaps 135 to 140 million?
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