Steam has officially hit a new high for concurrent users online, with over 14 million people being online today.
The amount was actually 14,207,039 which is an incredible number. It shows that PC gaming (well, Steam anyway) is alive and actually growing. It's not really all that surprising though, especially since Steam has just gone through a bunch of big sales so they would have likely pulled in a bunch of new users on the service.
It looks like Counter-Strike: Global Offensive and Dota 2 really helped with this, considering both had over 500K peak players online today. Dota 2 by itself hit nearly 1 million players online, which is staggering.
One thing to note is that this is people online and not people actually playing a game. Still, it's a damn impressive number.
What would be interesting to find out is how many active user accounts Steam has now, as last reported in November 2015 it had 125 million active accounts.
The amount was actually 14,207,039 which is an incredible number. It shows that PC gaming (well, Steam anyway) is alive and actually growing. It's not really all that surprising though, especially since Steam has just gone through a bunch of big sales so they would have likely pulled in a bunch of new users on the service.
It looks like Counter-Strike: Global Offensive and Dota 2 really helped with this, considering both had over 500K peak players online today. Dota 2 by itself hit nearly 1 million players online, which is staggering.
One thing to note is that this is people online and not people actually playing a game. Still, it's a damn impressive number.
What would be interesting to find out is how many active user accounts Steam has now, as last reported in November 2015 it had 125 million active accounts.
Some you may have missed, popular articles from the last month:
Quoting: neffoQuoting: TheRiddickTHey should also count users who are using OS type Wine or similar.
They do, and possibly as Linux. If you run Steam in Wine and get a survey it records the wine version (you can see this in the information before you submit it).
No I don't believe they do unless it's an official OS! (got proof otherwise then let me know)
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Some devs have noted that their games have been activated on Linux in the past (despite not having a Linux build). Although this might purely be the purchase without install.
However, the Wine version is definitely sent to Steam:
However, the Wine version is definitely sent to Steam:
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Quoting: TheRiddickTHey should also count users who are using OS type Wine or similar.
Wine users buy and play Windows games. So for game developers they are Windows customers and should be counted as such.
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Quoting: neffoHowever, the Wine version is definitely sent to Steam:
And those users are rejected in the stats most likely.
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If you are going to ask for proof, don't ignore it and provide your own conjecture. It would be nonsensical to capture that information if they weren't recording it.
For the record Windows XP 64bit isn't even listed as a separate line item (it's pretty rare even by XP standards). Changing the Wine Windows version doesn't change the OS recorded in Steam for me (always XP 64bit). It's possible this is buried in the 0.04% Windows other. Or the 0.35% Linux other. Or the 0.14% that isn't assigned to one of the three main OSs.
Regardless, these strings are maybe provided to games via steamworks (never looked at the API myself though).
For the record Windows XP 64bit isn't even listed as a separate line item (it's pretty rare even by XP standards). Changing the Wine Windows version doesn't change the OS recorded in Steam for me (always XP 64bit). It's possible this is buried in the 0.04% Windows other. Or the 0.35% Linux other. Or the 0.14% that isn't assigned to one of the three main OSs.
Regardless, these strings are maybe provided to games via steamworks (never looked at the API myself though).
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I don't think you understand what I was trying to say. So nevermind. Through one ear out the other...
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So all my work towards a better porn viewing experience has paid off by suggesting Linux for viewing it so that people don't get Malware!
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On my Steam for Windows installed with PlayOnLinux, I got a survey, and it noticed I was using Wine, So I guess that Wine information is definitely being sent to Steam
Just sayin'.
Last edited by oldrocker99 on 8 January 2017 at 4:45 pm UTC
Just sayin'.
Last edited by oldrocker99 on 8 January 2017 at 4:45 pm UTC
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Quoting: TheRiddickI don't think you understand what I was trying to say. So nevermind. Through one ear out the other...
Sounds like Neffo got exactly what you were trying to say. I think it was "Steam ignore certain O/S types, such as Wine". And he addressed it by stating that why would they record it, specifically, if they were going to throw it away?
I guess that reply went in one ear and out the other?
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Quoting: cprnQuoting: BlackBloodRumRegarding the adult website stats: [...]Ahh, I didn't know this one. :D
However, after reading their (Pornhub's) article it seems like they don't admit it directly but the Linux rise is mostly due to them doing some work on the platform recognition code. How else would all three (Linux, Mac, Windows) grow 23% and Others only drop this tiny bit? Unless I'm missing something and these shares are not supposed to add up to 100%.
They are'nt supposed to add up to 100%, each % is relative to his data only.
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