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Steam has officially hit a new high for concurrent users online, with over 14 million people being online today.

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The amount was actually 14,207,039 which is an incredible number. It shows that PC gaming (well, Steam anyway) is alive and actually growing. It's not really all that surprising though, especially since Steam has just gone through a bunch of big sales so they would have likely pulled in a bunch of new users on the service.

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It looks like Counter-Strike: Global Offensive and Dota 2 really helped with this, considering both had over 500K peak players online today. Dota 2 by itself hit nearly 1 million players online, which is staggering.

One thing to note is that this is people online and not people actually playing a game. Still, it's a damn impressive number.

What would be interesting to find out is how many active user accounts Steam has now, as last reported in November 2015 it had 125 million active accounts. Article taken from GamingOnLinux.com.
Tags: Editorial, Steam
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I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly.
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TheRiddick Jan 8, 2017
Quoting: neffo
Quoting: TheRiddickTHey should also count users who are using OS type Wine or similar.

They do, and possibly as Linux. If you run Steam in Wine and get a survey it records the wine version (you can see this in the information before you submit it).

No I don't believe they do unless it's an official OS! (got proof otherwise then let me know)
neffo Jan 8, 2017
Some devs have noted that their games have been activated on Linux in the past (despite not having a Linux build). Although this might purely be the purchase without install.

However, the Wine version is definitely sent to Steam:

dmantione Jan 8, 2017
Quoting: TheRiddickTHey should also count users who are using OS type Wine or similar.

Wine users buy and play Windows games. So for game developers they are Windows customers and should be counted as such.
TheRiddick Jan 8, 2017
Quoting: neffoHowever, the Wine version is definitely sent to Steam:

And those users are rejected in the stats most likely.
neffo Jan 8, 2017
If you are going to ask for proof, don't ignore it and provide your own conjecture. It would be nonsensical to capture that information if they weren't recording it.

For the record Windows XP 64bit isn't even listed as a separate line item (it's pretty rare even by XP standards). Changing the Wine Windows version doesn't change the OS recorded in Steam for me (always XP 64bit). It's possible this is buried in the 0.04% Windows other. Or the 0.35% Linux other. Or the 0.14% that isn't assigned to one of the three main OSs.

Regardless, these strings are maybe provided to games via steamworks (never looked at the API myself though).
TheRiddick Jan 8, 2017
I don't think you understand what I was trying to say. So nevermind. Through one ear out the other...
slaapliedje Jan 8, 2017
So all my work towards a better porn viewing experience has paid off by suggesting Linux for viewing it so that people don't get Malware!
oldrocker99 Jan 8, 2017
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On my Steam for Windows installed with PlayOnLinux, I got a survey, and it noticed I was using Wine, So I guess that Wine information is definitely being sent to Steam

Just sayin'.


Last edited by oldrocker99 on 8 January 2017 at 4:45 pm UTC
scaine Jan 8, 2017
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Quoting: TheRiddickI don't think you understand what I was trying to say. So nevermind. Through one ear out the other...

Sounds like Neffo got exactly what you were trying to say. I think it was "Steam ignore certain O/S types, such as Wine". And he addressed it by stating that why would they record it, specifically, if they were going to throw it away?

I guess that reply went in one ear and out the other?
Eric1212 Jan 8, 2017
Quoting: cprn
Quoting: BlackBloodRumRegarding the adult website stats: [...]
Ahh, I didn't know this one. :D

However, after reading their (Pornhub's) article it seems like they don't admit it directly but the Linux rise is mostly due to them doing some work on the platform recognition code. How else would all three (Linux, Mac, Windows) grow 23% and Others only drop this tiny bit? Unless I'm missing something and these shares are not supposed to add up to 100%.

They are'nt supposed to add up to 100%, each % is relative to his data only.
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