SteamOS isn't being left out in the cold like some would believe, as it too today got a big update with new shiny stuff.
Note: This is currently in Beta.
While this doesn't give SteamOS any major new features, it is really great to see SteamOS get much more recent drivers. With a more recent version of Mesa, this should make it a much better experience for AMD GPU owners who want to try out SteamOS.
Once this update goes stable, it should make SteamOS better for everyone.
See the full update notes here.
I am hoping to see more interesting work on SteamOS this year. Notably absent on Linux/SteamOS is that we still don't have Steam Broadcasting.
What are your hopes for SteamOS this year? Sometime this year Linux and SteamOS directly should get Virtual Reality support on Steam, so that's something to look forward to.
Note: This is currently in Beta.
jvert, ValveThis is a large update. Notably it includes updates to Mesa 13.03, NVIDIA driver 375.26 and Debian 8.7
While this doesn't give SteamOS any major new features, it is really great to see SteamOS get much more recent drivers. With a more recent version of Mesa, this should make it a much better experience for AMD GPU owners who want to try out SteamOS.
Once this update goes stable, it should make SteamOS better for everyone.
See the full update notes here.
I am hoping to see more interesting work on SteamOS this year. Notably absent on Linux/SteamOS is that we still don't have Steam Broadcasting.
What are your hopes for SteamOS this year? Sometime this year Linux and SteamOS directly should get Virtual Reality support on Steam, so that's something to look forward to.
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Quoting: EikeQuoting: slaapliedjeSounds like they took the drivers from testing and backported it for SteamOS.
... or are they using the Debian backports?
Yeah, kind of what the backports are :)
https://packages.debian.org/jessie-backports/nvidia-driver
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Quoting: neffoQuoting: bubexelUpdating drivers, and updating client vulkan loader. Well, it's ready to deploy vr to linux and steamOS.
Expect almost zero support for VR games on Linux for the short term. VR game sales mean they are not profitable yet, adding another OS to support makes zero sense financially.
I already have close to 20 games in my library that support VR and have native Linux versions. Understandable that they may not support Linux+VR, but they are most likely written in Unity, so support is pretty much built in for that. So I would say it is about 25% of my VR games have a Linux version. I should post on r/Vive and ask devs, since a lot of them post / read there.
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