Streets of Rogue [Steam, Official Site] is a fantastic idea, to have the combat feeling of games like Nuclear Throne, Enter the Gungeon and others, while having a more open-world approach to the action roguelike genre.
They have now set a Steam release date for March 10th and the developer has continued to release free builds for people to test.
Myself and Samsai tried a new build last night and the online multiplayer now seems to work really well. We connected fine (last time it refused) and managed a few quests and it was actually pretty funny.
It has Twitch integration too, so it could be highly amusing in a livestream.
One to keep an eye on for sure! You can download the latest test build for free here.
About the game
Streets of Rogue is a rogue-lite about player choice, freedom, and anarchic fun. The game takes inspiration from fast-paced top-down rogue-lites like Binding of Isaac and Nuclear Throne, and adds free-form, experimentation-driven, emergent gameplay elements of RPGs like Deus Ex.
Rather than taking place in a dungeon, the game is set in a functioning, procedurally generated city, where complex AI informs denizens from all walks of life, who are just trying to get by in their daily activities.
In order to progress, the player will need to accomplish specific mission goals in any way they see fit through use of their special character traits, items, and the environment.
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Direct Link
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They have now set a Steam release date for March 10th and the developer has continued to release free builds for people to test.
Myself and Samsai tried a new build last night and the online multiplayer now seems to work really well. We connected fine (last time it refused) and managed a few quests and it was actually pretty funny.
It has Twitch integration too, so it could be highly amusing in a livestream.
One to keep an eye on for sure! You can download the latest test build for free here.
About the game
Streets of Rogue is a rogue-lite about player choice, freedom, and anarchic fun. The game takes inspiration from fast-paced top-down rogue-lites like Binding of Isaac and Nuclear Throne, and adds free-form, experimentation-driven, emergent gameplay elements of RPGs like Deus Ex.
Rather than taking place in a dungeon, the game is set in a functioning, procedurally generated city, where complex AI informs denizens from all walks of life, who are just trying to get by in their daily activities.
In order to progress, the player will need to accomplish specific mission goals in any way they see fit through use of their special character traits, items, and the environment.
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2 comments
Looks pretty fun. I'll wait until it gets out of Early Access before playing it, though.
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Quoting: Spud13yLooks pretty fun. I'll wait until it gets out of Early Access before playing it, though.
Don't. It's really fun right now with lots of content. No bugs i have encountered in hours of play. It's a really fun title, there is a demo on itch.io.
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