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The open source racer SuperTuxKart is aiming to get on Steam before Greenlight is closed, so be sure to give it a vote.

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SuperTuxKart is inspired by Diddy Kong Racing, The Mario Kart series and Crash Team Racing and it's come along really well in the last year or two.

I am hopeful they will finish up the networking support, as it really would be a fantastic game to play with the community. They say it's their top priority, but actually coding online play isn't all that easy, so I wish them the best with that.

Current features
- Open source and cross platform (Windows, MacOSX, Linux)
- 20 tracks to unlock in the story mode + 4 battle arenas
- 15 unique characters inspired by open source software mascots
- Various game modes such as Grand Prix, Ghost Race, Follow the Leader, Egg Hunt, and more
- Split screen multiplayer allowing up to 4 people to play on the same screen
- Create your own tracks, characters and share them with the community
- A Grand Prix editor allowing for custom cup creation

If you didn't know already, Steam Greenlight is to be closed soon to make way for Steam Direct, where developers may have to pay per-game for each title released on Steam. Article taken from GamingOnLinux.com.
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13 comments

Geppeto35 Feb 24, 2017
it will be sell? If yes the amount?
silmeth Feb 24, 2017
I’ve already voted yesterday. :)

It’s a very fun game, especially with the ‘football’ game mode (though certainly it’s not Rocket League. Yet. ;-)), and multicontroller support with splitscreen. The networking multiplayer is in my opinion the only major feature lacking. The graphics also is pretty decent and not really worse than some (especially older) AAA kart games.

I don’t understand why people criticize it so much on the net, as in 2017 it is really enjoyable open-source game. One of the best probably, along Battle for Wesnoth, 0AD, The Dark Mod and a couple of others.
fabertawe Feb 24, 2017
Voted. I love this game ^_^
thelimeydragon Feb 24, 2017
Wish Hedgewars would one day get on Steam.
metro2033fanboy Feb 24, 2017
Why did take that longer to sign in greenlight...ok, whatever...voted! haha

#goVEGAN
Eike Feb 24, 2017
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it will be sell? If yes the amount?

I wondered the same and didn't find a price.
I guess it will be free. Or they take a little donation, let's see.
cRaZy-bisCuiT Feb 24, 2017
It's Open Source under the GPL. They could charge for it as long as the source code is free but I highly doubt that they will do so.
lucinos Feb 24, 2017
It's Open Source under the GPL. They could charge for it as long as the source code is free but I highly doubt that they will do so.

Yes, interesting point. The game itself will be always free, but the GPL does not prohibit for selling steam keys.
GustyGhost Feb 24, 2017
Recent updates must have added SSAO judging by those screen shots. It looks a hell of a lot better than the jurassic version in the Mint repositories.
oldrocker99 Feb 24, 2017
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I bought Vulture for Nethack (which is available in the repos) for $2.99 (a pittance). The Steam sales enabled the devs to add Slash'EM to Vulture's repertoire. The STK devs will be able to work on that networking bugaboo, if they get a few more $$$.

And there's nothing in the GNU license that says you can't make money, as long as you make the source code available, as the Vulture guys did.

VOTE!
saildata Feb 24, 2017
Yes! I love this game and have been playing it on Steam for about 6 months with the add library feature.

I laugh when I log in and get a friendly, 'Don't forget to play SuperTuxKart!'. Oh, I won't ; )
throgh Feb 25, 2017
Another open-source game on Steam? I don't get it: It only shows up where the major problem is ... people only pay when having a game on their shiny, proprietary platform. In fact this is one worse signal: Instead getting support with donations, ideas, documentation and code, many open-source projects just copy and involve proprietary services. A change of paradigms is therefore very far away and the local installation is nothing more than another "Windows" or "MacOS" bound to many external services!
Arthur Feb 25, 2017
Another open-source game on Steam? I don't get it: It only shows up where the major problem is ... people only pay when having a game on their shiny, proprietary platform. In fact this is one worse signal: Instead getting support with donations, ideas, documentation and code, many open-source projects just copy and involve proprietary services. A change of paradigms is therefore very far away and the local installation is nothing more than another "Windows" or "MacOS" bound to many external services!
You seem to hate choice when the choice is not one you would make (using Steam).


Last edited by Arthur on 25 February 2017 at 1:39 pm UTC
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