Torment: Tides of Numenera [Steam, GOG, Official Site], the big new RPG from inXile Entertainment has released with day-1 Linux support.
I spoke to inXile about requesting a Linux review key and they sent me on to the publisher, Techland. The good news is that they've agreed to supply a key. The bad news is that there was no Linux version available before release, so it will take me a short while to get even a basic report out on it.
Still, thank you Techland and inXile for providing a key for me, I am grateful!
BTRE's Note: DrMcCoy asked if the Dynamic Cloth option worked, as the middleware did not appear to support it. I checked for myself in-game and it seems that the devs have, thankfully, sorted it out. The toggle does change the graphical behavior of cloths though it's a somewhat subtle effect unless you're zoomed in close to the characters.
About the game
Torment: Tides of Numenera is the thematic successor to Planescape: Torment, one of the most critically acclaimed and beloved role-playing games of all time. Torment: Tides of Numenera is a single-player, isometric, narrative-driven role-playing game set in Monte Cook’s Numenera universe, and brought to you by the creative team behind Planescape: Torment and the award-winning Wasteland 2.
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I spoke to inXile about requesting a Linux review key and they sent me on to the publisher, Techland. The good news is that they've agreed to supply a key. The bad news is that there was no Linux version available before release, so it will take me a short while to get even a basic report out on it.
Still, thank you Techland and inXile for providing a key for me, I am grateful!
BTRE's Note: DrMcCoy asked if the Dynamic Cloth option worked, as the middleware did not appear to support it. I checked for myself in-game and it seems that the devs have, thankfully, sorted it out. The toggle does change the graphical behavior of cloths though it's a somewhat subtle effect unless you're zoomed in close to the characters.
About the game
Torment: Tides of Numenera is the thematic successor to Planescape: Torment, one of the most critically acclaimed and beloved role-playing games of all time. Torment: Tides of Numenera is a single-player, isometric, narrative-driven role-playing game set in Monte Cook’s Numenera universe, and brought to you by the creative team behind Planescape: Torment and the award-winning Wasteland 2.
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Quoting: badberOnly problem was Pulseaudio deciding to stutter like crazy but switching to plain ALSA seemed to help.
ALSA without pulseaudio seems to work better for most games in my experience.
If pulseaudio is stuttering I think you can change some settings in the configs to fix it. Just don't remember exactly what.
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I wish more new games would supply a demo. In PC-land in general, isn't there a huge audience of people with slightly old hardware, who are unsure as to whether a title will run well? I mean, it would make buying games so much more straightforward for me. I guess I could pick it up on steam and refund it if it works like crap though. If I had the cash!
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I'm all for demos, but aren't there specs on the steam page?
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Quoting: AryvandaarI'm all for demos, but aren't there specs on the steam page?
Yes, but I have a weird laptop no name card (AMD Radeon R5 m240 AKA Mullins AKA GCN 1.0/1.1, has 1gb RAM) and I have no clue how it compares to those system reqs, especially since they dont even mention AMD.
Edit. Even if I knew that my specs where far above reqs, I always love being able to try games out before buying them - perhaps I just bounce off for some other reason. Or I become very hooked and buy a game I would not have dared to buy without trying it first.
Last edited by buenaventura on 28 February 2017 at 3:07 pm UTC
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Still waiting for my key as a backer ...
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Quoting: oldrocker99Still waiting for my key as a backer ...
Huh, shouldn't that just display on the backer portal?
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Quoting: buenaventuraQuoting: AryvandaarI'm all for demos, but aren't there specs on the steam page?
Yes, but I have a weird laptop no name card (AMD Radeon R5 m240 AKA Mullins AKA GCN 1.0/1.1, has 1gb RAM) and I have no clue how it compares to those system reqs, especially since they dont even mention AMD.
Edit. Even if I knew that my specs where far above reqs, I always love being able to try games out before buying them - perhaps I just bounce off for some other reason. Or I become very hooked and buy a game I would not have dared to buy without trying it first.
Now that you mention it, there do seem to be a lack of AMD info for games. Specially Linux games. :/
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I wish I had the money for this right now, but alas I shall be waiting. I kind of wish I'd backed it all those years ago.
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Quoting: AryvandaarQuoting: Stupendous ManQuoting: Aryvandaar"ONE BILLION YEARS INTO THE FUTURE...", come on, really? ...How is that any different from "A long time ago in a galaxy far far away"? I agree, it's ludicrous, but come on, it's fantasy! ;-)
Fantasy/=/ridiculous. Just because something is fantasy it doesn't mean that you should throw everything that makese sense out the window.
Really, ridiculous is hardly ever about the setting. It's about what you do with the setting. I don't actually see how any particular temporal setting can be more ridiculous than any other. A lot of the most ridiculous things I've seen take place in that silliest of settings, the present day. And some of the most serious and important stories I've read take place in completely imaginary settings which never existed and never will.
A billion years are, eventually, going to pass. At that time, things will be happening. Probably not the things depicted in the game, but that would have been true whether it was set a billion years from now or fifty years from now after a hypothetical apocalypse. What's the difference? All I'm getting is a sort of parochial refusal to deal with things too far outside one's frame of reference.
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Quoting: Purple Library GuyWhat's the difference? All I'm getting is a sort of parochial refusal to deal with things too far outside one's frame of reference.
At this point I think we should just let it rest. I have my point of view, which I've explained thoroughly. You have your point of view, which you have explained.
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