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Wine-Staging has a big new update which brings in their CSMT (Command Stream Multithreading) support for DirectX 10 & 11. See their news here for the full details.

CSMT should enable games run in Wine to run better and closer to the level found in Windows directly. They do note, that right now their focus was on getting it working and it doesn't have some of the performance changes from the earlier version of CSMT.

They note that they know of a few more ways to increase performance, which will be worked on for future versions.

On top of this, here's some more changes:
- Support for some processor group functions.
- Various smaller bug fixes and improvements.
- More Shader Model 5 instructions.
- A number of improvements to MIME message handling.
- Line breaking improvements in DirectWrite.
- HID bus service now running by default.
- Direct2D rendering improvements. Article taken from GamingOnLinux.com.
Tags: Wine
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25 comments
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Cr1ogen Feb 10, 2017
Witcher 3 install fine but only works the Main Menu, the game is glitchy with CSTM Enabled and Disabled



Plintslîcho Feb 11, 2017
In my experience, controller support in wine is indeed kind of problematic.
I had my Logitech F310 controller working in some older versions of wine in Lego Harry Potter, but never in Lego Batman. Now with the latest wine or wine-staging version the controller is no longer working anymore.
sr_ls_boy Feb 11, 2017
[quote=Cr1ogen]


This is actually an improvement from this:
https://bugs.winehq.org/attachment.cgi?id=57008
PlutonMaster Feb 12, 2017
Quoting: Ottopower
Quoting: PlutonMasterI have problems with Unity3d games, like My Summer Car and Mr.President!:
Both these starts and launches but I cant move with the keyboard.
Same problem with Blackguards, it seems an initial lack of keyboard focus but returning to desktop with Alt-Tab and again to return in the game restore the keyboard.

I realized that virtual desktop causes this problem too. After disabling it Unity3d games worked fine.
Arehandoro Feb 12, 2017
Quoting: JudasIscariot
Quoting: sr_ls_boyJudasIscariot, your guide help me along time ago to get my controller working.
But, to use x360ce, you are going to need the xboxdrv userspace utility and
the uinput kernel module. Boiling steam didn't mention either one of those.

Also wine does have a builtin testing program for controllers. Assuming,
Arehandoro, didn't already know. To use it you'll need to emulate a virtual
desktop environment. A familiar 'start' button will appear on you desktop.
Click on that and then locate your wine control panel. You can test for
connected controllers and test the button layouts.

Hey, I am glad to hear my guide helped someone, good to know my writing it was not in vain :)

As for the userspace utility and kernel module, I don't know much about those other than I use the stock kernel in Antergos and x360ce worked out of the box after a couple of winetricks. I guess it depends on the distro one uses in this case.

Also, you can access the Wine controller test utility via the command line by running

wine control.exe

Disabling the event pad worked, thanks for the help :)
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