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The next title from Aspyr Media's publishing efforts has been announced as 'InnerSpace' [Steam, Aspyr Link], an exploration flying game set in a world where physics are inverted.

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This is one of the several new games Aspyr Media stated they will be bringing to Linux when I interviewed them recently.

It will be available sometime this summer and it looks like it will support AMD and NVIDIA.

About the game
InnerSpace is an exploration flying game, and the first title from PolyKnight Games. Inspired by the character-driven narratives of Journey, Proteus, and Grow Home, InnerSpace began as a project among college friends and evolved into a successful Kickstarter campaign. This summer, PolyKnight is proud to welcome you and all its backers inside the Inverse. Your greatest journey is within.

Features
- Discover The Inverse - InnerSpace is a game about exploration, about player-driven moments both small and grandiose. Take your time, soar through the skies and dive through the oceans, and the secrets of Inverse will reveal themselves.

- Relics of the Ancients - Scattered among the ruins are priceless relics that reveal key information about the civilizations that once were, as well as provide technological upgrades to your glider.

- The Art of Flight - Featuring an ephemeral art style and soothing electronic musical score, InnerSpace delivers a thoughtful, provocative flying experience unlike any other.


Sounds very interesting and the art style is absolutely gorgeous. Looking forward to giving this one a go. Very keen to try it out, so hopefully Aspyr Media will provide a review key when it's time. Article taken from GamingOnLinux.com.
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Purple Library Guy Mar 10, 2017
Quoting: Philadelphus
Quoting: M@yeulCInvert gravity, and you're off to very bad thing.
Invert electromagnetism, and you'll have your limbs splitting off. At least you may still have planets and stars...
But that's nothing compared to what happens if you Invert the strong force...
And invert the weak force and…I don't know, I've never been able to nail down a clear answer on how exactly it works. Free neutrons might get a half-life longer than 15 minutes?
Well, apparently it's responsible for nuclear fusion, so no stars, for one thing.
Eike Mar 10, 2017
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Quoting: Purple Library GuyNot really what that sort-of-scientific notion is about. It's maybe easier to dig if you assume massively multiple parallel universes with all different rules. Which universe would we be in? The one with rules that allow us to exist in it. Similarly, can we expect our universe is a big one or a small one? Big, because on average there's gonna be a lot more life in the big ones. Et cetera.

See https://en.wikipedia.org/wiki/Anthropic_principle
Eike Mar 10, 2017
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I guess that's what "original IPs" was about? Smaller games? I'm fine with smaller games, but then, it would be nice to have one more house to port bigger ones.
Nanobang Mar 10, 2017
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Game: This looks wonderful, and I'm glad Aspyr is bringing it to Linux.

Physics palaver: A make-believe story in a make-believe world with make-believe laws of nature and sure enough there are people discussing the unreality of those laws. I'd say it was sad, but in trying to address it, I stumbled across a new phrase that shines like a chrome razor blade: nihil ad rem. So thank you armchair physicists!


Last edited by Nanobang on 10 March 2017 at 2:04 pm UTC
ProfessorKaos64 Mar 10, 2017
Some of the sections remind me of the 80's movie of the same name. Love that film.
Purple Library Guy Mar 11, 2017
Quoting: NanobangGame: This looks wonderful, and I'm glad Aspyr is bringing it to Linux.

Physics palaver: A make-believe story in a make-believe world with make-believe laws of nature and sure enough there are people discussing the unreality of those laws. I'd say it was sad, but in trying to address it, I stumbled across a new phrase that shines like a chrome razor blade: nihil ad rem. So thank you armchair physicists!

It always gets me the people who irrelevantly slag people for talking about irrelevant things. The difference being that the ones talking are usually discussing something interesting, and the ones slagging them are just being negative for, I dunno, self-importance or something.
Beamboom Mar 14, 2017
This seems to be the artistic style more and more games aim for - could we call it a trend? I really like it, looks fantastic. Just don't overdo it. It's specal cause it's unique.
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