I only wrote about signs of Fossil Echo [Steam] finally coming to Linux yesterday, but it has already seen a release!
I like the idea of it being a wordless journey, considering it has cut-scenes, a proper musical score to it and it sounds like a lot of fun overall.
Nice to finally mark this off my "promised during Greenlight" list. If you do play it, be sure to come back with your thoughts and tell us what you think.
About the game
Story
Influenced by the Oddworld series, Ico, and Shadow of the Collosus, as well as Studio Ghibli films, Fossil Echo tells the story of a young boy and his journey to climb a giant tower in the middle of the sea. How and why he got there are questions that will be answered via playable flashbacks during his ascent. The game offers over 15 minutes of fully animated cutscenes and the story is told without any dialogue or written text.
Gameplay
Fossil Echo mixes old-school, "die & retry" platforming gameplay with some stealth elements. As in Abe's Oddysee and Another World, you have little margin for error; precise movement and timing is required to get through and avoid confrontation, as the character is young, weak, and unable to fight or kill, most of the time...
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Direct Link
Direct Link
I like the idea of it being a wordless journey, considering it has cut-scenes, a proper musical score to it and it sounds like a lot of fun overall.
Nice to finally mark this off my "promised during Greenlight" list. If you do play it, be sure to come back with your thoughts and tell us what you think.
About the game
Story
Influenced by the Oddworld series, Ico, and Shadow of the Collosus, as well as Studio Ghibli films, Fossil Echo tells the story of a young boy and his journey to climb a giant tower in the middle of the sea. How and why he got there are questions that will be answered via playable flashbacks during his ascent. The game offers over 15 minutes of fully animated cutscenes and the story is told without any dialogue or written text.
Gameplay
Fossil Echo mixes old-school, "die & retry" platforming gameplay with some stealth elements. As in Abe's Oddysee and Another World, you have little margin for error; precise movement and timing is required to get through and avoid confrontation, as the character is young, weak, and unable to fight or kill, most of the time...
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2 comments
Hopefully they release the Linux version on GOG. I know that sometimes lags behind so maybe it's in the works.
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From the Steam reviews, it sounds like a game with the wrong difficulty for me. So I'll probably give this a miss. Maybe something for Samsai with his speedrunner finger. :P
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