With all the games we have on Linux now, let’s not forget some of the defining classics like Half-Life 2 which I have finally finished.
Yes, ~13 years after release I have finally finished it. Although, let’s be fair, it’s only been ~3 years since it released on Linux and I have had a lot of other games to keep up with. Still, I wanted to see what all the fuss is about and why people want Half-Life 3 so badly, so I powered through the entirety of Half-Life 2 during a few livestreams.
I played through using the Half-Life 2: Update standalone mod which arrived on Steam last year. It’s the exact same game in terms of story, but with improved visuals and some bug fixes. I felt that was the best way to experience an older title with maximum possible enjoyment. It makes an old game look sharper, shinier and just better overall. It's also perfection on Linux, I didn't encounter a single issue during my entire play-through which is incredible.
If you haven’t seen it already and fancy a laugh, check out the video Samsai stuck together showing off some of my fails during the livestreams.
What an incredible all-around experience Half-Life 2 truly is. The first hour or two didn’t really hook me in. While it was fun for sure, the start felt like it lacked a bigger push. Once you get past that — wow, the game truly does start to come together. The amount of effort that was actually put into this game is mind blowing when it opens up some more. I can see where so many games, even games still coming out, take some inspiration from. Half-Life 2 has such varied gameplay and some really fun enemies, it’s quite surprising given how old the game is.
The varied locations, ranging from an open-world style game where you’re driving a buggy and you’re able to get out and look around at any point, to dark and gloomy caves filled with creepy crawlies where light plays an important role in the immersion. The dark sections were probably some of the most tense I’ve played in any game, as sometimes you would see nothing but dead bodies leaving your mind to wander, sometimes zombies and so on. The atmosphere the game creates is testament to the Valve of old that made great single-player experiences.
During livestreams the game would repeatedly make me squeal with surprise and fear when enemies jumped out at me. One of the enemies will stay with me for a long time! An enemy not too unlike the Xenomorph type aliens you would find in the Alien series of films. They run, climb buildings, they jump and they scream at you as they come for you. A lot of butt-clenching and panicked firing happened whenever they were around, one of the best enemies I’ve ever faced in a game.
There are so many moments in Half-Life 2 that are memorable, from being chased by a helicopter while powering across the land in some sort of small hovercraft, to running through dark alleys hoping head-humpers don’t jump out at any moment causing me to wildly panic and employ my trusty "spray and pray" shooting style.
Half-Life 2 has well and truly left a lasting impression on me for sure. I can see why so many people speak highly of it, as it stands up to the test of time for absolute certain for so many reasons. Sure, some parts of it were Valve showing-off their Physics engine, but even today it’s still vastly better than what we see in a lot of games with much bigger budgets.
Seeing the Combine forces battle against zombie-like humans with headcrabs on them was also surprising. There’s many surprising moments like that, from seeing the remains of larger battles in rooms full of turrets and blood, to setting up your own turrets as wave after wave of Combine soldiers bear down on you.
The AI, while not amazingly smart, is again still better than a lot of the AI you find in shooters today. Enemies will find cover, throw grenades, wait for you to come to them and not just run directly at you all the time. There are times it falls flat, like when you have a bunch of companions near the end and they repeatedly block doorways, but for the most part the AI in Half-Life 2 is still impressive today.
Like a lot of games, the ending battle was a bit of a letdown. Really though, that’s probably the only part of the game that was a letdown. It reminds me of Dying Light, a fantastic single-player campaign with an ending where you don’t really do much. You’re just firing balls at a tower with your Gravity Gun and in a few minutes it’s all over.
To think, when the game came out the PC I had at the time could barely run it, now I’m running it at around 300FPS with graphical enhancements, all on Linux.
It took me around 12 hours to fully finish it, which is a pretty decent length. It’s not so long that the story drags on, but not so short as to leave too many things out. The way the story is presented is brilliant too. You’re not repeatedly given cut-scenes, as the story unfolds literally as you’re playing and makes the action and the story blend seamlessly together in a way not many developers are able to achieve.
If like me, you still haven’t set aside some time to play Half-Life 2, you seriously should. If you’ve been sitting on the fence about it since forever, then take my advice and download it right now. I’m going to take a look at the episodes next, so I can finally see if I need to join the ranks crying out for Half-Life 3.
Just be sure to play Half-Life 2: Update. It’s the exact same game in terms of story, only with some graphical enhancements done to bring it up to date a bit more.
Oh and who the hell is the man in the suit?
Yes, ~13 years after release I have finally finished it. Although, let’s be fair, it’s only been ~3 years since it released on Linux and I have had a lot of other games to keep up with. Still, I wanted to see what all the fuss is about and why people want Half-Life 3 so badly, so I powered through the entirety of Half-Life 2 during a few livestreams.
I played through using the Half-Life 2: Update standalone mod which arrived on Steam last year. It’s the exact same game in terms of story, but with improved visuals and some bug fixes. I felt that was the best way to experience an older title with maximum possible enjoyment. It makes an old game look sharper, shinier and just better overall. It's also perfection on Linux, I didn't encounter a single issue during my entire play-through which is incredible.
If you haven’t seen it already and fancy a laugh, check out the video Samsai stuck together showing off some of my fails during the livestreams.
What an incredible all-around experience Half-Life 2 truly is. The first hour or two didn’t really hook me in. While it was fun for sure, the start felt like it lacked a bigger push. Once you get past that — wow, the game truly does start to come together. The amount of effort that was actually put into this game is mind blowing when it opens up some more. I can see where so many games, even games still coming out, take some inspiration from. Half-Life 2 has such varied gameplay and some really fun enemies, it’s quite surprising given how old the game is.
The varied locations, ranging from an open-world style game where you’re driving a buggy and you’re able to get out and look around at any point, to dark and gloomy caves filled with creepy crawlies where light plays an important role in the immersion. The dark sections were probably some of the most tense I’ve played in any game, as sometimes you would see nothing but dead bodies leaving your mind to wander, sometimes zombies and so on. The atmosphere the game creates is testament to the Valve of old that made great single-player experiences.
During livestreams the game would repeatedly make me squeal with surprise and fear when enemies jumped out at me. One of the enemies will stay with me for a long time! An enemy not too unlike the Xenomorph type aliens you would find in the Alien series of films. They run, climb buildings, they jump and they scream at you as they come for you. A lot of butt-clenching and panicked firing happened whenever they were around, one of the best enemies I’ve ever faced in a game.
There are so many moments in Half-Life 2 that are memorable, from being chased by a helicopter while powering across the land in some sort of small hovercraft, to running through dark alleys hoping head-humpers don’t jump out at any moment causing me to wildly panic and employ my trusty "spray and pray" shooting style.
Half-Life 2 has well and truly left a lasting impression on me for sure. I can see why so many people speak highly of it, as it stands up to the test of time for absolute certain for so many reasons. Sure, some parts of it were Valve showing-off their Physics engine, but even today it’s still vastly better than what we see in a lot of games with much bigger budgets.
Seeing the Combine forces battle against zombie-like humans with headcrabs on them was also surprising. There’s many surprising moments like that, from seeing the remains of larger battles in rooms full of turrets and blood, to setting up your own turrets as wave after wave of Combine soldiers bear down on you.
The AI, while not amazingly smart, is again still better than a lot of the AI you find in shooters today. Enemies will find cover, throw grenades, wait for you to come to them and not just run directly at you all the time. There are times it falls flat, like when you have a bunch of companions near the end and they repeatedly block doorways, but for the most part the AI in Half-Life 2 is still impressive today.
Like a lot of games, the ending battle was a bit of a letdown. Really though, that’s probably the only part of the game that was a letdown. It reminds me of Dying Light, a fantastic single-player campaign with an ending where you don’t really do much. You’re just firing balls at a tower with your Gravity Gun and in a few minutes it’s all over.
To think, when the game came out the PC I had at the time could barely run it, now I’m running it at around 300FPS with graphical enhancements, all on Linux.
It took me around 12 hours to fully finish it, which is a pretty decent length. It’s not so long that the story drags on, but not so short as to leave too many things out. The way the story is presented is brilliant too. You’re not repeatedly given cut-scenes, as the story unfolds literally as you’re playing and makes the action and the story blend seamlessly together in a way not many developers are able to achieve.
If like me, you still haven’t set aside some time to play Half-Life 2, you seriously should. If you’ve been sitting on the fence about it since forever, then take my advice and download it right now. I’m going to take a look at the episodes next, so I can finally see if I need to join the ranks crying out for Half-Life 3.
Just be sure to play Half-Life 2: Update. It’s the exact same game in terms of story, only with some graphical enhancements done to bring it up to date a bit more.
Oh and who the hell is the man in the suit?
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Quoting: GuestSomeone gave me boxed version of that game when it came out and I never got around to installing it. I wonder if the serial would work for Steam.From what I understand, it should work fine. If it doesn't I've also heard contacting Steam with proof, they will gift you it :)
0 Likes
Five minutes into the very first version of Half-Life, which was acclaimed for its physics, I ran into a physics bug, a box sticking in the wall. Never played any Half-Life then. So... you're not alone.
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Quoting: GuestOh my, must have looked at a wrong date somewhere, fixed.QuoteYes, ~7 years after release I have finally finished it.
Wait, was 2004 7 years ago?!
0 Likes
Quoting: GuestSomeone gave me boxed version of that game when it came out and I never got around to installing it. I wonder if the serial would work for Steam.HL2 was and still Steam-only, so it will work.
0 Likes
Your playthrough triggered me to finish the second half of the game as well. So thanks! It took me double your time though. No speed running here. :D
1 Likes, Who?
I approve of this article. Great game, had fun laughing at your fails watching your streams.
4 Likes, Who?
Now you just need to finish Episodes 1 & 2 :)
Last edited by chimpy on 3 March 2017 at 10:31 pm UTC
Last edited by chimpy on 3 March 2017 at 10:31 pm UTC
1 Likes, Who?
I finished half-life 2 years ago but never got the time to play the episodes, so I wanted half-life 3 but whatever. About a year ago I was bored and played the episodes... oh boy, bad idea. Half life 2 was great technically, but the episodes touch on the feels and add to the plot in a way that it's really sadistic to have us all this years without a word about plans for the next game.
3 Likes, Who?
"We don't go to Ravenholm anymore."
When I first played the original Half-Life, it didn't seem that impressive at first. However, once I played past the part that was included in the Half-Life: Day One demo, it started to get a lot more interesting to play. At the time, I was surprised at the depth. It did end up dragging a little after you got to the alien world, but not much. The last boss in that was not a pushover compared to the other things you had to do in the game.
So by the time Half-Life 2 came out, I was anxiously awaiting it already. I bought it and played through it fairly soon after it arrived (translation: 'I bought it the first day it came out' - Edit: OK, OK; I pre-ordered it and it was sent directly to my house). It was extremely impressive in just about every way at the time, and even my brothers who never played the original enough to appreciate it ended up liking 2 a lot. It was interesting that the aliens that were one of your main enemies in the first game considered you a hero in the second game ( "the Freeman" ) for freeing them from being controlled by the alien you defeated at the end. Of course there were several unforgettable moments, including the ominous words of the young girl I quoted at the top of my comment.
I have never played the episodes. I'm not sure I dare do that considering the effect they have had on others in making them even more determined to see a Half-Life 3. :)
Last edited by CFWhitman on 3 March 2017 at 11:41 pm UTC
When I first played the original Half-Life, it didn't seem that impressive at first. However, once I played past the part that was included in the Half-Life: Day One demo, it started to get a lot more interesting to play. At the time, I was surprised at the depth. It did end up dragging a little after you got to the alien world, but not much. The last boss in that was not a pushover compared to the other things you had to do in the game.
So by the time Half-Life 2 came out, I was anxiously awaiting it already. I bought it and played through it fairly soon after it arrived (translation: 'I bought it the first day it came out' - Edit: OK, OK; I pre-ordered it and it was sent directly to my house). It was extremely impressive in just about every way at the time, and even my brothers who never played the original enough to appreciate it ended up liking 2 a lot. It was interesting that the aliens that were one of your main enemies in the first game considered you a hero in the second game ( "the Freeman" ) for freeing them from being controlled by the alien you defeated at the end. Of course there were several unforgettable moments, including the ominous words of the young girl I quoted at the top of my comment.
I have never played the episodes. I'm not sure I dare do that considering the effect they have had on others in making them even more determined to see a Half-Life 3. :)
Last edited by CFWhitman on 3 March 2017 at 11:41 pm UTC
0 Likes
Be warned Liam, finishing Half-Life 2 and not having Half-Life 3 is okay, but finishing the episodes and not having Half-Live 3 is tough.
EDIT: I still recommend playing the episodes though, since they are great. The last hour or so of episode 2 is my favourite part of the whole series.
Last edited by Marky on 3 March 2017 at 11:21 pm UTC
EDIT: I still recommend playing the episodes though, since they are great. The last hour or so of episode 2 is my favourite part of the whole series.
Last edited by Marky on 3 March 2017 at 11:21 pm UTC
4 Likes, Who?
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