I was sent a link to Pine [Kickstarter Link, Official Site], an open-world adventure game currently crowdfunding on Kickstarter. The way they describe it and their openness about Linux support has me interested.
In Pine, every action, even inaction, apparently has an effect. The direction in which you explore the island of Albamare and the way in which you come into contact with its many inhabitants, defines how the world will change, evolve and adapt. That sounds promising, but few games are able to deliver on such a promise so I'm keeping a keen eye on it.
They already have €18,028 pledged of their €100,000 goal with 31 days left they could quite easily hit it with such a good start.
When asked about Linux support on reddit, specifically if they're confident they can do a day-1 Linux release the developer said:
I like the honesty there and Linux is not a stretch goal, so that's good news.
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In Pine, every action, even inaction, apparently has an effect. The direction in which you explore the island of Albamare and the way in which you come into contact with its many inhabitants, defines how the world will change, evolve and adapt. That sounds promising, but few games are able to deliver on such a promise so I'm keeping a keen eye on it.
They already have €18,028 pledged of their €100,000 goal with 31 days left they could quite easily hit it with such a good start.
When asked about Linux support on reddit, specifically if they're confident they can do a day-1 Linux release the developer said:
QuoteHi, since the game is being developed with Unity we don't expect the porting process to be too painful.
Though we're currently developing on Windows, we're big fans of Linux ourselves (and are keeping a close eye on the state of the Unity Linux editor). I'm afraid to say a definitive statement since who knows what will happen between now and release. However we will really try to launch at the same time, especially if we get some Linux users in our beta tests so we can see how well Pine runs on different distros and configurations and plan accordingly.
I like the honesty there and Linux is not a stretch goal, so that's good news.
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Okay, some pessimistic observations:
At least Linux wasn't a stretch goal but I myself will steer clear of the Kickstarter, as usual.
Quote€100,000 goal
Quotesince the game is being developed with Unity we don't expect the porting process to be too painful
QuoteThough we're currently developing on Windows
Quotewho knows what will happen between now and release
Quotewe will really try to launch at the same time
At least Linux wasn't a stretch goal but I myself will steer clear of the Kickstarter, as usual.
11 Likes, Who?
Cute characters... check.
Nice overall art... check.
Beautiful OST... check.
Linux chance... check.
Ok, it has all my attention.
Nice overall art... check.
Beautiful OST... check.
Linux chance... check.
Ok, it has all my attention.
2 Likes, Who?
The trailer is straight for the heart, though! Will buy only when the Linux port is out and playable.
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Quoting: SamsaiOkay, some pessimistic observations:
Quote€100,000 goalQuotesince the game is being developed with Unity we don't expect the porting process to be too painfulQuoteThough we're currently developing on WindowsQuotewho knows what will happen between now and releaseQuotewe will really try to launch at the same timeAt least Linux wasn't a stretch goal but I myself will steer clear of the Kickstarter, as usual.
I actually got excited for a moment when I saw the trailer,until it showed the unity3d icon... I think we've all had our share of unity3d kickstarter projects that get developed on windows where the devs are "really excited" about a linux build.
Lets just hope this one really does make it to linux and doesnt have the performance of a 3 legged donkey on acid.
2 Likes, Who?
Quoting: Spl-itI actually got excited for a moment when I saw the trailer,until it showed the unity3d icon... I think we've all had our share of unity3d kickstarter projects that get developed on windows where the devs are "really excited" about a linux build.
Lets just hope this one really does make it to linux and doesnt have the performance of a 3 legged donkey on acid.
3 legged donkeys on acid?
We should be so lucky!
We usually only get the corpses of donkeys semi-melted with acid by devs who want to remove all evidence they ever said anything about a Linux port. XD
Last edited by Nanobang on 10 March 2017 at 12:38 pm UTC
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"...we don't expect the porting process to be too painful."
My prediction: They're going to find the porting process painful. If they want it to be painless then they have to develop explicitly for cross platform. By focusing on Windows-only, they're going to discover all sorts of "gotchas" when they attempt to port to Linux. I wish more developers understood this.
My prediction: They're going to find the porting process painful. If they want it to be painless then they have to develop explicitly for cross platform. By focusing on Windows-only, they're going to discover all sorts of "gotchas" when they attempt to port to Linux. I wish more developers understood this.
4 Likes, Who?
Is Unity really that quirky and requires that much effort to sort out on Linux? I'm genuinely curious because
1. Never had many issues with Unity games thankfully
2. What can the developers even do to resolve those issues? They don't have the access to the source of the engine.
Would appreciate any specific examples and details.
1. Never had many issues with Unity games thankfully
2. What can the developers even do to resolve those issues? They don't have the access to the source of the engine.
Would appreciate any specific examples and details.
0 Likes
I've seen this movie before, so many times. This is a big NOPE. No more promises. No tux, no bucks. Once the tux is there, AND the game is worth it I will spend my money.
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Quoting: qptain Nemo2. What can the developers even do to resolve those issues? They don't have the access to the source of the engine.
Except that they do. The source is open (not free, but just open), so they can actually fix stuff and send patches.
But I'm not as pessimistic as others here. They seem to like Linux (which likely means there is someone who uses Linux, but cannot use the Unity editor yet because it's unstable (hence the comment about the state of the editor on Linux)). Also, they talk about testing the game on various distros, so by all means, it looks like they know how to deal with Linux.
1 Likes, Who?
Such negativity. If I were a dev doing a Kickstarter reading all this, I'd probably just not bother trying to support Linux since it looks like Linux users are a bunch of cranky assholes that most likely won't support the Kickstarter to begin with.
We know this is not true though, but daaang does it ever look that way.
I will continue to support Kickstarters that look like they have promise, using my good judgement.
We know this is not true though, but daaang does it ever look that way.
I will continue to support Kickstarters that look like they have promise, using my good judgement.
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