This is a bit troublesome, the developers of Ticket to Ride have decided to abandon Linux support with no announcement.
They have removed the SteamOS icon from their Steam store page, but they haven't removed the game from your collections. The problem is that a few people have completely lost access to the game and it doesn't seem like the developer has made any attempts to fix this.
A concerned user posted in the Steam forum back in February noting they could no longer play their purchased game and the only developer reply was this:
QuoteWe have no plans to update the app with new expansions on Linux. But you should still be able to play on Linux. Otherwise please contact our support : https://asmodee.helpshift.com/a/ticket-to-ride/
No apologies offered, no simple explanation as to why and no further replies to help the users who have lost access.
More users have noticed this now too and people aren't happy it has vanished from their game library. To be fair, it sounds like they have misconfigured their Steam content depots for the game for the users who have lost access, but still, to not have it fixed in well over a month with no reply but the one list above is not good behaviour.
Another problem here is that it still lists Linux support on the Humble Store, even though they clearly plan to never support it.
This is not good, the developer Days of Wonder is one to stay away from with attitudes like this, unless they have a sudden turn-around and start properly communicating.
As expected, their reviews are being hit due to dropping Linux support with most on the actual Steam store now showing as negative due to this.
that would constitute false advertising in the US. I'm sure if people sent a support request through steam they would most likely get a refund. but hard to say really.
Quoting: thelimeydragonUnless I am remembering incorrectly, I thought the game was made in Java? Even if your lazy it's pretty easy to support Linux with a basic Java game.This is just not cool. I have been doing Java development for years now, and it is literally the most cross-platform environment ever. There are some caveats if you are using native libraries such as for OpenGL, but even that you have to want to make incompatible.
Reminds me of a certain math software I had to use for school. It was a Java application, but it was wrapped in a Windows executable, and some DRM crap to purposely make it incompatible with other platforms. The lengths people sometimes go to make their applications not run on multiple platforms is mind-bogging.
Don't start a flamewar over it just yet.
What they have confirmed is that new dlc won't come to linux and I'd say that is up to them.
Get Gremlins. It's the real board game worth playing.
And they support Linux great.
QuoteUnfortunately, we will no longer support Mac and Linux. Since we are three people, and we do not work on Linux or Mac, we don’t have the time or resources to develop to these platforms. [...] We hope you understand!Sure, I understand. What I don't understand is that after bringing this up via Twitter (no need to rehash the post again) they responded with a retweet and a like. ?!? I hope that was a bot...
I didn't know whether to laugh, scream, or what. It wasn't a mean post, just asking that they update their itch.io page. Since they are funded by users, it seems more than dishonest to continue holding one's hand out when the support is (probably) under false pretenses. Maybe there are some very generous people who will continue to donate, but they deserve the truth either way.
I didn't push any further and decided it wasn't a battle worth fighting. I hope that this is indexed (and read by any interested community member) so that any searches reveal the true state of Linux version development. However, they'll happily let you fund their primary platform as it marches on.
As for being cross platform - it's a Unity game.
Cheers --
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