The Unity game engine has put out their big 5.6 update which is a very exciting release, it now includes full Vulkan support!
It's going to be interesting to see how many Unity games get updated to use Vulkan, but going forward hopefully much newer Unity games will see great performance on Linux. Sadly not many developers go back to update older games, so this will mainly help with newer games I think.
Using Vulkan also allows you to draw less power, as shown in this video we've posted before:
The Unity developers claim they've seen a 30-60% rendering performance improvement out of the box, just by using Vulkan.
They didn't stop there, as it also includes lighting improvements, a big update to their particle system, improved graphics performance and more.
See their full blog post for all the info. Exciting times for gamers and developers!
It's going to be interesting to see how many Unity games get updated to use Vulkan, but going forward hopefully much newer Unity games will see great performance on Linux. Sadly not many developers go back to update older games, so this will mainly help with newer games I think.
Using Vulkan also allows you to draw less power, as shown in this video we've posted before:
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The Unity developers claim they've seen a 30-60% rendering performance improvement out of the box, just by using Vulkan.
They didn't stop there, as it also includes lighting improvements, a big update to their particle system, improved graphics performance and more.
See their full blog post for all the info. Exciting times for gamers and developers!
Some you may have missed, popular articles from the last month:
Quoting: liamdaweI've tweeted the issue to Unity and one of their Linux developers to highlight it.
Awesome, thanks Liam! :)
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Just wanted to thank the GoL community to be so awesome.
I've read the Phoronix comments on Unity 5.6 release and it is just depressing AF, fighting over open vs close source...
https://www.phoronix.com/forums/forum/phoronix/latest-phoronix-articles/942445-unity-5-6-released-with-vulkan-support-updated-particle-system
I like that you guys are more positive and pro-active!
Edit: @natewardawg I also sent a message to the linux devs ;)
Last edited by Creak on 1 April 2017 at 6:31 pm UTC
I've read the Phoronix comments on Unity 5.6 release and it is just depressing AF, fighting over open vs close source...
https://www.phoronix.com/forums/forum/phoronix/latest-phoronix-articles/942445-unity-5-6-released-with-vulkan-support-updated-particle-system
I like that you guys are more positive and pro-active!
Edit: @natewardawg I also sent a message to the linux devs ;)
Last edited by Creak on 1 April 2017 at 6:31 pm UTC
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Quoting: CreakI like that you guys are more positive and pro-active!
Edit: @natewardawg I also sent a message to the linux devs ;)
Thanks, I posted it in the Linux Editor forums as well, even though that isn't *exactly* where it should go :)
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Quoting: natewardawgVulkan API wouldn't initialize due to a missing unity fileThe message about the (optional) data.unity3d file is unrelated.
One likely cause is missing or too-old libvulkan (you'll need 1.0.21 or later).
Did you have any of the 5.6 beta vulkan builds running on your machine?
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Quoting: TakQuoting: natewardawgVulkan API wouldn't initialize due to a missing unity fileThe message about the (optional) data.unity3d file is unrelated.
One likely cause is missing or too-old libvulkan (you'll need 1.0.21 or later).
Did you have any of the 5.6 beta vulkan builds running on your machine?
Hi Levi, silly me... I forgot that "every Vulkan thing I've thrown at it" has used the Steam Runtime. :p I didn't even think to check that. How embarrassing, haha :D It's working just fine now.
So exciting! Thanks for your help!
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