Wine 2.4 has been officially released and the developers are still plugging away at their Direct3D command stream work to improve Wine performance.
For those who don't remember what the 'Direct3D command stream' is: it's a form of multithreading for better graphical performance when running games in Wine.
Changelog:
- Built-in implementation of cryptographic hashes.
- Mono engine updated with upstream fixes.
- More Direct3D command stream work.
- Simulated bold and italic in DirectWrite.
- Improvements to the XML reader.
They also fixed 35 bugs in games like Galactic Civ 3, The Next BIG Thing, Aliens vs. Predator (2010, Steam) and more.
For those who don't remember what the 'Direct3D command stream' is: it's a form of multithreading for better graphical performance when running games in Wine.
Changelog:
- Built-in implementation of cryptographic hashes.
- Mono engine updated with upstream fixes.
- More Direct3D command stream work.
- Simulated bold and italic in DirectWrite.
- Improvements to the XML reader.
They also fixed 35 bugs in games like Galactic Civ 3, The Next BIG Thing, Aliens vs. Predator (2010, Steam) and more.
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Quoting: minidouQuoteBuilt-in implementation of cryptographic hashes.Doom?
Yes.
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Quoting: Avehicle7887The Obligatory question: Has anyone checked how does Witcher 3 run with 2.4?
Testing Wine staging 2.4 (just built from source, with Mesa git, AMD RX480). Things didn't improve much visually from 2.3 time:
Low settings:
Ultra settings (minus a few options like ambient occlusion and hairworks which, beware, completely hang the system this time):
It's clear, that to play the game on highest settings RX480 won't be enough to get 60fps, at least not yet. I hope Vega will be OK for it.
Last edited by Shmerl on 21 March 2017 at 3:36 am UTC
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