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The advanced flight simulator X-Plane 11 [Steam, Official Site] is now available and the developers put out day-1 Linux support.

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It does look pretty good and simulates a ridiculous amount of things at once. I love the way you see the heat coming off the engines, looks fantastic. A game that would probably be immense with the right flight stick setup, can't imagine it being as fun on a mouse and keyboard.

It's not cheap at £44.99, so unless the developers plan on getting in touch it's not one I will personally cover in any more detail. It does have a demo though, so you can properly try it before buying. The demo can also update to the full version, which is neat.

Features
  • A completely redesigned, intuitive user interface that makes setting up and editing your flight a breeze.
  • Consistently usable 3-D cockpits and stunningly high-resolution exterior models for all included aircraft.
  • A new effects engine for lighting, sounds, and explosions.
  • Realistic avionics: all planes are IFR-ready right out of the gate.
  • Busy, “living” airports with pushback tugs and roaming fuel trucks, able to service both your aircraft and the simulator’s AI planes.
  • New buildings & roads to better simulate European cities
  • And more!


Will any of you be picking up a copy? Article taken from GamingOnLinux.com.
Tags: Simulation | Apps: X-Plane 11
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saildata Apr 1, 2017
I also saw that they have an "FAA approved" version that seems to take away a lot of the "extras" and add some special planes. It that doesn't say "this is a sim not an arcade game", then nothing does :)

I've definitely noticed a lot of pilots/captains/other in the forums. Seeing them support it is part of why I went ahead and got it. I hadn't played a flight sim since early 2000's and that was MS Flight Sim. Odd they don't have a Linux port (joke!)

I would like to learn more about Blender and how to use it to mod some of the skins.. maybe make a Tux plane ;) not sure if Blender is the right program for a beginner in this case or not. Has anyone modified skins for a Linux game in Blender or any other software? Would you recommend it to someone who understands the basic theory (e.g. the 2D/3D transformations and linear algebra) but not familiar with the related software.

Thanks!
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