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According to Feral Interactive on Twitter in reply to my question, it seems Linux gamers will not be getting F1 2016, due to low sales of the previous title.

The just announced a release date for the Mac version of F1 2016, so I had to ask the obvious question:

@gamingonlinux F1 2016 isn't coming to Linux. Sales of F1 2015 weren't strong enough to support a port of 2016. Penguin racers do have DiRT Rally though!

— Feral Interactive (@feralgames) April 3, 2017


It's a shame, but the F1 games on PC don't seem all that popular. Going by Steam, F1 2015 has less than one thousand reviews and F1 2014 has even less again. Even the latest title has less than two thousand reviews. Comparatively, DiRT Rally, which we do have, has thousands more reviews and going by SteamSpy, vastly more sales too.

F1 2016 has so far seen a much nicer reception with users and critics, so it's a real shame we won't see it due to lower sales from a, quite frankly, inferior game. The previous game had bad AI, no proper career mode and other issues.

What do you think to this news?

Article taken from GamingOnLinux.com.
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76 comments
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Leopard Apr 3, 2017
It does suck a lot but there is so many games out there how do you support them all and time for them all. My biggest issue at the moment is support for my video card RX480. I have noticed that games that have worked with my 960 do not work right anymore for RX480. Moving forward I will have to keep an eye on what games I can use if it does not support my RX480.

Maybe you should try Mesa drivers.

GPU Model: RX480 8 gb
GPU Driver: Proprietary
Jan Apr 3, 2017
That means other Feral ports seem to have been a financial success.. which is good i guess?

We don't know that for sure. They might have been and we have seen some prominent Linux titles from Feral in the first quarter of 2017.

What worries me is Feral's upcoming games radar at the moment: There's not a single Linux AAA game.

Due to Apple's delayed Metal updates for macOS, Warhammer, Deus Ex, Hitman and Dirt Rally have been 'on hold' for months. Feral's next batch of titles are supposed to be F12016 and BioShock 1+2 Remastered (rumour) for macOS and GRID Autosport for iOS.

Aspyr also dropped Linux support for their next AAA port to Mac, which is Mafia III. Hopefully, this situation will change again and we'll see simultaneous Mac/Linux ports or even day 1 Linux versions thanks to Vulkan support of the original title.

My hopes for Feral on Linux: Rise of the Tomb Raider, Nier Automata and Shadow of War. Fingers crossed. ;-)
Aryvandaar Apr 3, 2017
For racing games, what is it that justifies a new title every year? What makes this one so different from the 2015 version?

I could say a lot of things about re-hashed mechanics in series like Assassin's Creed, but at least each game had a new story with new / improved upon characters.
LinuxGamesTV Apr 3, 2017
...
Would this be better for F1 2016? Considering that the projected Mac release isn't much closer to the windows release (8 months vs 10 months), it might very well not be.

Because F1 2015 is crap and yes F1 2016 is much better. I have friends who play the F1 Series. All say: F1 2015 is crap, F1 2014 and F1 2016 are much better.

You can see it in the reviews on Steam.
g000h Apr 3, 2017
This is an issue that bothers me somewhat. I buy lots of games, most of them already ported to and working on Linux. In fact I own so many, that after buying them, many in my collection are remaining unplayed and probably will stay that way for a long time. My point being that "I'm a Linux gamer" and "I buy games, majority of the time on Linux only" and "due to this, I am doing plenty to support Linux gaming."

Recently, I bought "Hitman" on Feral store, directly supporting the Linux porting team. Also most of the time, I'm buying on Steam, GOG, Humblebundle, so it is clear from those buying platforms that I'm a buyer running Linux. I buy plenty of indie stuff too - Basically whatever appeals to me, doesn't have to be a big AAA.

I'm not so upset about "F1 2016" not coming to Linux, even though "Dirt Rally" and "F1 2015" did make it. The reason - It's a bit too hardcore a racing game for me to really enjoy. Much of the time I prefer other styles of game. I might one day buy "Dirt Rally" because it looks pretty decent, but it isn't really the type of game I really really want to play. I own "Grid Autosport" by Codemasters (bought it a few months ago, and played it on Linux), and "Dirt Showdown" (not got around to playing it yet, but I own it on Steam).

Due to the Linux profitability issue, I'm sure there are a few companies that have dabbled - i.e. releasing a Linux port - and then observed how it is doing (analytics).

One that upsets me is developer "Almost Human" who produce "Legend of Grimrock". Noting that LOG 1 is released for Linux, but the follow-up "Legend of Grimrock 2" is not on Linux (Windows and Mac only). They even released it to Mac - How "bad" is Linux for that to happen?!

This LOG 2 example is just one of a number where I've noticed the Linux support drop off after testing the water. Guacamelee Gold Edition - has Linux support, Guacamelee Super Turbo - doesn't. Tomb Raider (2013) has Linux support, "Rise of the Tomb Raider" doesn't (yet, but there's still chance for that to happen, maybe).

At least Vulkan is helping to lower the boundary of porting to Linux (in the future).

EDIT:
Oh, I've just remembered "my" big one. "Shadow Warrior" (2013) is out on Linux. The sequel "Shadow Warrior 2" - we're still waiting. Flying Wild Hog did say they'd release SW2 for Linux (but then, it isn't out "yet" ). I actually installed SW (2013) on Linux and played the full campaign, partly because I wanted to, and partly because I was doing my little bit to push game analytics to the developers that people play their games on Linux. Yes, I'm really really waiting for SW2 "and I haven't bought it yet - because - no Linux."

Here's another one - Divinity: Original Sin - out on Linux. The sequel "Divinity: Original Sin 2" - not out on Linux. I own number 1, not number 2. Waaaaaah! :(


Last edited by g000h on 3 April 2017 at 6:22 pm UTC
Jahimself Apr 3, 2017
We already got dirt rally this year :)

Hopefully one day we can get assetto corsa or poject cars 2, who knows.
STiAT Apr 3, 2017
I think in general racing ports do not sell that well because the audience seems a lot smaler than on RPGs or MOBAs, or even FPS.

None of my buddies plays racing games, everyone plays RPGs, RTS, TBS and FPS and MOBA games.

I myself am not the typical Racing audience either. I just wanted Dirt Rally ... Still need to buy it though, but I will wait until I can get myself a decent racing wheel for Linux. Still undecided, those I like are way too expensive for casual use.


Last edited by STiAT on 3 April 2017 at 5:39 pm UTC
elmapul Apr 3, 2017
That means other Feral ports seem to have been a financial success.. which is good i guess?

How many of them had a sequel ported to prove?

total war
dirt
i may be forgeting others
LinuxGamesTV Apr 3, 2017
...
Hopefully one day we can get assetto corsa or poject cars 2, who knows.

You will never seen this Games on Linux. Never ever.
madbad Apr 3, 2017
...
Hopefully one day we can get assetto corsa or poject cars 2, who knows.

You will never seen this Games on Linux. Never ever.
Tht's not true... You can see them on youtube whenever you want! :(
MintedGamer Apr 3, 2017
I'm not surprised at all F1 2015 didn't sell. I have every single one of Ferals Linux games apart from F1 2015.

Firstly, F1 2015 had very bad reviews for Windows, it was known as a bad game. Also, just after F1 2015 was ported, the 2016 game was released so the game was dated even before release, it even has the "2015" year in the title, which dates it even more and puts people off. Who would buy FIFA 15 when FIFA 17 is available? Just like FIFA people buy the year version so they get up to date teams and team colours. With F1 2015 you are playing old cars, old drivers, old scenarios that don't relate to the current season.

Even when discounted I found no incentive to buy F1 2015, I just wouldn't play it. To be honest I wouldn't buy 2016 either if it came out, I personally find the whole Formula 1 and F1 games dull as dishwater.
LinuxGamesTV Apr 3, 2017
I'm not surprised at all F1 2015 didn't sell. I have every single one of Ferals Linux games apart from F1 2015.

Firstly, F1 2015 had very bad reviews for Windows, it was known as a bad game. Also, just after F1 2015 was ported, the 2016 game was released so the game was dated even before release, it even has the "2015" year in the title, which dates it even more and puts people off. Who would buy FIFA 15 when FIFA 17 is available? Just like FIFA people buy the year version so they get up to date teams and team colours. With F1 2015 you are playing old cars, old drivers, old scenarios that don't relate to the current season.

Even when discounted I found no incentive to buy F1 2015, I just wouldn't play it. To be honest I wouldn't buy 2016 either if it came out, I personally find the whole Formula 1 and F1 games dull as dishwater.

You're absolutely right
LinuxGamesTV Apr 3, 2017
...

...
Tht's not true... You can see them on youtube whenever you want! :(

Can you play this Games on Linux? No. And you don't get a Port. Never ever. Not from the Nighty Scammer Studio and not from the Assetto Studio. And yes i can watch and see Videos on Youtube with my Linux Box. :D


Last edited by LinuxGamesTV on 3 April 2017 at 7:59 pm UTC
freerunnerlive Apr 3, 2017
Its Bad i want it for benchmark my PC ;-) it looks nice.
Crazy Penguin Apr 3, 2017
I never understood, why they have ported F1 2015 anyway. One of the older F1 titles would have been awesome. But no, they must pick the worst part of the whole series. On the other hand F1 2016 has turned out pretty fine. I would love to see a Linux port from that and would sell a lot more then the 5 bucks for F1 2015 :D
HollowSoldier Apr 3, 2017
Maybe people had too high expectations.
Such thing doesn't exist. Quality = meeting expectations, often exceeding them in certain ways.

Imagine a washing machine not washing properly, then the company saying "people have too high expectations". They'll just buy the other brand. Just like gamers buy other games.
Crazy Penguin Apr 3, 2017
Who would buy FIFA 15 when FIFA 17 is available? Just like FIFA people buy the year version so they get up to date teams and team colours. With F1 2015 you are playing old cars, old drivers, old scenarios that don't relate to the current season.
I would. Different Season. Different Players. For F1 it would mean different cars, rules, drivers, ... ;P

I personally find the whole Formula 1 and F1 games dull as dishwater.
Same could be said about the Shooter-Genre ;P
saildata Apr 3, 2017
> Reviews: Mostly negative.
I wonder why sales were poor…

F1 2016 has "very positive" rating though.

I don't understand why the reviews are negative. The game is not excellent, but it is not so bad either. Maybe people had too high expectations.

I've looked at this before with Steam review data and found that Linux reviews were on average about 10-15% higher than Windows and about 5% (not sig.) higher than Macs. Note that was across all games.

Specific to simulation games, around 5% of Windows users rated above 90% while Linux users had over 12% of simulation games rated above 90%.

I have my theories on why this happens, both in general and simulation game specific, but would really like to hear what others think. These are not based on anything than 'gut feeling' and general observations regarding possible causes:

(1) One possibility is that Linux users are more inclined to fix any errors and then perhaps give a good rating later on, without thinking about the initial experience but rather the current experience.

(2) (I may be guilty of this as well) Linux users may have a lower "bar" for what they feel is a good game and are more likely to give a good rating even with the exact same glitches a Windows user might experience (and give it a negative review).

(3) My final theory on this is that we research and read reviews in more detail before purchase, and are more likely to be more selective therefore purchasing games that we would naturally rate higher (e.g. some people said they don't feel like they enjoy the 'F1' genre)

I actually just thought of one more as I was writing these down, but I won't bore you and suspect that someone may point it out what would be my #4 :)

I'm sure Steam has all this info and the answers :) as they can slice the data much more granular that is made in the API.
Leopard Apr 3, 2017
> Reviews: Mostly negative.
I wonder why sales were poor…

F1 2016 has "very positive" rating though.

I don't understand why the reviews are negative. The game is not excellent, but it is not so bad either. Maybe people had too high expectations.

I've looked at this before with Steam review data and found that Linux reviews were on average about 10-15% higher than Windows and about 5% (not sig.) higher than Macs. Note that was across all games.

Specific to simulation games, around 5% of Windows users rated above 90% while Linux users had over 12% of simulation games rated above 90%.

I have my theories on why this happens, both in general and simulation game specific, but would really like to hear what others think. These are not based on anything than 'gut feeling' and general observations regarding possible causes:

(1) One possibility is that Linux users are more inclined to fix any errors and then perhaps give a good rating later on, without thinking about the initial experience but rather the current experience.

(2) (I may be guilty of this as well) Linux users may have a lower "bar" for what they feel is a good game and are more likely to give a good rating even with the exact same glitches a Windows user might experience (and give it a negative review).

(3) My final theory on this is that we research and read reviews in more detail before purchase, and are more likely to be more selective therefore purchasing games that we would naturally rate higher (e.g. some people said they don't feel like they enjoy the 'F1' genre)

I actually just thought of one more as I was writing these down, but I won't bore you and suspect that someone may point it out what would be my #4 :)

I'm sure Steam has all this info and the answers :) as they can slice the data much more granular that is made in the API.

Your first two possible causes are coming from one , simple and hurtful truth.

We need games desperately (especially AAA titles) and when they released it we accept it regardless of bugs and performance. Those reviews are mostly positive (forgive me about that) because they think 'if we lick this developers or companies ass ; we can get sequel or more game from them. '

Just like lying to a woman or a man to get access in their pants. Cave man thoughts and behaves simply continues even if we don't realize.

People can't get it. Companies are like prostitutes ; if you have enough money they don't care about your opinions.


Last edited by Leopard on 3 April 2017 at 11:00 pm UTC
Avehicle7887 Apr 3, 2017
Codemasters should really consider releasing their games on GOG, I'm not a wizard so I can't give an estimate how much profitable it would be, but I know the GOG community would be more than happy to throw money at those DiRT-y games.

Personally I'm just waiting for Codemasters to make their move and I'm ready to buy.
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