We do get our fair share of completely weird games, today's weird one is Peace, Death! [Steam, Official Site] You are a Reaper and your task is to correctly decide if people go to Heaven or Hell.
The developer sent in a key and so far as I can tell the Linux version works perfectly.
It's a casual game where you just have to keep an eye on who comes in and send them on their way by pressing A for Hell and D for Heaven and that's all there is to it! Sure, it throws in extras each day for you to keep an eye on, like horns, weapons and so on so you do have to pay a bit of attention to where you send them. Send too many to the wrong place as you will fail, but failing isn't fatal as you can re-play each day.
It's short on gameplay mechanics, as its sole focus is on you pressing those keys to send people away, so it quickly becomes a dull and repetitive experience. The longer you go the more difficult it becomes, but even so I didn't really find it entertaining.
You earn Skulls each day, which enable you to unlock extras like being given extra time, or to forgive your first mistake. You can also earn extra skulls by making it harder, like making one mistake meaning failure.
Absolutely weird.
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The developer sent in a key and so far as I can tell the Linux version works perfectly.
It's a casual game where you just have to keep an eye on who comes in and send them on their way by pressing A for Hell and D for Heaven and that's all there is to it! Sure, it throws in extras each day for you to keep an eye on, like horns, weapons and so on so you do have to pay a bit of attention to where you send them. Send too many to the wrong place as you will fail, but failing isn't fatal as you can re-play each day.
It's short on gameplay mechanics, as its sole focus is on you pressing those keys to send people away, so it quickly becomes a dull and repetitive experience. The longer you go the more difficult it becomes, but even so I didn't really find it entertaining.
You earn Skulls each day, which enable you to unlock extras like being given extra time, or to forgive your first mistake. You can also earn extra skulls by making it harder, like making one mistake meaning failure.
Absolutely weird.
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3 comments
Considering the game is from Russian devs it's not a coincidence that the name is a cross-language euphemism joke for this. From the Steam reviews it seems that the game contains a lot of references, jokes and memes, so the core gameplay mechanic isn't that important. I might give it a try.
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Sounds like it vaguely resembles "Papers, Please". Although there the simple tasks get complicated as it is always a fight between being accurate and quick.
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Quoting: EhvisSounds like it vaguely resembles "Papers, Please". Although there the simple tasks get complicated as it is always a fight between being accurate and quick.
Seems like a mashup between Papers Please and Reigns to me.
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