If there's one thing that does frustrate me about the Steam Controller, it's that games often need SC Controller to be run if outside of Steam. If the game uses SDL 2, in future this may not be needed.
While SC Controller is great, having games that use SDL just come with proper Steam Controller support by default will be welcome.
The magic came in this commit.
As someone who uses his Steam Controller every day, future me will likely find this useful when games are updated for the next SDL 2 release.
While SC Controller is great, having games that use SDL just come with proper Steam Controller support by default will be welcome.
The magic came in this commit.
As someone who uses his Steam Controller every day, future me will likely find this useful when games are updated for the next SDL 2 release.
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10 comments
Yes, this will be nice to have. SDL, in general, is pretty easy to implement as well :)
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Would this mean that we could finally use Steam Controller wirelessly on the desktop, sans Steam or SC Controller?
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Well thats good I guess. We need rumble support in steam os games. Please Valve
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... And SDL is...?
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I hope it is enough to only update gamecontrollerdb.txt. Then a recompile is not needed.
Anyway, great news!!
Anyway, great news!!
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Quoting: Beamboom... And SDL is...?
SDL stands for "[S]imple [D]irect Media [L]ayer".
Think of it as sort of like a cross-platform DirectX. DirectX is more than just 3D rendering, it includes DirectInput, DirectWrite, Direct3D, etc.
You don't have to use each piece of it all at once, you can use just the input section and use a completely different API for the 3D rendering.
So, it's essentially a simple way of adding cross-platform rendering, input, etc into your project. Another option similar to SDL is GLFW.
Hope that helps :)
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Valve should have done this already. A year ago. Why didn't they? I know quite a few games which wiuld have profited by this.
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Valve doesn't care about steam os. Can anyone tell me what they are doing for steam os? It still needs a lot of work
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Linux rarely support out of box new gadgets coming out since the "provider" company are not supporting Linux. But we have an incredible community that close that gap and makes Linux a so fasciniting OS.
Congratulation to all of the persons that are contributing directly or not on Linux and its "world".
Congratulation to all of the persons that are contributing directly or not on Linux and its "world".
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Quoting: Darkdisorder78Valve doesn't care about steam os. Can anyone tell me what they are doing for steam os? It still needs a lot of work
Sure they do, but this has nothing to do with SteamOS, in which the Steam Controller works fine.
SDL support will mean we can have native support in MAME, which is awesome.
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