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Thimbleweed Park [Steam, GOG, Official Site] developer Ron Gilbert mentioned on Twitter how strong the Linux (and Mac) sales have been, and that it would be silly to ignore it.

Here's what he said from the Twitter post:

QuoteOver 1/3 of Thimbleweed Park sales are are on Mac and Linux. You're being silly if your ignoring that.


Always nice to hear such positivity and Ron stated in another post he actually develops exclusively on Mac, so dealing with more than one platform isn't something Ron is new to.

If you're not familiar with the game, check out the trailer below:

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Hope to see more from Ron and co in future on Linux, really pleasing to see more classically styled point & click adventure games come to the platform.

Thanks for pointing it out Till!

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Eike Apr 29, 2017
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That's a great number!
Maybe there's some... special intersection between retro loves and Linux users...?

If you're into point and click the slightest, do get this game. I had wondered if verb choice is still ok - now I wonder how anything else could be ok. :-)
Keyrock Apr 29, 2017
I'm loving this game. I haven't finished it yet, but I'm likely around 3/4 of the way through. Really really great point & click that not only pays homage to LucasArts classics, but is also as good, if not better, than a lot of them.
Eike Apr 29, 2017
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Anybody knows if Gilbert talked about his future? The game somehow feels like a closure... On the other hand, in the credits, he expressed his hopes he never needs to do real work... :-)
MintedGamer Apr 29, 2017
Ok now I'm going to have to add to that number. I was interested in the game but haven't bought it yet.
Leopard Apr 29, 2017
It is on my wishlist. I'm gonna make an addition to that number soon.
Feist Apr 29, 2017
That´s wonderful!

Loved the game, it was one of those rare titles where I found myself actually missing the gameworld after I finished it. I certainly hope other "point & click" developers gets this message and starts making their games with all three platforms in mind from the start.
OLucasZanella Apr 29, 2017
Well it looks like something is going to my wishlist.
Ehvis Apr 30, 2017
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Very high numbers indeed. My best guess would be that a lot of Linux users are a little older and remember the games that those guys made. Nostalgia does help sales.
crabel Apr 30, 2017
I have funded the game on kickstarter and didn't regret it.

I played Maniac Mansion more than 20 years ago on C64 (maybe Amiga, but I think it was on the c64). The game has lots of references to that old game. I only remembered a few. It actually was a bit easier than Maniac Mansion. In MM you could choose two people out of 6 (or maybe 5) to play the adventure with, but not all of them could solve all riddles. Damn, MM was hard.

I guess, a lot of people who had computers than, are still "computer geeks" and use Linux.

I recommend to play the game on easy mode first. The riddles are far easier and you know later in the hard mode, what you need to generally do. In hard mode, it is very easy to get lost with the many options, people and places. Finishing the game in easy mode first gives you a general impression what you need to do next.
Eike Apr 30, 2017
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Quoting: crabelI recommend to play the game on easy mode first. The riddles are far easier and you know later in the hard mode, what you need to generally do. In hard mode, it is very easy to get lost with the many options, people and places. Finishing the game in easy mode first gives you a general impression what you need to do next.

I played hard mode first and was surprised how much is missing (even several places) in easy mode. I don't think the puzzles are too hard (as you said, not as hard as back in the times) and some things even make no sense in easy mode.
Spoiler, click me
Like when you're reaching penthouse in the hotel, the man there says that the lady in the elevator (forgot their name) didn't do her work correctly - when there's no lady in the elevator in the first place.
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